Player Matchup

Susano
Susano
CWHellBlazer
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,425 Elo+
Party 2
King Arthur
King Arthur
Cooperrr
King Arthur
Level 16
God Stats
16W - 17L
1,381 SR
Queue Stats
26W - 31L
1,276 Elo+
Party 3
Chang'e
Chang'e
DodoZilla
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 2
Odin
Odin
IMPERIYM
Odin
Level 25
God Stats
16W - 10L
1,394 SR
Queue Stats
40W - 34L
1,332 Elo+
Solo
Ymir
Ymir
benny5204
Ymir
Level 22
God Stats
8W - 11L
1,510 SR
Queue Stats
47W - 66L
1,312 Elo+
Party 3
Team Averages
Level 21
1,457 SR
1,354 Elo+

VS

Team Averages
Level 21
1,406 SR
1,349 Elo+
Yemoja
Yemoja
BuddahOnLotuss
Yemoja
Level 21
God Stats
6W - 10L
1,482 SR
Queue Stats
50W - 73L
1,285 Elo+
Party 1
Janus
Janus
Naviwonka
Janus
Level 26
God Stats
7W - 4L
1,315 SR
Queue Stats
172W - 212L
1,323 Elo+
Solo
Olorun
Olorun
OrangeDPhoenix
Olorun
Level 29
God Stats
30W - 33L
1,442 SR
Queue Stats
531W - 599L
1,361 Elo+
Party 1
King Arthur
King Arthur
SummersGoneD
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
noralexg
Hun Batz
Level 9
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 17L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
5 / 0 / 4
8,914
557
7,564
10,762
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Cooperrr
King Arthur
9
0 / 0 / 3
6,052
378
5,326
8,970
3,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
DodoZilla
Chang'e
13
2 / 1 / 3
7,806
488
3,600
6,514
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
3 / 1 / 0
8,838
552
5,352
6,483
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
13
3 / 0 / 2
7,959
497
5,895
10,677
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,955
435
4,054
9,225
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Naviwonka
Janus
14
1 / 4 / 0
8,285
518
3,905
7,602
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,103
381
9,394
12,179
3,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
SummersGoneD
King Arthur
12
1 / 4 / 0
7,515
470
4,576
12,895
7,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
noralexg
Hun Batz
4
0 / 1 / 0
5,055
316
98
1,981
430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Susano
5
0
4
7
W
King Arthur
Cooperrr
King Arthur
0
0
3
1.5
W
Chang'e
DodoZilla
Chang'e
2
1
3
3.5
W
Odin
3
1
0
3
L
Janus
Naviwonka
Janus
1
4
0
0.25
L
0
3
0
0
L
King Arthur
SummersGoneD
King Arthur
1
4
0
0.25
W
Ymir
3
0
2
4
L
Hun Batz
noralexg
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
22,027
43,406
Taken
43,882
22,953
Mitigated
18,824
13,391
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,054
1,276
3,353
3,903
9,225
4,175
331
3,481
5,680
16,678
0
W
Susano
7,564
2,866
0
5,325
10,762
3,785
0
2,019
8,665
0
58,960
W
King Arthur
Cooperrr
King Arthur
5,326
283
0
2,237
8,970
3,711
0
4,737
4,233
0
24,613
W
Chang'e
DodoZilla
Chang'e
3,600
853
815
2,404
6,514
2,238
1,592
2,972
3,184
30,765
0
W
Odin
5,352
1,195
0
420
6,483
6,239
1,536
0
6,483
583
41,028
L
Janus
Naviwonka
Janus
3,905
221
0
1,878
7,602
2,326
153
1,509
5,953
52,205
0
L
9,394
4,378
552
3,723
12,179
3,978
436
3,146
8,985
40,263
0
L
King Arthur
SummersGoneD
King Arthur
4,576
806
0
3,017
12,895
7,915
0
1,023
11,357
0
36,121
W
Ymir
5,895
834
0
2,190
10,677
6,980
0
7,169
3,488
38,845
0
L
Hun Batz
noralexg
Hun Batz
98
0
0
527
1,981
430
0
380
1,551
0
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
33,913
366
Minions Killed
318
0
Camps Cleared
0
1,476,735
Distance Traveled
1,202,359
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,955
435
27
2
0
252,029
3
W
Susano
8,914
557
103
6
0
355,136
4
W
King Arthur
6,052
378
28
2
0
236,366
1
W
Chang'e
7,806
488
84
5
0
314,472
1
W
Odin
8,838
552
97
6
0
281,362
0
L
Janus
8,285
518
119
7
0
303,872
4
L
Olorun
6,103
381
59
4
0
264,737
0
L
King Arthur
7,515
470
96
6
0
283,336
4
W
Ymir
7,959
497
54
3
0
289,399
1
L
Hun Batz
5,055
316
17
1
0
98,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role