Player Matchup

Janus
Janus
AeroVB
Janus
Level 126
God Stats
0W - 2L
1,765 SR
Queue Stats
8W - 12L
1,614 Elo+
Solo
Mulan
Mulan
Chicarcas
Mulan
Level 145
God Stats
0W - 1L
1,271 SR
Queue Stats
33W - 28L
1,653 Elo+
Solo
Khepri
Khepri
CraterforGamer
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
lRosaNegral
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
staticb3an
Danzaburou
Level 105
God Stats
16W - 12L
1,594 SR
Queue Stats
89W - 63L
1,602 Elo+
Solo
Team Averages
Level 131
1,526 SR
1,574 Elo+

VS

Team Averages
Level 91
1,620 SR
1,551 Elo+
Serqet
Serqet
Axew11
Serqet
Level 88
God Stats
6W - 11L
1,337 SR
Queue Stats
354W - 343L
1,663 Elo+
Party 1
Hachiman
Hachiman
Integris
Hachiman
Level 102
God Stats
16W - 4L
1,907 SR
Queue Stats
246W - 223L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
PapáCéna
Amaterasu
Level 56
God Stats
5W - 6L
1,424 SR
Queue Stats
235W - 240L
1,502 Elo+
Solo
Geb
Geb
Xiliate
Geb
Level 88
God Stats
2W - 1L
1,681 SR
Queue Stats
92W - 90L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
zFrosted
Nu Wa
Level 121
God Stats
3W - 3L
1,751 SR
Queue Stats
257W - 256L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AeroVB
Janus
14
2 / 4 / 4
8,359
464
10,943
10,597
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Chicarcas
Mulan
14
0 / 5 / 3
9,408
523
13,208
23,526
10,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 5 / 4
7,851
436
3,737
14,165
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 5 / 0
9,864
548
9,916
16,837
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
staticb3an
Danzaburou
15
1 / 4 / 1
8,703
484
5,378
13,887
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Axew11
Serqet
16
5 / 3 / 6
10,066
559
7,530
11,950
4,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Integris
Hachiman
17
8 / 1 / 2
10,744
597
11,063
9,429
3,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
PapáCéna
Amaterasu
16
3 / 3 / 4
10,344
575
13,943
19,355
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
13
1 / 3 / 13
8,702
483
7,059
15,545
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
zFrosted
Nu Wa
17
6 / 2 / 12
10,627
590
19,705
12,954
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
11
Kills
23
23
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
AeroVB
Janus
2
4
4
1
W
Serqet
Axew11
Serqet
5
3
6
2.67
L
Mulan
Chicarcas
Mulan
0
5
3
0.3
L
0
5
4
0.4
W
Hachiman
Integris
Hachiman
8
1
2
9
W
Amaterasu
PapáCéna
Amaterasu
3
3
4
1.67
W
Geb
1
3
13
2.5
L
8
5
0
1.6
L
Danzaburou
staticb3an
Danzaburou
1
4
1
0.38
W
Nu Wa
zFrosted
Nu Wa
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
59,300
79,012
Taken
69,233
33,814
Mitigated
33,663
24,536
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AeroVB
Janus
10,943
464
112
2,182
10,597
3,411
164
5,442
5,155
58,812
0
W
Serqet
Axew11
Serqet
7,530
836
0
250
11,950
4,594
0
2,677
9,179
0
55,981
L
Mulan
Chicarcas
Mulan
13,208
2,960
0
8,735
23,526
10,648
0
3,370
19,324
85
46,762
L
3,737
422
0
1,410
14,165
8,007
0
6,924
7,154
30,663
0
W
Hachiman
Integris
Hachiman
11,063
5,879
0
5,159
9,429
3,395
1,605
1,388
7,991
0
78,116
W
Amaterasu
PapáCéna
Amaterasu
13,943
9,564
0
9,864
19,355
10,782
1,048
506
18,791
0
61,906
W
Geb
7,059
1,504
0
4,900
15,545
10,429
0
5,887
9,466
25,458
0
L
9,916
878
0
6,253
16,837
6,974
0
7,106
9,593
0
56,278
L
Danzaburou
staticb3an
Danzaburou
5,378
1,628
0
5,844
13,887
4,774
228
3,922
9,965
0
67,300
W
Nu Wa
zFrosted
Nu Wa
19,705
6,118
436
3,361
12,954
4,463
76
3,727
9,041
74,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
50,483
452
Minions Killed
486
0
Camps Cleared
0
1,634,239
Distance Traveled
1,691,321
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,359
464
106
6
0
329,880
2
W
Serqet
10,066
559
112
6
0
364,401
0
L
Mulan
9,408
523
87
5
0
323,614
2
L
Khepri
7,851
436
41
2
0
314,914
3
W
Hachiman
10,744
597
118
7
0
332,541
6
W
Amaterasu
10,344
575
119
7
0
356,262
2
W
Geb
8,702
483
22
1
0
312,598
7
L
Tyr
9,864
548
102
6
0
360,521
0
L
Danzaburou
8,703
484
116
6
0
305,310
5
W
Nu Wa
10,627
590
115
6
0
325,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role