Player Matchup

Hel
Hel
MxlkyWxy5297
Hel
Level 64
God Stats
24W - 22L
1,565 SR
Queue Stats
295W - 284L
1,359 Elo+
Party 4
Tiamat
Tiamat
Robchopgaming77
Tiamat
Level 32
God Stats
72W - 73L
1,419 SR
Queue Stats
513W - 542L
1,359 Elo+
Party 4
Ganesha
Ganesha
ShireKouhestan
Ganesha
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 36L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
cenalyse
Danzaburou
Level 49
God Stats
9W - 13L
1,565 SR
Queue Stats
267W - 318L
1,369 Elo+
Party 1
Set
Set
xISepehrIx
Set
Level 75
God Stats
13W - 18L
1,356 SR
Queue Stats
240W - 314L
1,318 Elo+
Party 1
Team Averages
Level 45
1,481 SR
1,353 Elo+

VS

Team Averages
Level 38
1,469 SR
1,390 Elo+
Amaterasu
Amaterasu
EsuNoBaka
Amaterasu
Level 39
God Stats
0W - 5L
1,080 SR
Queue Stats
88W - 104L
1,304 Elo+
Party 3
Jormungandr
Jormungandr
GoJoReVy
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 105L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
MCyatox
Cthulhu
Level 39
God Stats
5W - 2L
1,632 SR
Queue Stats
53W - 57L
1,435 Elo+
Party 2
Ares
Ares
MCyatox
Ares
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
42W - 37L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
anzelm1992
Danzaburou
Level 43
God Stats
2W - 1L
1,809 SR
Queue Stats
98W - 114L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,914
528
2,957
5,608
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 4 / 8
7,500
500
12,231
9,351
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 11
7,078
472
4,661
12,774
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
cenalyse
Danzaburou
15
9 / 1 / 2
10,239
683
13,223
13,950
5,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
13 / 2 / 3
9,620
641
12,532
11,990
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EsuNoBaka
Amaterasu
8
2 / 4 / 2
5,672
378
4,882
10,361
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
GoJoReVy
Jormungandr
9
1 / 7 / 3
5,945
396
7,156
12,323
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
MCyatox
Cthulhu
9
0 / 6 / 6
5,754
384
5,573
12,341
4,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ares
MCyatox
Ares
10
3 / 6 / 5
6,872
458
5,474
12,558
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
anzelm1992
Danzaburou
12
2 / 6 / 0
8,019
535
5,816
8,527
2,347
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
29
Kills
8
10
Deaths
29
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EsuNoBaka
Amaterasu
2
4
2
0.75
L
Jormungandr
GoJoReVy
Jormungandr
1
7
3
0.36
L
Cthulhu
MCyatox
Cthulhu
0
6
6
0.5
L
Ares
MCyatox
Ares
3
6
5
0.92
W
2
0
4
4
W
4
4
8
2
W
1
3
11
2.17
L
Danzaburou
anzelm1992
Danzaburou
2
6
0
0.33
W
Danzaburou
cenalyse
Danzaburou
9
1
2
10
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,604
Damage
28,901
53,673
Taken
56,110
27,116
Mitigated
20,356
24,670
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EsuNoBaka
Amaterasu
4,882
2,073
0
1,660
10,361
4,828
0
4,959
5,282
0
18,178
L
Jormungandr
GoJoReVy
Jormungandr
7,156
1,151
553
3,580
12,323
4,274
0
2,993
9,023
28,175
0
L
Cthulhu
MCyatox
Cthulhu
5,573
687
929
2,509
12,341
4,055
0
4,272
7,723
18,472
0
L
Ares
MCyatox
Ares
5,474
609
0
0
12,558
4,852
0
5,144
6,857
14,044
0
W
2,957
529
2,903
4,171
5,608
2,872
633
299
5,263
40,878
0
W
12,231
781
0
2,780
9,351
5,006
9
3,571
5,370
31,630
0
W
4,661
287
282
4,028
12,774
8,396
30
6,529
5,793
14,121
0
L
Danzaburou
anzelm1992
Danzaburou
5,816
2,487
0
598
8,527
2,347
1,040
1,141
7,376
0
41,168
W
Danzaburou
cenalyse
Danzaburou
13,223
6,544
0
6,880
13,950
5,793
4,023
2,865
10,899
0
68,315
W
12,532
6,459
0
3,626
11,990
5,049
0
3,467
8,145
0
68,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
32,262
385
Minions Killed
221
0
Camps Cleared
0
1,407,650
Distance Traveled
1,307,525
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,672
378
27
2
0
258,688
0
L
Jormungandr
5,945
396
55
4
0
245,253
2
L
Cthulhu
5,754
384
37
2
0
298,562
2
L
Ares
6,872
458
12
1
0
269,365
3
W
Hel
7,914
528
88
6
0
270,289
3
W
Tiamat
7,500
500
56
4
0
295,473
4
W
Ganesha
7,078
472
7
0
0
284,679
1
L
Danzaburou
8,019
535
90
6
0
235,657
0
W
Danzaburou
10,239
683
124
8
0
244,966
0
W
Set
9,620
641
110
7
0
312,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role