Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AgnusDe
Medusa
Level 17
God Stats
6W - 1L
1,567 SR
Queue Stats
7W - 9L
1,529 Elo+
Party 2
Thanatos
Thanatos
Paraplegik
Thanatos
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 156L
1,644 Elo+
Party 2
Artio
Artio
Spigsoual
Artio
Level 145
God Stats
1W - 1L
1,292 SR
Queue Stats
36W - 32L
1,543 Elo+
Party 2
Scylla
Scylla
erthia
Scylla
Level 157
God Stats
44W - 28L
1,839 SR
Queue Stats
716W - 434L
1,664 Elo+
Party 2
Team Averages
Level 120
1,540 SR
1,576 Elo+

VS

Team Averages
Level 70
1,525 SR
1,498 Elo+
Cupid
Cupid
Amorphicist
Cupid
Level 62
God Stats
37W - 78L
1,396 SR
Queue Stats
574W - 779L
1,391 Elo+
Party 1
Hercules
Hercules
ButImTOXIC
Hercules
Level 7
God Stats
9W - 6L
1,749 SR
Queue Stats
19W - 11L
1,660 Elo+
Party 1
Artemis
Artemis
Morptess
Artemis
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 227L
1,475 Elo+
Party 1
Nemesis
Nemesis
PralineALaMode
Nemesis
Level 56
God Stats
7W - 10L
1,479 SR
Queue Stats
520W - 678L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Trigs
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 1 / 7
8,838
520
9,571
10,422
8,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
AgnusDe
Medusa
17
2 / 0 / 3
10,726
631
6,676
8,940
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Paraplegik
Thanatos
16
6 / 3 / 5
9,939
585
11,697
13,226
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Spigsoual
Artio
13
2 / 1 / 9
9,008
530
3,408
15,244
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
erthia
Scylla
18
12 / 2 / 3
11,630
684
21,029
7,764
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,339
491
4,935
11,624
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ButImTOXIC
Hercules
15
2 / 5 / 3
9,169
539
7,974
20,341
9,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Morptess
Artemis
13
1 / 5 / 4
8,586
505
9,723
13,292
3,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 4 / 2
7,667
451
4,336
12,738
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Trigs
Aphrodite
14
2 / 7 / 1
8,207
483
5,546
13,516
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
7
7
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
7
5.5
W
Medusa
AgnusDe
Medusa
2
0
3
3.5
L
1
3
0
0.33
L
Hercules
ButImTOXIC
Hercules
2
5
3
0.7
L
Artemis
Morptess
Artemis
1
5
4
0.6
W
Thanatos
Paraplegik
Thanatos
6
3
5
2.83
L
1
4
2
0.5
W
Artio
Spigsoual
Artio
2
1
9
6.5
L
Aphrodite
Trigs
Aphrodite
2
7
1
0.36
W
Scylla
erthia
Scylla
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,381
Damage
32,514
55,596
Taken
71,511
33,569
Mitigated
25,549
27,649
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,571
2,040
0
3,191
10,422
8,722
565
782
9,640
37,017
0
W
Medusa
AgnusDe
Medusa
6,676
2,545
0
5,753
8,940
3,498
3,161
0
8,940
0
81,918
L
4,935
2,080
495
4,851
11,624
2,890
0
545
11,079
0
50,481
L
Hercules
ButImTOXIC
Hercules
7,974
2,256
0
7,748
20,341
9,201
0
11,081
8,704
0
44,200
L
Artemis
Morptess
Artemis
9,723
4,570
740
1,376
13,292
3,944
0
6,797
6,265
0
35,431
W
Thanatos
Paraplegik
Thanatos
11,697
4,299
0
11,231
13,226
4,948
959
1,008
12,218
0
63,178
L
4,336
2,375
0
1,151
12,738
4,463
0
5,611
6,875
0
45,364
W
Artio
Spigsoual
Artio
3,408
86
298
4,086
15,244
13,447
584
1,621
13,623
11,271
0
L
Aphrodite
Trigs
Aphrodite
5,546
595
3,889
4,811
13,516
5,051
0
8,518
4,580
50,445
0
W
Scylla
erthia
Scylla
21,029
2,096
0
3,090
7,764
2,954
563
2,135
5,629
89,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,141
Gold Earned
41,968
511
Minions Killed
440
0
Camps Cleared
0
1,660,407
Distance Traveled
1,526,332
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,838
520
69
4
0
326,576
3
W
Medusa
10,726
631
159
9
0
292,326
4
L
Cupid
8,339
491
101
6
0
257,316
1
L
Hercules
9,169
539
102
6
0
327,541
1
L
Artemis
8,586
505
53
3
0
291,541
3
W
Thanatos
9,939
585
95
6
0
365,013
3
L
Nemesis
7,667
451
87
5
0
339,954
6
W
Artio
9,008
530
14
1
0
357,582
7
L
Aphrodite
8,207
483
97
6
0
309,980
0
W
Scylla
11,630
684
174
10
0
318,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role