Player Matchup

Artio
Artio
JunoJaris
Artio
Level 67
God Stats
1W - 3L
1,320 SR
Queue Stats
185W - 241L
1,359 Elo+
Party 2
Zhong Kui
Zhong Kui
JxZoroark
Zhong Kui
Level 47
God Stats
6W - 6L
1,923 SR
Queue Stats
131W - 211L
1,317 Elo+
Solo
Chiron
Chiron
MKNAOMI
Chiron
Level 44
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 9L
1,233 Elo+
Party 1
Artemis
Artemis
iYummyOreos
Artemis
Level 43
God Stats
17W - 36L
1,385 SR
Queue Stats
156W - 231L
1,246 Elo+
Party 2
Baron Samedi
Baron Samedi
lordmors
Baron Samedi
Level 28
God Stats
3W - 6L
1,415 SR
Queue Stats
3W - 8L
1,254 Elo+
Party 1
Team Averages
Level 46
1,552 SR
1,282 Elo+

VS

Team Averages
Level 69
1,532 SR
1,449 Elo+
Neith
Neith
CharlOnFire
Neith
Level 10
God Stats
31W - 31L
1,573 SR
Queue Stats
40W - 45L
1,473 Elo+
Party 3
Hercules
Hercules
I Greasy I
Hercules
Level 16
God Stats
12W - 9L
1,524 SR
Queue Stats
28W - 21L
1,495 Elo+
Party 3
Arachne
Arachne
jonathanjrsadj
Arachne
Level 44
God Stats
92W - 89L
1,416 SR
Queue Stats
375W - 431L
1,289 Elo+
Solo
Athena
Athena
o Zephyr
Athena
Level 126
God Stats
42W - 33L
1,626 SR
Queue Stats
342W - 324L
1,465 Elo+
Party 3
Persephone
Persephone
whitey148
Persephone
Level 149
God Stats
5W - 0L
1,523 SR
Queue Stats
449W - 460L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JunoJaris
Artio
12
1 / 11 / 9
9,489
431
7,243
23,149
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
JxZoroark
Zhong Kui
14
2 / 13 / 2
9,022
410
9,508
20,256
11,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
MKNAOMI
Chiron
15
5 / 8 / 1
10,510
478
6,865
19,511
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Artemis
iYummyOreos
Artemis
15
9 / 4 / 2
10,452
475
19,950
12,850
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
lordmors
Baron Samedi
13
1 / 12 / 2
8,293
377
4,183
15,462
6,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,962
498
5,929
13,577
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
I Greasy I
Hercules
16
4 / 3 / 12
11,287
513
9,555
18,524
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 0 / 5
14,018
637
10,764
18,317
12,662
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
o Zephyr
Athena
20
16 / 2 / 13
13,655
621
22,695
18,647
18,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
whitey148
Persephone
20
14 / 5 / 9
13,916
633
22,256
11,558
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
18
Kills
48
48
Deaths
18
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
8
6
0.88
W
Hercules
I Greasy I
Hercules
4
3
12
3.33
L
Artio
JunoJaris
Artio
1
11
9
0.5
L
Zhong Kui
JxZoroark
Zhong Kui
2
13
2
0.23
L
Chiron
MKNAOMI
Chiron
5
8
1
0.69
L
Artemis
iYummyOreos
Artemis
9
4
2
2.5
W
10
0
5
12.5
L
Baron Samedi
lordmors
Baron Samedi
1
12
2
0.17
W
Athena
o Zephyr
Athena
16
2
13
11.25
W
Persephone
whitey148
Persephone
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
71,199
91,228
Taken
80,623
47,034
Mitigated
55,175
19,593
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,929
4,249
0
2,162
13,577
4,396
3,213
3,919
9,658
0
51,126
W
Hercules
I Greasy I
Hercules
9,555
3,675
0
6,593
18,524
14,715
760
5,436
13,088
8,719
24,187
L
Artio
JunoJaris
Artio
7,243
1,144
558
3,674
23,149
19,043
410
7,458
15,489
27,262
0
L
Zhong Kui
JxZoroark
Zhong Kui
9,508
1,315
0
4,409
20,256
11,254
158
10,545
9,645
40,000
0
L
Chiron
MKNAOMI
Chiron
6,865
3,276
561
5,155
19,511
6,146
716
12,170
7,025
0
36,037
L
Artemis
iYummyOreos
Artemis
19,950
10,308
0
3,210
12,850
4,500
1,068
6,056
6,696
0
53,913
W
10,764
6,666
0
11,461
18,317
12,662
2,104
2,654
15,663
0
127,898
L
Baron Samedi
lordmors
Baron Samedi
4,183
98
329
1,697
15,462
6,091
1,128
9,809
5,370
31,256
0
W
Athena
o Zephyr
Athena
22,695
6,842
0
1,431
18,647
18,492
548
5,948
12,699
79,710
0
W
Persephone
whitey148
Persephone
22,256
231
0
1,857
11,558
4,910
1,529
2,975
8,578
80,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
63,838
273
Minions Killed
554
0
Camps Cleared
0
1,699,953
Distance Traveled
2,072,388
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,962
498
87
4
0
375,295
0
W
Hercules
11,287
513
44
2
0
431,693
0
L
Artio
9,489
431
23
1
0
350,776
8
L
Zhong Kui
9,022
410
55
3
0
351,087
2
L
Chiron
10,510
478
68
3
0
358,870
1
L
Artemis
10,452
475
73
3
0
339,584
0
W
Arachne
14,018
637
190
9
0
441,832
0
L
Baron Samedi
8,293
377
54
2
0
299,636
2
W
Athena
13,655
621
119
5
0
431,700
3
W
Persephone
13,916
633
114
5
0
391,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role