Player Matchup

Xing Tian
Xing Tian
Bigby24601
Xing Tian
Level 18
God Stats
6W - 7L
996 SR
Queue Stats
21W - 18L
1,415 Elo+
Party 3
Fenrir
Fenrir
CEL_s2_MAJ
Fenrir
Level 69
God Stats
36W - 74L
1,340 SR
Queue Stats
688W - 828L
1,393 Elo+
Party 1
Achilles
Achilles
OKuRq-0609
Achilles
Level 124
God Stats
3W - 3L
1,321 SR
Queue Stats
352W - 385L
1,467 Elo+
Party 1
Janus
Janus
tanshio4005
Janus
Level 49
God Stats
70W - 80L
1,464 SR
Queue Stats
301W - 364L
1,409 Elo+
Party 1
Cupid
Cupid
uthstyrer
Cupid
Level 56
God Stats
2W - 0L
1,681 SR
Queue Stats
86W - 79L
1,373 Elo+
Party 3
Team Averages
Level 63
1,360 SR
1,411 Elo+

VS

Team Averages
Level 64
1,423 SR
1,454 Elo+
Kukulkan
Kukulkan
MigueMoyete
Kukulkan
Level 13
God Stats
2W - 2L
1,386 SR
Queue Stats
94W - 82L
1,806 Elo+
Party 2
Persephone
Persephone
TaKodeLusT
Persephone
Level 20
God Stats
7W - 7L
1,388 SR
Queue Stats
318W - 275L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
TacoDeMichi
Danzaburou
Level 67
God Stats
7W - 13L
1,666 SR
Queue Stats
162W - 143L
1,386 Elo+
Party 2
Fenrir
Fenrir
TacosDeYizy
Fenrir
Level 116
God Stats
8W - 8L
1,273 SR
Queue Stats
198W - 166L
1,400 Elo+
Party 2
Nike
Nike
shock_wave-307
Nike
Level 104
God Stats
20W - 20L
1,403 SR
Queue Stats
674W - 785L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigby24601
Xing Tian
20
10 / 2 / 17
15,657
540
18,838
32,823
28,431
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
CEL_s2_MAJ
Fenrir
20
7 / 7 / 8
15,117
521
11,260
23,057
11,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
OKuRq-0609
Achilles
20
7 / 0 / 8
16,411
566
21,941
21,347
33,729
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 4 / 6
15,972
551
14,246
15,125
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
uthstyrer
Cupid
20
8 / 6 / 10
15,727
542
18,958
20,277
8,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MigueMoyete
Kukulkan
20
2 / 8 / 6
12,449
429
5,860
15,208
5,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
TaKodeLusT
Persephone
16
0 / 11 / 8
11,337
391
10,537
18,794
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TacoDeMichi
Danzaburou
20
10 / 8 / 4
13,808
476
18,199
22,052
8,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
7 / 5 / 3
13,281
458
18,220
29,283
16,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 7 / 1
10,765
371
8,377
23,856
18,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
40
Kills
19
19
Deaths
39
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bigby24601
Xing Tian
10
2
17
9.25
W
Fenrir
CEL_s2_MAJ
Fenrir
7
7
8
1.57
L
Kukulkan
MigueMoyete
Kukulkan
2
8
6
0.63
W
Achilles
OKuRq-0609
Achilles
7
0
8
11
L
Persephone
TaKodeLusT
Persephone
0
11
8
0.36
L
Danzaburou
TacoDeMichi
Danzaburou
10
8
4
1.5
L
Fenrir
7
5
3
1.7
L
0
7
1
0.07
W
8
4
6
2.75
W
Cupid
uthstyrer
Cupid
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,243
Damage
61,193
112,629
Taken
109,193
88,254
Mitigated
56,045
40,519
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bigby24601
Xing Tian
18,838
1,489
0
12,576
32,823
28,431
438
5,870
26,629
55,785
0
W
Fenrir
CEL_s2_MAJ
Fenrir
11,260
3,732
0
4,297
23,057
11,447
173
418
22,445
0
125,299
L
Kukulkan
MigueMoyete
Kukulkan
5,860
1,088
0
0
15,208
5,950
849
6,050
9,014
55,555
0
W
Achilles
OKuRq-0609
Achilles
21,941
5,980
0
10,511
21,347
33,729
484
2,245
18,030
0
105,629
L
Persephone
TaKodeLusT
Persephone
10,537
677
0
859
18,794
6,179
809
10,074
8,233
50,328
0
L
Danzaburou
TacoDeMichi
Danzaburou
18,199
11,995
0
2,531
22,052
8,578
0
6,126
15,317
0
76,163
L
Fenrir
18,220
6,378
0
9,075
29,283
16,679
0
6,860
22,169
0
84,659
L
8,377
1,573
0
3,244
23,856
18,659
876
3,203
19,489
0
58,166
W
14,246
1,204
647
4,346
15,125
6,172
2,364
3,448
11,419
104,808
0
W
Cupid
uthstyrer
Cupid
18,958
10,253
492
7,650
20,277
8,475
6,339
3,568
16,569
0
115,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,884
Gold Earned
61,640
761
Minions Killed
521
0
Camps Cleared
0
2,791,241
Distance Traveled
2,475,178
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,657
540
42
1
0
590,476
5
W
Fenrir
15,117
521
156
5
0
552,600
1
L
Kukulkan
12,449
429
127
4
0
482,957
0
W
Achilles
16,411
566
181
6
0
602,965
5
L
Persephone
11,337
391
90
3
0
509,259
0
L
Danzaburou
13,808
476
83
3
0
475,121
1
L
Fenrir
13,281
458
116
4
0
504,136
0
L
Nike
10,765
371
105
4
0
503,705
5
W
Janus
15,972
551
210
7
0
564,486
6
W
Cupid
15,727
542
172
6
0
480,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role