Player Matchup

Discordia
Discordia
CopperAngel5C
Discordia
Level 29
God Stats
6W - 4L
1,573 SR
Queue Stats
83W - 82L
1,491 Elo+
Solo
Olorun
Olorun
JadedJohnny
Olorun
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 100L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Juanesneik
Cu Chulainn
Level 25
God Stats
4W - 2L
1,535 SR
Queue Stats
65W - 55L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lakeith
Ah Muzen Cab
Level 25
God Stats
7W - 1L
1,804 SR
Queue Stats
132W - 115L
1,558 Elo+
Party 2
Loki
Loki
Paojiao
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,497 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,515 Elo+

VS

Team Averages
Level 28
1,539 SR
1,482 Elo+
Da Ji
Da Ji
Adonian2112
Da Ji
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 60L
1,474 Elo+
Party 1
Cupid
Cupid
BurningTaterTot
Cupid
Level 17
God Stats
3W - 8L
1,440 SR
Queue Stats
12W - 29L
1,440 Elo+
Solo
Izanami
Izanami
HOF Vc
Izanami
Level 22
God Stats
2W - 1L
1,673 SR
Queue Stats
29W - 24L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
RagingInTheLab
Gilgamesh
Level 29
God Stats
11W - 15L
1,455 SR
Queue Stats
129W - 143L
1,485 Elo+
Solo
Khepri
Khepri
cahyllian
Khepri
Level 48
God Stats
3W - 4L
1,628 SR
Queue Stats
165W - 178L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CopperAngel5C
Discordia
16
12 / 3 / 19
11,263
563
16,880
6,886
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
18
15 / 2 / 16
12,137
607
22,020
20,843
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Juanesneik
Cu Chulainn
15
1 / 8 / 11
10,011
501
6,488
15,634
9,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Lakeith
Ah Muzen Cab
20
9 / 0 / 12
13,098
655
20,515
12,036
5,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Paojiao
Loki
14
2 / 5 / 11
9,603
480
2,028
12,965
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
8,636
432
5,160
15,110
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 9 / 2
9,459
473
5,901
15,049
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HOF Vc
Izanami
13
2 / 12 / 3
9,216
461
3,820
15,215
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
RagingInTheLab
Gilgamesh
18
6 / 3 / 2
11,665
583
12,675
16,228
17,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
cahyllian
Khepri
13
2 / 6 / 4
9,109
455
7,770
20,744
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
39
Kills
17
18
Deaths
39
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
4
9
2
0.56
W
Discordia
CopperAngel5C
Discordia
12
3
19
7.17
L
Izanami
HOF Vc
Izanami
2
12
3
0.29
W
Olorun
15
2
16
11.5
W
Cu Chulainn
Juanesneik
Cu Chulainn
1
8
11
0.81
W
Ah Muzen Cab
Lakeith
Ah Muzen Cab
9
0
12
15
W
Loki
Paojiao
Loki
2
5
11
1.5
L
Gilgamesh
RagingInTheLab
Gilgamesh
6
3
2
2.33
L
Khepri
cahyllian
Khepri
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
35,326
68,364
Taken
82,346
30,053
Mitigated
47,974
26,225
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,160
723
171
3,058
15,110
4,306
0
7,501
7,463
0
31,271
L
5,901
3,508
0
2,170
15,049
4,853
579
3,292
11,689
0
49,583
W
Discordia
CopperAngel5C
Discordia
16,880
1,109
0
477
6,886
2,441
506
2,074
4,812
44,748
0
L
Izanami
HOF Vc
Izanami
3,820
1,841
582
2,164
15,215
4,732
0
10,840
3,964
0
42,044
W
Olorun
22,020
13,648
1,014
13,498
20,843
8,682
3,097
3,294
17,549
92,588
0
W
Cu Chulainn
Juanesneik
Cu Chulainn
6,488
1,588
0
994
15,634
9,451
375
787
14,847
1,991
50,340
W
Ah Muzen Cab
Lakeith
Ah Muzen Cab
20,515
10,590
0
7,363
12,036
5,502
2,782
639
11,397
0
110,144
W
Loki
Paojiao
Loki
2,028
587
0
2,879
12,965
3,977
0
976
11,989
0
36,509
L
Gilgamesh
RagingInTheLab
Gilgamesh
12,675
3,785
0
2,874
16,228
17,107
258
3,616
12,606
0
72,388
L
Khepri
cahyllian
Khepri
7,770
194
876
1,596
20,744
16,976
0
13,068
7,107
29,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
48,085
506
Minions Killed
412
0
Camps Cleared
0
1,912,335
Distance Traveled
1,684,290
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,636
432
63
3
0
363,573
0
L
Cupid
9,459
473
93
5
0
303,905
0
W
Discordia
11,263
563
47
2
0
400,417
3
L
Izanami
9,216
461
69
3
0
287,606
1
W
Olorun
12,137
607
122
6
0
346,110
0
W
Cu Chulainn
10,011
501
86
4
0
361,937
2
W
Ah Muzen Cab
13,098
655
180
9
0
388,247
2
W
Loki
9,603
480
71
4
0
415,624
0
L
Gilgamesh
11,665
583
154
8
0
370,386
9
L
Khepri
9,109
455
33
2
0
358,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role