Player Matchup

Thor
Thor
Mag-8408
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
OGKINGWILL
Merlin
Level 16
God Stats
1W - 1L
1,483 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Susano
Susano
XXTHEJOKER1X
Susano
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
andersonamaral30
Guan Yu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Geb
Geb
treignon10
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,333 Elo+
Solo
Team Averages
Level 10
1,497 SR
1,506 Elo+

VS

Team Averages
Level 14
1,390 SR
1,231 Elo+
Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 10
God Stats
15W - 40L
1,185 SR
Queue Stats
188W - 208L
1,313 Elo+
Solo
Cernunnos
Cernunnos
EnapayKotori
Cernunnos
Level 14
God Stats
7W - 9L
1,404 SR
Queue Stats
11W - 21L
1,190 Elo+
Solo
Guan Yu
Guan Yu
Ony-_Kiri
Guan Yu
Level 19
God Stats
4W - 4L
1,360 SR
Queue Stats
87W - 106L
1,292 Elo+
Solo
Loki
Loki
STEPALO7u7
Loki
Level 25
God Stats
5W - 11L
1,500 SR
Queue Stats
71W - 95L
1,311 Elo+
Solo
Ra
Ra
zoingamer
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 15 / 0
7,662
348
3,705
16,422
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
OGKINGWILL
Merlin
7
1 / 2 / 0
6,954
316
1,503
3,918
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
12
0 / 15 / 3
7,950
361
6,503
15,250
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 17 / 0
7,930
360
3,607
19,203
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 2
10,391
472
6,204
13,547
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 3 / 9
12,805
582
18,243
13,879
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
EnapayKotori
Cernunnos
19
12 / 1 / 2
13,394
609
12,509
14,564
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Ony-_Kiri
Guan Yu
18
7 / 0 / 4
12,540
570
5,943
12,260
12,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 1 / 14
12,126
551
8,692
11,718
4,151
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
1 / 1 / 0
7,696
350
106
511
126
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
6
Kills
46
53
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
15
3
9
6.5
W
Cernunnos
EnapayKotori
Cernunnos
12
1
2
13
L
Thor
1
15
0
0.07
L
Merlin
OGKINGWILL
Merlin
1
2
0
0.5
W
Guan Yu
Ony-_Kiri
Guan Yu
7
0
4
9
W
11
1
14
18
L
Susano
0
15
3
0.1
L
1
17
0
0.06
L
3
4
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
45,493
68,340
Taken
52,932
36,082
Mitigated
30,058
4,899
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,243
2,921
2,851
5,716
13,879
5,851
1,412
3,534
10,260
57,612
0
W
Cernunnos
EnapayKotori
Cernunnos
12,509
6,125
0
455
14,564
7,062
8,128
1,199
13,275
0
103,860
L
Thor
3,705
1,074
0
165
16,422
4,269
494
6,650
9,772
0
27,216
L
Merlin
OGKINGWILL
Merlin
1,503
499
0
1,145
3,918
575
466
285
3,633
14,473
0
W
Guan Yu
Ony-_Kiri
Guan Yu
5,943
1,071
1,347
3,024
12,260
12,868
3,399
1,418
10,782
0
74,865
W
8,692
2,000
0
1,514
11,718
4,151
1,255
1,176
10,367
0
40,436
L
Susano
6,503
2,473
0
120
15,250
4,223
353
3,432
11,818
0
27,845
L
3,607
1,327
172
1,274
19,203
15,719
378
3,161
16,042
0
30,145
L
6,204
222
0
2,023
13,547
11,296
256
4,821
8,726
26,761
0
W
106
27
0
0
511
126
0
380
101
106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
58,561
179
Minions Killed
454
0
Camps Cleared
0
1,553,389
Distance Traveled
1,555,852
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,805
582
77
4
0
378,633
0
W
Cernunnos
13,394
609
152
7
0
390,804
4
L
Thor
7,662
348
35
2
0
336,958
1
L
Merlin
6,954
316
24
1
0
122,836
0
W
Guan Yu
12,540
570
151
7
0
413,514
0
W
Loki
12,126
551
74
3
0
362,039
2
L
Susano
7,950
361
44
2
0
352,148
0
L
Guan Yu
7,930
360
48
2
0
364,580
5
L
Geb
10,391
472
28
1
0
376,867
0
W
Ra
7,696
350
0
0
0
10,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role