Player Matchup

Anubis
Anubis
DevilTrigger03
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jinkina
Cernunnos
Level 45
God Stats
6W - 6L
1,457 SR
Queue Stats
92W - 125L
1,366 Elo+
Solo
Chaac
Chaac
TemichSuper
Chaac
Level 68
God Stats
5W - 5L
1,385 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
Thanatonius
Baron Samedi
Level 79
God Stats
19W - 7L
1,764 SR
Queue Stats
41W - 36L
1,368 Elo+
Solo
Mercury
Mercury
seryiDr
Mercury
Level 125
God Stats
1W - 0L
1,698 SR
Queue Stats
8W - 7L
1,501 Elo+
Party 2
Team Averages
Level 77
1,561 SR
1,418 Elo+

VS

Team Averages
Level 74
1,496 SR
1,304 Elo+
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 105
God Stats
182W - 196L
1,559 SR
Queue Stats
223W - 277L
1,360 Elo+
Solo
Janus
Janus
Gokublack12
Janus
Level 72
God Stats
12W - 14L
1,406 SR
Queue Stats
305W - 437L
1,344 Elo+
Solo
Chernobog
Chernobog
MissTY94
Chernobog
Level 80
God Stats
1W - 3L
1,707 SR
Queue Stats
145W - 131L
1,209 Elo+
Party 1
Awilix
Awilix
SnowyC
Awilix
Level 69
God Stats
67W - 63L
1,350 SR
Queue Stats
397W - 531L
1,294 Elo+
Solo
Yemoja
Yemoja
dearb
Yemoja
Level 46
God Stats
24W - 24L
1,455 SR
Queue Stats
134W - 154L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 2
10,894
573
18,738
16,655
8,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Jinkina
Cernunnos
14
0 / 3 / 4
8,157
429
4,544
11,506
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 1
9,326
491
7,093
12,748
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Thanatonius
Baron Samedi
15
7 / 1 / 3
9,291
489
9,401
8,188
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
seryiDr
Mercury
16
0 / 1 / 4
9,585
504
3,496
12,636
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackVenom1996
Jormungandr
15
2 / 3 / 3
8,960
472
8,719
14,053
13,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 5
9,499
500
7,413
9,481
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MissTY94
Chernobog
10
0 / 4 / 1
7,081
373
3,550
8,418
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
SnowyC
Awilix
16
8 / 6 / 2
10,187
536
13,642
12,672
5,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
dearb
Yemoja
13
0 / 3 / 5
8,875
467
3,916
12,429
7,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
20
Kills
12
12
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlackVenom1996
Jormungandr
2
3
3
1.17
W
10
4
2
2.75
L
2
4
5
1.13
W
Cernunnos
Jinkina
Cernunnos
0
3
4
0.67
L
Chernobog
MissTY94
Chernobog
0
4
1
0.13
L
Awilix
SnowyC
Awilix
8
6
2
1.5
W
3
3
1
1.17
W
Baron Samedi
Thanatonius
Baron Samedi
7
1
3
8.5
L
Yemoja
dearb
Yemoja
0
3
5
0.83
W
Mercury
seryiDr
Mercury
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
37,240
61,733
Taken
57,053
34,426
Mitigated
31,840
26,073
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlackVenom1996
Jormungandr
8,719
1,279
0
2,088
14,053
13,938
0
5,260
8,683
50,885
0
W
18,738
894
1,351
10,332
16,655
8,316
2,118
6,918
9,511
67,177
0
L
7,413
500
0
1,729
9,481
2,675
0
6,103
3,302
60,237
0
W
Cernunnos
Jinkina
Cernunnos
4,544
1,340
0
1,953
11,506
4,399
2,992
2,632
8,790
0
48,271
L
Chernobog
MissTY94
Chernobog
3,550
1,076
0
1,782
8,418
2,671
168
2,895
5,197
0
34,730
L
Awilix
SnowyC
Awilix
13,642
7,624
0
0
12,672
5,091
0
5,092
7,474
0
65,584
W
7,093
1,626
0
3,037
12,748
9,344
778
5,328
7,322
0
40,899
W
Baron Samedi
Thanatonius
Baron Samedi
9,401
802
1,585
2,746
8,188
7,362
1,159
2,117
6,053
35,344
0
L
Yemoja
dearb
Yemoja
3,916
631
3,388
1,723
12,429
7,465
657
7,921
4,258
24,123
0
W
Mercury
seryiDr
Mercury
3,496
1,020
0
5,069
12,636
5,005
1,249
2,609
10,009
0
58,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
44,602
476
Minions Killed
445
0
Camps Cleared
0
1,662,752
Distance Traveled
1,606,954
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,960
472
90
5
0
321,028
6
W
Anubis
10,894
573
108
6
0
297,672
4
L
Janus
9,499
500
142
7
0
386,034
2
W
Cernunnos
8,157
429
110
6
0
322,389
5
L
Chernobog
7,081
373
71
4
0
187,616
4
L
Awilix
10,187
536
102
5
0
382,049
3
W
Chaac
9,326
491
87
5
0
298,926
0
W
Baron Samedi
9,291
489
41
2
0
337,237
6
L
Yemoja
8,875
467
40
2
0
330,227
4
W
Mercury
9,585
504
130
7
0
406,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role