Player Matchup

Tsukuyomi
Tsukuyomi
Antlers098
Tsukuyomi
Level 15
God Stats
1W - 3L
1,324 SR
Queue Stats
8W - 10L
1,442 Elo+
Party 1
Ra
Ra
Haskaya
Ra
Level 6
God Stats
1W - 1L
1,678 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 1
Anhur
Anhur
LatinLeopard
Anhur
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
9W - 6L
1,697 Elo+
Solo
Guan Yu
Guan Yu
Rubixyeet
Guan Yu
Level 29
God Stats
6W - 6L
1,412 SR
Queue Stats
161W - 175L
1,522 Elo+
Solo
Chronos
Chronos
oldplayer71
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,453 Elo+
Party 1
Team Averages
Level 15
1,519 SR
1,518 Elo+

VS

Team Averages
Level 22
1,579 SR
1,486 Elo+
Gilgamesh
Gilgamesh
LazyBearr
Gilgamesh
Level 29
God Stats
8W - 8L
1,677 SR
Queue Stats
319W - 287L
1,585 Elo+
Solo
Fenrir
Fenrir
MANUTOCANUTO
Fenrir
Level 26
God Stats
11W - 6L
1,436 SR
Queue Stats
77W - 65L
1,516 Elo+
Party 2
Cerberus
Cerberus
Ratbutts
Cerberus
Level 15
God Stats
1W - 1L
1,292 SR
Queue Stats
51W - 69L
1,496 Elo+
Solo
Cupid
Cupid
Zumba11
Cupid
Level 13
God Stats
13W - 9L
1,701 SR
Queue Stats
93W - 101L
1,361 Elo+
Solo
Raijin
Raijin
ciru6
Raijin
Level 28
God Stats
5W - 3L
1,789 SR
Queue Stats
179W - 169L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Antlers098
Tsukuyomi
14
2 / 12 / 5
10,797
372
8,991
25,195
9,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 13 / 4
14,698
507
17,321
23,903
9,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
11 / 6 / 5
15,426
532
21,143
27,514
10,764
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Rubixyeet
Guan Yu
20
3 / 3 / 6
13,546
467
9,505
27,317
40,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
oldplayer71
Chronos
14
0 / 14 / 9
10,269
354
5,209
22,102
6,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LazyBearr
Gilgamesh
20
11 / 4 / 11
15,445
533
25,037
19,923
12,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
17 / 2 / 13
16,544
570
22,391
22,399
10,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ratbutts
Cerberus
15
2 / 8 / 10
12,088
417
7,092
25,760
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Zumba11
Cupid
20
5 / 4 / 12
14,253
491
18,136
19,498
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ciru6
Raijin
20
13 / 3 / 15
16,286
562
23,734
15,421
7,733
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
21
Kills
48
48
Deaths
21
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Antlers098
Tsukuyomi
2
12
5
0.38
L
5
13
4
0.54
L
11
6
5
2.25
W
Gilgamesh
LazyBearr
Gilgamesh
11
4
11
4.13
W
Fenrir
17
2
13
11.75
W
Cerberus
Ratbutts
Cerberus
2
8
10
0.88
L
Guan Yu
Rubixyeet
Guan Yu
3
3
6
2
W
Cupid
Zumba11
Cupid
5
4
12
2.75
W
Raijin
ciru6
Raijin
13
3
15
6.83
L
Chronos
oldplayer71
Chronos
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
96,390
126,031
Taken
103,001
77,041
Mitigated
60,006
28,396
Healing
31,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Antlers098
Tsukuyomi
8,991
2,116
0
5,343
25,195
9,245
0
6,168
18,844
0
55,808
L
17,321
1,509
1,119
5,540
23,903
9,924
0
7,712
15,704
87,192
0
L
21,143
13,051
0
6,967
27,514
10,764
523
6,825
20,473
0
126,567
W
Gilgamesh
LazyBearr
Gilgamesh
25,037
7,778
0
1,070
19,923
12,724
3,178
2,642
17,197
0
100,499
W
Fenrir
22,391
4,805
0
9,979
22,399
10,330
1,394
3,516
18,761
0
117,417
W
Cerberus
Ratbutts
Cerberus
7,092
348
0
4,526
25,760
22,034
0
6,982
18,428
31,793
0
L
Guan Yu
Rubixyeet
Guan Yu
9,505
2,810
541
6,491
27,317
40,300
0
4,483
22,544
0
68,964
W
Cupid
Zumba11
Cupid
18,136
8,936
3,819
6,976
19,498
7,185
3,397
5,112
14,316
0
94,657
W
Raijin
ciru6
Raijin
23,734
1,267
642
4,329
15,421
7,733
1,282
3,260
11,769
126,668
0
L
Chronos
oldplayer71
Chronos
5,209
1,002
0
2,395
22,102
6,808
1,001
4,610
17,254
36,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,736
Gold Earned
74,616
602
Minions Killed
697
0
Camps Cleared
0
2,333,174
Distance Traveled
2,766,718
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,797
372
84
3
0
485,937
3
L
Ra
14,698
507
157
5
0
439,344
4
L
Anhur
15,426
532
171
6
0
478,040
1
W
Gilgamesh
15,445
533
144
5
0
545,243
1
W
Fenrir
16,544
570
145
5
0
624,508
0
W
Cerberus
12,088
417
41
1
0
567,962
5
L
Guan Yu
13,546
467
135
5
0
487,894
15
W
Cupid
14,253
491
166
6
0
521,080
2
W
Raijin
16,286
562
201
7
0
507,925
8
L
Chronos
10,269
354
55
2
0
441,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role