Player Matchup

Ymir
Ymir
caneii
Ymir
Level 4
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 1
Jing Wei
Jing Wei
parkrangerdave
Jing Wei
Level 18
God Stats
9W - 18L
1,344 SR
Queue Stats
51W - 71L
1,161 Elo+
Party 1
Set
Set
spiffyclifford
Set
Level 7
God Stats
1W - 4L
1,291 SR
Queue Stats
3W - 13L
1,119 Elo+
Party 1
Team Averages
Level 10
1,375 SR
1,141 Elo+

VS

Team Averages
Level 28
1,494 SR
1,260 Elo+
Vamana
Vamana
NAKEDBANDIT484
Vamana
Level 14
God Stats
14W - 16L
1,366 SR
Queue Stats
14W - 18L
1,306 Elo+
Solo
Nu Wa
Nu Wa
gabpc95
Nu Wa
Level 28
God Stats
26W - 25L
1,479 SR
Queue Stats
48W - 59L
1,325 Elo+
Solo
He Bo
He Bo
xSOULKEEPERx_21
He Bo
Level 41
God Stats
7W - 6L
1,637 SR
Queue Stats
28W - 36L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
caneii
Ymir
8
0 / 4 / 1
6,371
579
3,176
9,481
4,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
10
2 / 4 / 0
7,352
668
2,250
9,238
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,697
609
2,881
9,860
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
8,583
780
4,868
6,568
2,651
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
gabpc95
Nu Wa
13
6 / 0 / 6
8,998
818
12,209
3,313
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 7
7,313
665
4,791
4,149
1,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Ymir
caneii
Ymir
0
4
1
0.13
W
Nu Wa
gabpc95
Nu Wa
6
0
6
9
L
Jing Wei
2
4
0
0.5
L
0
5
2
0.2
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,307
Damage
21,868
28,579
Taken
14,030
12,366
Mitigated
4,935
1,264
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
2,815
0
1,436
6,568
2,651
1,257
865
5,703
0
16,729
L
Ymir
caneii
Ymir
3,176
424
0
0
9,481
4,073
0
5,456
4,025
7,945
0
W
Nu Wa
gabpc95
Nu Wa
12,209
4,410
0
940
3,313
1,028
742
649
2,664
43,581
0
L
Jing Wei
2,250
2,250
0
1,264
9,238
2,821
0
6,061
3,177
0
28,298
L
2,881
1,078
0
0
9,860
5,472
0
5,494
4,366
0
17,266
W
4,791
741
0
0
4,149
1,256
597
1,742
2,407
11,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,420
Gold Earned
24,894
86
Minions Killed
97
0
Camps Cleared
0
505,009
Distance Traveled
598,880
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,583
780
28
3
0
235,127
0
L
Ymir
6,371
579
8
1
0
146,464
0
W
Nu Wa
8,998
818
58
5
0
192,460
6
L
Jing Wei
7,352
668
57
5
0
147,790
0
L
Set
6,697
609
21
2
0
210,755
0
W
He Bo
7,313
665
11
1
0
171,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role