Player Matchup

Ymir
Ymir
Deadlymann
Ymir
Level 28
God Stats
22W - 22L
1,519 SR
Queue Stats
124W - 133L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
EvilBunny2275
Tsukuyomi
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 14L
1,369 Elo+
Solo
Anhur
Anhur
GoldenVoid13
Anhur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Necromenon
Bakasura
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 118L
1,476 Elo+
Solo
King Arthur
King Arthur
elcaldio
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,484 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,444 Elo+

VS

Team Averages
Level 18
1,404 SR
1,400 Elo+
Ullr
Ullr
JustTerry
Ullr
Level 22
God Stats
0W - 2L
1,254 SR
Queue Stats
113W - 123L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Xyllyon
Kukulkan
Level 7
God Stats
7W - 8L
1,592 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
aliopro
Kuzenbo
Level 27
God Stats
1W - 3L
1,361 SR
Queue Stats
64W - 74L
1,357 Elo+
Solo
Da Ji
Da Ji
panzani3min
Da Ji
Level 17
God Stats
0W - 2L
1,719 SR
Queue Stats
38W - 34L
1,479 Elo+
Party 1
Eset
Eset
swirrrl XV
Eset
Level 17
God Stats
0W - 4L
1,093 SR
Queue Stats
25W - 42L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,487
499
2,606
9,276
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
EvilBunny2275
Tsukuyomi
11
1 / 5 / 4
6,756
450
2,320
8,300
2,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 3
8,482
565
4,171
6,547
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Necromenon
Bakasura
17
16 / 4 / 2
10,361
691
14,547
13,005
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
elcaldio
King Arthur
13
5 / 1 / 2
7,906
527
5,567
11,404
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
5 / 5 / 0
7,159
477
5,732
9,830
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Xyllyon
Kukulkan
10
1 / 7 / 1
6,670
445
4,156
6,407
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
aliopro
Kuzenbo
9
3 / 6 / 1
6,456
430
3,642
10,066
9,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
5 / 6 / 1
7,457
497
6,278
12,688
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 2
5,470
365
1,580
2,873
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
28
Kills
14
14
Deaths
28
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Tsukuyomi
EvilBunny2275
Tsukuyomi
1
5
4
0.6
W
5
0
3
6.5
L
Ullr
5
5
0
1
W
Bakasura
Necromenon
Bakasura
16
4
2
4.25
L
Kukulkan
Xyllyon
Kukulkan
1
7
1
0.21
L
Kuzenbo
aliopro
Kuzenbo
3
6
1
0.58
W
King Arthur
elcaldio
King Arthur
5
1
2
6
L
5
6
1
0.92
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,211
Damage
21,388
48,532
Taken
41,864
23,805
Mitigated
18,733
13,150
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,606
688
0
2,446
9,276
6,352
510
1,290
7,946
24,897
0
W
Tsukuyomi
EvilBunny2275
Tsukuyomi
2,320
822
99
1,677
8,300
2,362
490
602
7,698
0
25,996
W
4,171
2,486
0
2,417
6,547
2,146
1,482
397
6,112
0
46,929
L
Ullr
5,732
2,061
0
500
9,830
2,712
0
1,751
7,982
0
36,415
W
Bakasura
Necromenon
Bakasura
14,547
10,355
0
2,704
13,005
5,605
123
2,184
10,643
0
63,571
L
Kukulkan
Xyllyon
Kukulkan
4,156
1,033
0
0
6,407
1,907
185
0
5,917
22,002
0
L
Kuzenbo
aliopro
Kuzenbo
3,642
1,110
0
770
10,066
9,741
0
855
8,076
17,957
0
W
King Arthur
elcaldio
King Arthur
5,567
1,385
0
3,807
11,404
7,340
194
4,348
6,755
0
31,061
L
6,278
1,757
0
1,639
12,688
3,934
0
0
12,171
0
34,685
L
1,580
326
0
69
2,873
439
553
0
2,873
15,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
33,212
364
Minions Killed
241
0
Camps Cleared
0
1,399,854
Distance Traveled
1,115,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,487
499
40
3
0
289,323
3
W
Tsukuyomi
6,756
450
42
3
0
259,753
0
W
Anhur
8,482
565
90
6
0
241,478
0
L
Ullr
7,159
477
70
5
0
226,730
0
W
Bakasura
10,361
691
126
8
0
323,293
2
L
Kukulkan
6,670
445
54
4
0
250,939
0
L
Kuzenbo
6,456
430
30
2
0
237,510
0
W
King Arthur
7,906
527
66
4
0
286,007
1
L
Da Ji
7,457
497
64
4
0
290,737
1
L
Eset
5,470
365
23
2
0
110,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role