Player Matchup

Pele
Pele
ImNoTaMyTh4048
Pele
Level 15
God Stats
2W - 1L
1,814 SR
Queue Stats
58W - 43L
1,589 Elo+
Solo
Izanami
Izanami
Kaneki9459
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,726 Elo+
Solo
Ares
Ares
LegionForceX117
Ares
Level 21
God Stats
2W - 7L
1,393 SR
Queue Stats
58W - 52L
1,606 Elo+
Solo
Scylla
Scylla
RABlD RANDOM
Scylla
Level 30
God Stats
2W - 4L
1,459 SR
Queue Stats
244W - 247L
1,529 Elo+
Solo
Ullr
Ullr
TwoGirlsOneJaden
Ullr
Level 7
God Stats
1W - 1L
1,839 SR
Queue Stats
7W - 5L
1,627 Elo+
Solo
Team Averages
Level 15
1,601 SR
1,616 Elo+

VS

Team Averages
Level 22
1,489 SR
1,613 Elo+
Persephone
Persephone
D Riku2712
Persephone
Level 27
God Stats
3W - 5L
1,379 SR
Queue Stats
152W - 146L
1,591 Elo+
Solo
Osiris
Osiris
OneTone4All
Osiris
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
544W - 343L
1,665 Elo+
Solo
Anhur
Anhur
TT Loomed xx
Anhur
Level 27
God Stats
11W - 7L
1,595 SR
Queue Stats
90W - 84L
1,588 Elo+
Solo
Ymir
Ymir
cavedweller7
Ymir
Level 17
God Stats
2W - 1L
1,536 SR
Queue Stats
31W - 31L
1,567 Elo+
Solo
Ne Zha
Ne Zha
cody48
Ne Zha
Level 14
God Stats
1W - 1L
1,436 SR
Queue Stats
21W - 24L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,093
540
6,246
9,724
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Kaneki9459
Izanami
9
0 / 3 / 0
5,752
383
603
5,124
1,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 5
7,376
492
6,251
12,210
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
12
1 / 5 / 0
6,779
452
4,629
7,208
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
8 / 3 / 1
8,887
592
10,053
10,039
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D Riku2712
Persephone
16
7 / 2 / 3
9,610
641
9,800
8,541
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
7 / 2 / 1
9,247
616
8,846
13,124
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 4 / 2
7,686
512
5,323
10,393
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 6
7,661
511
2,322
11,368
6,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
cody48
Ne Zha
6
0 / 2 / 2
5,477
365
1,702
4,565
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
15
Kills
18
18
Deaths
15
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
D Riku2712
Persephone
7
2
3
4.25
L
5
3
1
1.83
L
Izanami
Kaneki9459
Izanami
0
3
0
0
L
1
4
5
0.88
W
Osiris
7
2
1
3.75
L
Scylla
1
5
0
0.2
W
4
4
2
1.25
L
8
3
1
2.83
W
0
5
6
0.6
W
Ne Zha
cody48
Ne Zha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
27,993
44,305
Taken
47,991
19,498
Mitigated
21,695
8,344
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
D Riku2712
Persephone
9,800
975
0
2,439
8,541
2,831
356
3,094
5,260
77,449
0
L
6,246
1,431
0
887
9,724
3,107
0
1,862
7,862
0
39,192
L
Izanami
Kaneki9459
Izanami
603
276
0
1,850
5,124
1,407
735
1,293
3,831
0
19,971
L
6,251
604
0
2,773
12,210
8,840
233
3,034
9,176
29,741
0
W
Osiris
8,846
4,155
0
5,790
13,124
8,786
88
2,895
10,226
0
57,384
L
Scylla
4,629
221
0
1,038
7,208
2,419
410
3,293
3,915
39,128
0
W
5,323
1,985
0
4,096
10,393
2,732
660
804
9,541
0
37,636
L
10,053
4,814
0
1,796
10,039
3,725
294
2,640
7,399
0
54,631
W
2,322
875
0
0
11,368
6,384
0
2,059
9,199
18,548
0
W
Ne Zha
cody48
Ne Zha
1,702
1,003
0
601
4,565
962
0
1,657
2,884
0
6,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
39,681
316
Minions Killed
383
0
Camps Cleared
0
1,235,775
Distance Traveled
1,296,431
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,610
641
135
9
0
296,414
1
L
Pele
8,093
540
73
5
0
301,083
3
L
Izanami
5,752
383
40
3
0
154,535
0
L
Ares
7,376
492
36
2
0
266,873
2
W
Osiris
9,247
616
121
8
0
289,425
2
L
Scylla
6,779
452
75
5
0
256,625
0
W
Anhur
7,686
512
73
5
0
245,080
3
L
Ullr
8,887
592
92
6
0
256,659
1
W
Ymir
7,661
511
35
2
0
279,355
0
W
Ne Zha
5,477
365
19
1
0
186,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role