Player Matchup

Ne Zha
Ne Zha
AdollaLink
Ne Zha
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,834 Elo+
Party 2
Sun Wukong
Sun Wukong
FragNDragon
Sun Wukong
Level 20
God Stats
4W - 5L
1,737 SR
Queue Stats
335W - 303L
1,489 Elo+
Solo
Cthulhu
Cthulhu
GooierVirus82
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,552 Elo+
Party 2
Tiamat
Tiamat
ThatJuicer76
Tiamat
Level 17
God Stats
1W - 2L
1,189 SR
Queue Stats
136W - 126L
1,505 Elo+
Party 2
Rama
Rama
masterninja999
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,724 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,621 Elo+

VS

Team Averages
Level 14
1,486 SR
1,474 Elo+
Thoth
Thoth
DeviantOtaku7
Thoth
Level 18
God Stats
22W - 21L
1,620 SR
Queue Stats
84W - 91L
1,534 Elo+
Solo
Neith
Neith
Dreamsy08
Neith
Level 13
God Stats
17W - 20L
1,534 SR
Queue Stats
40W - 40L
1,454 Elo+
Party 1
Fenrir
Fenrir
ItzViibez
Fenrir
Level 18
God Stats
2W - 0L
1,493 SR
Queue Stats
54W - 49L
1,464 Elo+
Party 1
Ares
Ares
TheyCallMeBorgo
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,446 Elo+
Solo
Anubis
Anubis
Zeehaca
Anubis
Level 15
God Stats
9W - 8L
1,283 SR
Queue Stats
54W - 45L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdollaLink
Ne Zha
18
5 / 5 / 9
11,136
506
17,856
19,673
11,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
FragNDragon
Sun Wukong
19
5 / 4 / 2
11,576
526
9,600
16,491
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
16
3 / 3 / 2
9,490
431
4,787
11,404
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
15
4 / 9 / 4
9,956
453
8,162
16,593
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 6
9,059
412
5,260
7,399
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 5
11,223
510
10,024
11,829
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dreamsy08
Neith
16
1 / 5 / 4
10,014
455
5,319
10,698
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ItzViibez
Fenrir
13
3 / 5 / 1
9,240
420
4,660
11,593
4,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 6
10,342
470
10,812
14,037
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Zeehaca
Anubis
20
9 / 4 / 3
12,571
571
19,101
18,783
10,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
20
Kills
23
23
Deaths
20
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AdollaLink
Ne Zha
5
5
9
1.9
W
7
5
5
1.9
W
Neith
Dreamsy08
Neith
1
5
4
0.6
L
Sun Wukong
FragNDragon
Sun Wukong
5
4
2
1.5
L
Cthulhu
3
3
2
1.33
W
Fenrir
ItzViibez
Fenrir
3
5
1
0.7
L
Tiamat
4
9
4
0.67
W
3
1
6
6
W
Anubis
Zeehaca
Anubis
9
4
3
2.63
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,665
Damage
49,916
71,560
Taken
66,940
44,033
Mitigated
34,537
17,085
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AdollaLink
Ne Zha
17,856
6,390
0
4,475
19,673
11,793
0
10,989
8,684
0
87,441
W
10,024
193
0
980
11,829
4,515
0
2,772
8,765
65,604
0
W
Neith
Dreamsy08
Neith
5,319
2,901
0
3,577
10,698
3,451
2,282
1,538
8,980
0
69,079
L
Sun Wukong
FragNDragon
Sun Wukong
9,600
2,036
0
4,480
16,491
15,975
0
9,135
7,356
0
68,039
L
Cthulhu
4,787
270
0
3,228
11,404
7,211
0
5,618
5,786
39,911
0
W
Fenrir
ItzViibez
Fenrir
4,660
1,173
0
2,074
11,593
4,438
0
1,128
10,209
0
43,894
L
Tiamat
8,162
778
0
2,053
16,593
7,155
0
11,702
4,891
54,747
0
W
10,812
966
0
4,532
14,037
11,393
0
4,256
9,363
27,891
0
W
Anubis
Zeehaca
Anubis
19,101
1,218
0
10,758
18,783
10,740
232
2,175
16,074
105,955
0
L
5,260
3,686
0
2,849
7,399
1,899
975
2,493
4,906
0
33,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
53,390
483
Minions Killed
538
0
Camps Cleared
0
1,746,610
Distance Traveled
1,958,682
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,136
506
134
6
0
433,355
5
W
Thoth
11,223
510
120
5
0
425,770
0
W
Neith
10,014
455
136
6
0
374,686
0
L
Sun Wukong
11,576
526
130
6
0
394,106
4
L
Cthulhu
9,490
431
68
3
0
368,678
6
W
Fenrir
9,240
420
71
3
0
404,491
2
L
Tiamat
9,956
453
94
4
0
311,263
2
W
Ares
10,342
470
36
2
0
429,704
11
W
Anubis
12,571
571
175
8
0
324,031
6
L
Rama
9,059
412
57
3
0
239,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role