Player Matchup

Guan Yu
Guan Yu
Envylol
Guan Yu
Level 26
God Stats
7W - 2L
1,762 SR
Queue Stats
96W - 48L
1,728 Elo+
Party 3
Neith
Neith
Lonefehr
Neith
Level 117
God Stats
128W - 114L
1,649 SR
Queue Stats
186W - 193L
1,602 Elo+
Party 3
Mercury
Mercury
Mirth0
Mercury
Level 158
God Stats
9W - 15L
1,420 SR
Queue Stats
94W - 117L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
PajamaSoraka
Nu Wa
Level 61
God Stats
12W - 8L
1,533 SR
Queue Stats
115W - 105L
1,490 Elo+
Solo
Fafnir
Fafnir
Tri0
Fafnir
Level 160
God Stats
1W - 2L
1,676 SR
Queue Stats
49W - 66L
1,571 Elo+
Party 3
Team Averages
Level 104
1,608 SR
1,585 Elo+

VS

Team Averages
Level 41
1,479 SR
1,552 Elo+
Scylla
Scylla
PandaBear988
Scylla
Level 22
God Stats
0W - 2L
1,825 SR
Queue Stats
14W - 12L
1,564 Elo+
Party 1
Chiron
Chiron
PapaZhong
Chiron
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 40L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
cupcakKexxx
Aphrodite
Level 37
God Stats
0W - 4L
1,225 SR
Queue Stats
69W - 79L
1,525 Elo+
Solo
Mulan
Mulan
dOOOOOOOOOOOtmeh
Mulan
Level 87
God Stats
4W - 8L
1,443 SR
Queue Stats
205W - 185L
1,532 Elo+
Party 2
Bellona
Bellona
minimonXI
Bellona
Level 40
God Stats
0W - 3L
1,403 SR
Queue Stats
30W - 40L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Envylol
Guan Yu
20
5 / 3 / 9
14,223
569
9,231
22,191
26,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Lonefehr
Neith
20
6 / 6 / 13
14,457
578
15,823
13,252
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Mirth0
Mercury
20
15 / 5 / 7
16,300
652
21,803
22,682
12,475
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 20
15,208
608
25,704
16,224
6,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Tri0
Fafnir
19
4 / 6 / 22
15,076
603
14,923
30,818
37,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 8 / 3
12,498
500
14,925
20,817
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
PapaZhong
Chiron
17
6 / 8 / 5
11,670
467
18,894
22,671
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
cupcakKexxx
Aphrodite
16
1 / 4 / 6
10,736
429
6,905
16,501
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 9 / 7
13,304
532
20,218
23,805
16,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
minimonXI
Bellona
18
1 / 7 / 5
13,091
524
8,569
24,538
22,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
35
Kills
24
24
Deaths
36
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Envylol
Guan Yu
5
3
9
3.17
W
Neith
Lonefehr
Neith
6
6
13
2.08
W
Mercury
Mirth0
Mercury
15
5
7
3.7
W
5
4
20
3.75
L
Scylla
5
8
3
0.81
L
Chiron
PapaZhong
Chiron
6
8
5
1.06
W
Fafnir
Tri0
Fafnir
4
6
22
2.5
L
Aphrodite
cupcakKexxx
Aphrodite
1
4
6
1
L
11
9
7
1.61
L
Bellona
minimonXI
Bellona
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,484
Damage
69,511
105,167
Taken
108,332
87,932
Mitigated
64,254
29,366
Healing
23,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Envylol
Guan Yu
9,231
2,157
2,360
8,613
22,191
26,084
550
4,471
17,720
0
83,557
W
Neith
Lonefehr
Neith
15,823
10,079
0
5,787
13,252
5,035
3,124
1,198
12,054
0
98,220
W
Mercury
Mirth0
Mercury
21,803
12,604
0
1,443
22,682
12,475
0
3,934
18,748
0
135,524
W
25,704
5,660
321
3,439
16,224
6,751
1,349
5,829
10,395
136,824
0
L
Scylla
14,925
2,209
0
1,595
20,817
7,189
0
8,267
12,216
103,556
0
L
Chiron
PapaZhong
Chiron
18,894
6,660
688
5,006
22,671
8,344
540
6,969
14,913
0
80,815
W
Fafnir
Tri0
Fafnir
14,923
3,131
0
7,403
30,818
37,587
244
8,300
21,363
35,326
0
L
Aphrodite
cupcakKexxx
Aphrodite
6,905
949
4,527
8,422
16,501
9,406
300
6,141
9,945
61,261
0
L
20,218
2,637
0
2,228
23,805
16,557
0
9,524
13,793
0
95,901
L
Bellona
minimonXI
Bellona
8,569
3,414
0
884
24,538
22,758
562
7,719
16,118
2,035
51,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,264
Gold Earned
61,299
705
Minions Killed
700
0
Camps Cleared
0
2,421,362
Distance Traveled
2,159,288
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,223
569
161
6
0
459,911
5
W
Neith
14,457
578
121
5
0
447,199
12
W
Mercury
16,300
652
184
7
0
548,023
7
W
Nu Wa
15,208
608
206
8
0
469,144
6
L
Scylla
12,498
500
195
8
0
431,670
5
L
Chiron
11,670
467
130
5
0
398,880
7
W
Fafnir
15,076
603
33
1
0
497,085
6
L
Aphrodite
10,736
429
127
5
0
437,413
1
L
Mulan
13,304
532
137
5
0
433,138
7
L
Bellona
13,091
524
111
4
0
458,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role