Player Matchup

Bellona
Bellona
GerardMajong
Bellona
Level 20
God Stats
36W - 26L
1,517 SR
Queue Stats
90W - 100L
1,330 Elo+
Party 3
Hel
Hel
Igut1n
Hel
Level 5
God Stats
3W - 5L
1,326 SR
Queue Stats
11W - 15L
1,117 Elo+
Party 2
Mulan
Mulan
Müslimaker121
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,407 Elo+
Solo
Anubis
Anubis
Patzim
Anubis
Level 19
God Stats
34W - 35L
1,525 SR
Queue Stats
91W - 107L
1,330 Elo+
Party 3
Anhur
Anhur
TaBliTum
Anhur
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 11L
1,163 Elo+
Party 2
Team Averages
Level 11
1,430 SR
1,269 Elo+

VS

Team Averages
Level 30
1,407 SR
1,362 Elo+
Chaac
Chaac
Doppio1997
Chaac
Level 24
God Stats
40W - 49L
1,527 SR
Queue Stats
72W - 92L
1,359 Elo+
Party 1
Terra
Terra
OutOfTimeMan
Terra
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
RoSoFo
Chang'e
Level 47
God Stats
2W - 3L
1,297 SR
Queue Stats
174W - 217L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
SanesSnow
Danzaburou
Level 17
God Stats
34W - 49L
1,211 SR
Queue Stats
50W - 75L
1,268 Elo+
Party 1
Camazotz
Camazotz
bonklestheclown
Camazotz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GerardMajong
Bellona
17
11 / 10 / 5
12,280
534
23,794
26,963
23,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Igut1n
Hel
14
1 / 6 / 6
9,053
394
5,535
9,714
2,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 5 / 3
11,941
519
20,014
23,674
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Patzim
Anubis
18
5 / 3 / 6
11,758
511
16,729
13,542
6,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TaBliTum
Anhur
12
1 / 11 / 3
8,563
372
3,087
14,483
3,228
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
5 / 5 / 6
12,330
536
18,221
27,205
23,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 12
11,262
490
3,046
16,135
17,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
RoSoFo
Chang'e
18
8 / 5 / 6
12,236
532
14,080
19,917
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SanesSnow
Danzaburou
17
10 / 5 / 4
12,317
536
14,926
13,703
5,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
17
9 / 6 / 5
11,849
515
14,510
21,707
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
24
Kills
33
35
Deaths
24
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
5
6
1.6
L
Bellona
GerardMajong
Bellona
11
10
5
1.35
L
Hel
Igut1n
Hel
1
6
6
0.67
L
6
5
3
1.5
W
1
3
12
2.33
L
Anubis
Patzim
Anubis
5
3
6
2.67
W
Chang'e
RoSoFo
Chang'e
8
5
6
2.2
W
Danzaburou
SanesSnow
Danzaburou
10
5
4
2.4
L
Anhur
TaBliTum
Anhur
1
11
3
0.23
W
Camazotz
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,159
Damage
64,783
88,376
Taken
98,667
55,359
Mitigated
62,161
19,234
Healing
47,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,221
2,418
0
12,977
27,205
23,103
1,637
6,632
19,928
0
68,024
L
Bellona
GerardMajong
Bellona
23,794
12,451
0
1,772
26,963
23,804
782
5,773
20,636
861
93,242
L
Hel
Igut1n
Hel
5,535
1,204
2,888
3,711
9,714
2,209
132
1,241
8,319
32,771
0
L
20,014
3,678
0
4,714
23,674
19,154
143
2,682
20,064
0
73,837
W
3,046
1,301
3,782
4,569
16,135
17,830
554
4,772
11,363
22,526
0
L
Anubis
Patzim
Anubis
16,729
2,011
0
5,696
13,542
6,964
1,618
5,235
8,007
72,064
0
W
Chang'e
RoSoFo
Chang'e
14,080
1,191
2,945
9,802
19,917
7,410
1,916
5,065
14,762
82,152
0
W
Danzaburou
SanesSnow
Danzaburou
14,926
7,231
0
5,179
13,703
5,231
2,360
3,788
9,915
0
79,851
L
Anhur
TaBliTum
Anhur
3,087
2,151
0
453
14,483
3,228
127
1,449
12,934
0
20,165
W
Camazotz
14,510
4,437
0
7,822
21,707
8,587
97
2,868
18,629
0
51,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
59,994
425
Minions Killed
472
0
Camps Cleared
0
1,865,001
Distance Traveled
1,984,712
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,330
536
125
5
0
396,111
3
L
Bellona
12,280
534
105
5
0
364,432
3
L
Hel
9,053
394
42
2
0
407,541
0
L
Mulan
11,941
519
117
5
0
393,787
0
W
Terra
11,262
490
45
2
0
373,573
1
L
Anubis
11,758
511
129
6
0
376,902
1
W
Chang'e
12,236
532
118
5
0
421,409
1
W
Danzaburou
12,317
536
117
5
0
359,176
2
L
Anhur
8,563
372
32
1
0
322,339
1
W
Camazotz
11,849
515
67
3
0
434,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role