Player Matchup

Cthulhu
Cthulhu
AdriaWinner
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
AhmedNamekUS
Loki
Level 3
God Stats
12W - 10L
1,500 SR
Queue Stats
51W - 36L
1,678 Elo+
Party 2
Kukulkan
Kukulkan
ONZOGOD
Kukulkan
Level 16
God Stats
1W - 2L
1,464 SR
Queue Stats
24W - 39L
1,306 Elo+
Solo
Danzaburou
Danzaburou
mokhtar619
Danzaburou
Level 13
God Stats
62W - 67L
1,381 SR
Queue Stats
204W - 201L
1,307 Elo+
Party 2
Neith
Neith
xToxterx
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,361 Elo+
Solo
Team Averages
Level 8
1,469 SR
1,430 Elo+

VS

Team Averages
Level 19
1,580 SR
1,444 Elo+
Nox
Nox
BlackSzedow
Nox
Level 7
God Stats
4W - 2L
1,883 SR
Queue Stats
26W - 25L
1,397 Elo+
Party 1
Freya
Freya
KotKreskowy
Freya
Level 22
God Stats
3W - 2L
1,154 SR
Queue Stats
30W - 28L
1,426 Elo+
Party 1
Artemis
Artemis
MariaAntoinette
Artemis
Level 22
God Stats
56W - 49L
1,559 SR
Queue Stats
163W - 163L
1,420 Elo+
Party 3
Ares
Ares
Maygorok
Ares
Level 19
God Stats
53W - 18L
1,754 SR
Queue Stats
94W - 56L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
tisia
Baron Samedi
Level 26
God Stats
43W - 41L
1,550 SR
Queue Stats
124W - 131L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdriaWinner
Cthulhu
17
0 / 9 / 7
11,315
870
5,442
19,723
18,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 3 / 3
14,215
1,093
11,952
10,964
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ONZOGOD
Kukulkan
18
2 / 9 / 6
12,288
945
18,406
21,133
13,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
mokhtar619
Danzaburou
18
1 / 6 / 4
11,403
877
6,612
12,827
4,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
xToxterx
Neith
17
0 / 9 / 6
11,268
867
10,570
17,689
6,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

73

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
13,596
1,046
18,100
8,260
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 19
12,961
997
12,265
14,246
8,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 3 / 23
13,523
1,040
16,327
10,597
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
20
8 / 1 / 26
13,347
1,027
19,418
14,978
19,036
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
tisia
Baron Samedi
20
6 / 1 / 20
13,065
1,005
9,864
11,580
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
142
12
Kills
36
36
Deaths
12
26
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdriaWinner
Cthulhu
0
9
7
0.39
L
9
3
3
3.5
W
7
2
18
8
W
7
5
19
3.3
W
8
3
23
6.5
W
Ares
8
1
26
21
L
Kukulkan
ONZOGOD
Kukulkan
2
9
6
0.56
L
Danzaburou
mokhtar619
Danzaburou
1
6
4
0.5
W
Baron Samedi
tisia
Baron Samedi
6
1
20
16
L
Neith
xToxterx
Neith
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,982
Damage
75,974
82,336
Taken
59,661
47,675
Mitigated
43,405
4,952
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdriaWinner
Cthulhu
5,442
356
0
36
19,723
18,237
0
14,467
5,256
19,238
0
L
11,952
3,585
0
29
10,964
4,409
0
6,467
4,497
0
37,900
W
18,100
1,352
0
0
8,260
4,210
0
3,620
4,640
39,986
0
W
12,265
5,179
0
3,176
14,246
8,105
0
4,364
9,882
42,490
0
W
16,327
7,736
0
922
10,597
5,692
0
4,398
6,199
0
32,752
W
Ares
19,418
994
0
1,353
14,978
19,036
0
5,415
9,563
25,635
0
L
Kukulkan
ONZOGOD
Kukulkan
18,406
2,003
597
1,973
21,133
13,220
0
15,746
5,387
38,373
0
L
Danzaburou
mokhtar619
Danzaburou
6,612
4,166
0
736
12,827
4,849
0
9,206
3,621
0
30,469
W
Baron Samedi
tisia
Baron Samedi
9,864
649
3,109
2,235
11,580
6,362
0
6,051
5,529
23,985
0
L
Neith
xToxterx
Neith
10,570
3,664
0
1,581
17,689
6,960
0
13,761
3,928
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,489
Gold Earned
66,492
222
Minions Killed
205
11
Camps Cleared
7
1,081,124
Distance Traveled
1,187,732
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,315
870
24
2
5
226,671
0
L
Loki
14,215
1,093
48
4
2
251,935
0
W
Nox
13,596
1,046
54
4
1
230,282
0
W
Freya
12,961
997
57
4
4
215,046
4
W
Artemis
13,523
1,040
53
4
0
227,989
0
W
Ares
13,347
1,027
10
1
2
258,968
0
L
Kukulkan
12,288
945
45
3
1
207,242
1
L
Danzaburou
11,403
877
38
3
0
174,193
2
W
Baron Samedi
13,065
1,005
31
2
0
255,447
2
L
Neith
11,268
867
67
5
3
221,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role