Player Matchup

Ymir
Ymir
GonzaloLunero
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,480 Elo+
Party 4
Nemesis
Nemesis
Kneedri14
Nemesis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,513 Elo+
Party 4
Hachiman
Hachiman
Nato59
Hachiman
Level 18
God Stats
9W - 5L
1,802 SR
Queue Stats
41W - 40L
1,390 Elo+
Party 1
Neith
Neith
SirEtuin
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 53L
1,511 Elo+
Party 4
Guan Yu
Guan Yu
ZallaX59
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,511 Elo+
Party 1
Team Averages
Level 16
1,560 SR
1,481 Elo+

VS

Team Averages
Level 7
1,500 SR
1,559 Elo+
Medusa
Medusa
AsVio
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 2
Thor
Thor
GravesSama
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,651 Elo+
Party 3
Ares
Ares
OnyxArk
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,651 Elo+
Party 3
Tiamat
Tiamat
Serofim3
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
SeteSuerten
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 10
7,351
668
5,026
6,145
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Kneedri14
Nemesis
9
1 / 1 / 3
5,776
525
1,935
5,279
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Nato59
Hachiman
11
9 / 2 / 5
6,855
623
9,948
8,195
2,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SirEtuin
Neith
12
8 / 0 / 1
7,671
697
7,398
5,181
1,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ZallaX59
Guan Yu
12
2 / 1 / 0
6,792
617
3,911
6,398
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsVio
Medusa
7
1 / 7 / 2
4,983
453
4,509
7,361
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
5,128
466
1,941
8,574
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
OnyxArk
Ares
6
0 / 6 / 0
4,322
393
1,525
7,498
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Serofim3
Tiamat
8
1 / 6 / 2
5,518
502
3,370
7,320
2,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SeteSuerten
Sun Wukong
8
2 / 2 / 1
5,303
482
3,818
6,160
2,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
27
Kills
4
4
Deaths
27
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsVio
Medusa
1
7
2
0.29
W
7
0
10
12
L
0
6
0
0
W
Nemesis
Kneedri14
Nemesis
1
1
3
2.5
W
Hachiman
Nato59
Hachiman
9
2
5
5.75
L
Ares
OnyxArk
Ares
0
6
0
0
L
Tiamat
Serofim3
Tiamat
1
6
2
0.33
L
Sun Wukong
SeteSuerten
Sun Wukong
2
2
1
1.25
W
Neith
SirEtuin
Neith
8
0
1
8.5
W
Guan Yu
ZallaX59
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
15,163
31,198
Taken
36,913
12,187
Mitigated
13,386
13,098
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsVio
Medusa
4,509
2,695
0
0
7,361
1,626
210
795
6,566
0
17,767
W
5,026
1,325
0
2,188
6,145
3,450
70
2,729
3,416
20,468
0
L
1,941
757
0
1,153
8,574
2,630
98
700
7,844
0
19,403
W
Nemesis
Kneedri14
Nemesis
1,935
1,348
0
2,892
5,279
1,367
0
299
4,980
0
25,585
W
Hachiman
Nato59
Hachiman
9,948
5,784
0
3,448
8,195
2,128
666
1,116
7,079
0
31,418
L
Ares
OnyxArk
Ares
1,525
630
0
808
7,498
3,740
0
998
6,500
4,565
0
L
Tiamat
Serofim3
Tiamat
3,370
1,439
0
1,760
7,320
2,923
0
2,086
5,234
18,224
0
L
Sun Wukong
SeteSuerten
Sun Wukong
3,818
935
0
842
6,160
2,467
0
447
5,306
0
17,166
W
Neith
SirEtuin
Neith
7,398
4,028
0
2,982
5,181
1,704
1,177
571
4,610
0
40,344
W
Guan Yu
ZallaX59
Guan Yu
3,911
1,096
0
1,588
6,398
3,538
675
180
6,218
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
25,254
304
Minions Killed
139
0
Camps Cleared
0
1,095,542
Distance Traveled
943,598
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,983
453
35
3
0
172,347
0
W
Ymir
7,351
668
30
3
0
225,072
0
L
Thor
5,128
466
50
5
0
210,529
0
W
Nemesis
5,776
525
63
6
0
258,257
0
W
Hachiman
6,855
623
47
4
0
194,019
0
L
Ares
4,322
393
6
1
0
159,559
1
L
Tiamat
5,518
502
25
2
0
200,639
3
L
Sun Wukong
5,303
482
23
2
0
200,524
0
W
Neith
7,671
697
86
8
0
213,856
0
W
Guan Yu
6,792
617
78
7
0
204,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role