Player Matchup

Chronos
Chronos
JTREE420_
Chronos
Level 159
God Stats
3W - 0L
1,979 SR
Queue Stats
477W - 456L
1,785 Elo+
Solo
Heimdallr
Heimdallr
Wiggy242
Heimdallr
Level 158
God Stats
14W - 12L
1,789 SR
Queue Stats
354W - 304L
1,711 Elo+
Solo
Cerberus
Cerberus
YummyyMushrooms
Cerberus
Level 156
God Stats
32W - 26L
1,595 SR
Queue Stats
690W - 496L
1,612 Elo+
Solo
Team Averages
Level 158
1,788 SR
1,703 Elo+

VS

Team Averages
Level 119
1,660 SR
1,764 Elo+
King Arthur
King Arthur
The Average Doc
King Arthur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 58L
1,700 Elo+
Solo
Anubis
Anubis
Tokciq
Anubis
Level 146
God Stats
30W - 15L
1,649 SR
Queue Stats
293W - 214L
1,714 Elo+
Party 1
Scylla
Scylla
Tom Kruzenbo
Scylla
Level 88
God Stats
8W - 4L
1,830 SR
Queue Stats
116W - 63L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JTREE420_
Chronos
17
3 / 3 / 4
12,436
622
14,026
16,106
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Wiggy242
Heimdallr
18
5 / 0 / 6
14,544
727
13,417
15,178
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
17
5 / 3 / 6
13,230
662
13,681
20,995
16,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
The Average Doc
King Arthur
13
1 / 5 / 2
10,650
533
12,021
19,312
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Tokciq
Anubis
16
1 / 3 / 4
11,268
563
12,583
12,467
6,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
16
4 / 5 / 2
12,046
602
12,273
16,081
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
JTREE420_
Chronos
3
3
4
1.67
L
King Arthur
The Average Doc
King Arthur
1
5
2
0.4
L
Anubis
Tokciq
Anubis
1
3
4
1
L
Scylla
4
5
2
1
W
Heimdallr
Wiggy242
Heimdallr
5
0
6
8
W
Cerberus
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
36,877
52,279
Taken
47,860
32,118
Mitigated
27,118
14,340
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JTREE420_
Chronos
14,026
4,516
0
3,504
16,106
4,687
1,505
10,289
5,607
82,522
0
L
King Arthur
The Average Doc
King Arthur
12,021
2,168
0
1,614
19,312
15,941
0
9,670
9,642
0
31,435
L
Anubis
Tokciq
Anubis
12,583
148
0
5,090
12,467
6,818
0
7,491
4,976
63,538
0
L
Scylla
12,273
454
0
4,551
16,081
4,359
0
10,601
5,480
61,254
0
W
Heimdallr
Wiggy242
Heimdallr
13,417
4,678
0
2,662
15,178
11,127
2,056
7,985
6,923
0
73,476
W
Cerberus
13,681
1,024
0
8,174
20,995
16,304
52
7,288
13,165
66,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
33,964
302
Minions Killed
226
0
Camps Cleared
0
1,082,516
Distance Traveled
1,116,199
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,436
622
121
6
0
353,168
2
L
King Arthur
10,650
533
35
2
0
417,235
8
L
Anubis
11,268
563
88
4
0
339,465
2
L
Scylla
12,046
602
103
5
0
359,499
3
W
Heimdallr
14,544
727
85
4
0
365,041
5
W
Cerberus
13,230
662
96
5
0
364,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role