Player Matchup

Awilix
Awilix
Ajaques11
Awilix
Level 72
God Stats
3W - 5L
1,667 SR
Queue Stats
285W - 281L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
Livytan
Gilgamesh
Level 159
God Stats
8W - 1L
1,721 SR
Queue Stats
190W - 147L
1,671 Elo+
Party 1
Medusa
Medusa
Mr_Fister3000
Medusa
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 80L
1,621 Elo+
Party 1
Merlin
Merlin
Sylviafp
Merlin
Level 146
God Stats
5W - 3L
1,597 SR
Queue Stats
432W - 311L
1,734 Elo+
Party 2
Athena
Athena
darkke234
Athena
Level 129
God Stats
3W - 0L
1,880 SR
Queue Stats
182W - 138L
1,711 Elo+
Party 2
Team Averages
Level 126
1,673 SR
1,669 Elo+

VS

Team Averages
Level 119
1,649 SR
1,594 Elo+
Pele
Pele
A-Greekgod-A
Pele
Level 57
God Stats
1W - 3L
1,546 SR
Queue Stats
100W - 99L
1,514 Elo+
Solo
Artemis
Artemis
AZO_470
Artemis
Level 142
God Stats
10W - 8L
1,624 SR
Queue Stats
386W - 355L
1,609 Elo+
Solo
Awilix
Awilix
IgnitedAssassin
Awilix
Level 102
God Stats
11W - 16L
1,484 SR
Queue Stats
187W - 142L
1,591 Elo+
Solo
Yemoja
Yemoja
JAMB1NO
Yemoja
Level 157
God Stats
1W - 1L
1,920 SR
Queue Stats
106W - 133L
1,598 Elo+
Solo
Scylla
Scylla
iM0ritz
Scylla
Level 136
God Stats
6W - 4L
1,672 SR
Queue Stats
304W - 259L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ajaques11
Awilix
13
4 / 1 / 2
7,804
557
4,896
6,647
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Livytan
Gilgamesh
15
7 / 1 / 4
8,966
640
11,243
11,017
6,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 1 / 0
8,579
613
8,001
7,638
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Sylviafp
Merlin
14
2 / 0 / 1
8,282
592
6,330
4,817
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
darkke234
Athena
10
0 / 3 / 5
6,824
487
4,641
11,905
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,980
427
6,547
12,441
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
AZO_470
Artemis
12
1 / 4 / 1
6,956
497
4,706
8,956
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 1
7,561
540
5,773
9,305
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JAMB1NO
Yemoja
10
0 / 1 / 4
6,735
481
2,742
8,237
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
iM0ritz
Scylla
13
2 / 1 / 1
7,481
534
5,036
5,511
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
6
6
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Artemis
AZO_470
Artemis
1
4
1
0.38
W
Awilix
Ajaques11
Awilix
4
1
2
5
L
3
4
1
0.88
L
Yemoja
JAMB1NO
Yemoja
0
1
4
2
W
Gilgamesh
Livytan
Gilgamesh
7
1
4
9
W
5
1
0
5
W
Merlin
Sylviafp
Merlin
2
0
1
2.5
W
Athena
darkke234
Athena
0
3
5
0.83
L
Scylla
iM0ritz
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
24,804
42,024
Taken
44,450
19,264
Mitigated
14,712
8,162
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,547
2,129
0
2,982
12,441
3,980
364
1,947
10,448
0
34,997
L
Artemis
AZO_470
Artemis
4,706
2,387
0
2,501
8,956
2,832
0
963
7,993
0
37,350
W
Awilix
Ajaques11
Awilix
4,896
1,611
0
360
6,647
2,496
0
1,337
5,310
0
45,351
L
5,773
2,285
0
2,126
9,305
3,343
0
1,617
7,596
0
44,398
L
Yemoja
JAMB1NO
Yemoja
2,742
998
455
1,108
8,237
2,624
0
3,034
4,694
13,868
0
W
Gilgamesh
Livytan
Gilgamesh
11,243
2,269
0
3,551
11,017
6,758
92
683
10,334
5,546
54,561
W
8,001
3,342
0
473
7,638
2,828
0
930
6,708
0
63,577
W
Merlin
Sylviafp
Merlin
6,330
167
0
1,758
4,817
1,799
171
1,056
3,761
68,030
0
W
Athena
darkke234
Athena
4,641
1,210
0
2,020
11,905
5,383
0
3,772
8,133
13,336
0
L
Scylla
iM0ritz
Scylla
5,036
829
0
1,277
5,511
1,933
0
3,438
1,937
52,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
34,713
501
Minions Killed
381
0
Camps Cleared
0
1,442,429
Distance Traveled
1,309,807
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,980
427
62
4
0
264,579
5
L
Artemis
6,956
497
65
5
0
220,962
3
W
Awilix
7,804
557
84
6
0
320,384
1
L
Awilix
7,561
540
98
7
0
300,752
3
L
Yemoja
6,735
481
33
2
0
272,398
7
W
Gilgamesh
8,966
640
114
8
0
303,047
2
W
Medusa
8,579
613
121
9
0
251,776
5
W
Merlin
8,282
592
164
12
0
268,065
2
W
Athena
6,824
487
18
1
0
299,157
3
L
Scylla
7,481
534
123
9
0
251,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role