Player Matchup

Ra
Ra
DeletusThusFetus
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 78L
1,562 Elo+
Solo
Bellona
Bellona
Farning
Bellona
Level 9
God Stats
3W - 5L
1,500 SR
Queue Stats
105W - 98L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
SoloDiff1337
Gilgamesh
Level 12
God Stats
4W - 3L
1,576 SR
Queue Stats
46W - 46L
1,607 Elo+
Solo
Thanatos
Thanatos
The3amebros
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,698 Elo+
Solo
Jing Wei
Jing Wei
willdye
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,574 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,603 Elo+

VS

Team Averages
Level 21
1,521 SR
1,614 Elo+
Merlin
Merlin
MonkeyDNarutoKun
Merlin
Level 12
God Stats
2W - 3L
1,334 SR
Queue Stats
33W - 26L
1,635 Elo+
Solo
Danzaburou
Danzaburou
SAOanime
Danzaburou
Level 29
God Stats
4W - 3L
1,554 SR
Queue Stats
38W - 35L
1,516 Elo+
Solo
Ymir
Ymir
Suluco
Ymir
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 19L
1,704 Elo+
Solo
Sun Wukong
Sun Wukong
brandog1
Sun Wukong
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
70W - 47L
1,589 Elo+
Solo
Set
Set
itsyaboikief
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
11,072
615
8,263
11,750
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Farning
Bellona
13
1 / 7 / 2
7,982
443
4,006
13,593
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SoloDiff1337
Gilgamesh
16
3 / 5 / 6
9,451
525
11,934
17,548
9,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
The3amebros
Thanatos
15
13 / 4 / 4
10,511
584
12,655
14,704
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
willdye
Jing Wei
14
2 / 6 / 2
8,429
468
7,924
12,943
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 7
9,422
523
6,300
11,439
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SAOanime
Danzaburou
15
4 / 4 / 6
10,174
565
10,750
11,558
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Suluco
Ymir
16
8 / 2 / 9
11,601
645
9,313
13,716
11,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
brandog1
Sun Wukong
17
4 / 6 / 5
10,694
594
12,164
14,373
13,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 5 / 3
12,014
667
10,882
14,438
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
26
Kills
27
27
Deaths
27
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
Bellona
Farning
Bellona
1
7
2
0.29
W
1
10
7
0.45
W
Danzaburou
SAOanime
Danzaburou
4
4
6
1.75
L
Gilgamesh
SoloDiff1337
Gilgamesh
3
5
6
1.2
W
Ymir
Suluco
Ymir
8
2
9
6.25
L
Thanatos
The3amebros
Thanatos
13
4
4
3.75
W
Sun Wukong
brandog1
Sun Wukong
4
6
5
1.08
W
10
5
3
2.3
L
Jing Wei
willdye
Jing Wei
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,782
Damage
49,409
70,538
Taken
65,524
34,228
Mitigated
39,323
22,191
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,263
966
197
3,471
11,750
5,003
24
4,534
7,216
81,525
0
L
Bellona
Farning
Bellona
4,006
429
0
819
13,593
10,628
0
1,913
11,543
0
18,778
W
6,300
391
0
850
11,439
4,166
942
4,235
6,931
55,707
0
W
Danzaburou
SAOanime
Danzaburou
10,750
4,458
0
3,158
11,558
4,341
1,415
1,165
10,367
0
54,644
L
Gilgamesh
SoloDiff1337
Gilgamesh
11,934
4,594
0
4,526
17,548
9,140
146
3,210
14,319
0
54,765
W
Ymir
Suluco
Ymir
9,313
1,902
0
2,795
13,716
11,734
0
144
13,546
40,219
0
L
Thanatos
The3amebros
Thanatos
12,655
5,686
0
9,254
14,704
5,379
0
3,711
10,887
0
46,532
W
Sun Wukong
brandog1
Sun Wukong
12,164
4,196
0
2,598
14,373
13,251
76
0
14,373
0
63,124
W
10,882
5,595
0
5,522
14,438
5,831
0
2,278
12,044
0
90,886
L
Jing Wei
willdye
Jing Wei
7,924
5,984
0
3,924
12,943
4,078
524
1,799
10,960
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
53,905
450
Minions Killed
494
0
Camps Cleared
0
1,625,109
Distance Traveled
1,632,073
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,072
615
159
9
0
321,644
0
L
Bellona
7,982
443
28
2
0
326,080
0
W
Merlin
9,422
523
93
5
0
299,399
0
W
Danzaburou
10,174
565
98
5
0
311,677
4
L
Gilgamesh
9,451
525
97
5
0
322,465
1
W
Ymir
11,601
645
47
3
0
348,478
6
L
Thanatos
10,511
584
81
5
0
332,804
0
W
Sun Wukong
10,694
594
121
7
0
330,107
4
W
Set
12,014
667
135
8
0
342,412
2
L
Jing Wei
8,429
468
85
5
0
322,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role