Player Matchup

Mulan
Mulan
Gold V
LoveMeCurrwaa
Mulan
Gold V
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 162L
1,389 MMR
Solo
Set
Set
Gold II
NRGFLASHER
Set
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
PraTest
Scylla
Gold IV
Level 160
God Stats
66W - 61L
1,552 SR
Queue Stats
443W - 442L
1,437 MMR
Solo
Nemesis
Nemesis
Gold III
TheHappyKoala
Nemesis
Gold III
Level 125
God Stats
14W - 8L
1,625 SR
Queue Stats
69W - 75L
1,502 MMR
Solo
Artio
Artio
Gold V
xNeoMysticX
Artio
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,535 SR
1,466 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,502 SR
1,464 MMR
Chaac
Chaac
Bronze III
Gaivodka
Chaac
Bronze III
Level 30
God Stats
0W - 2L
1,600 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
VkusnoePivko
Ymir
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
forshow8
Artemis
Gold IV
Level 122
God Stats
4W - 14L
1,315 SR
Queue Stats
575W - 579L
1,382 MMR
Solo
Thanatos
Thanatos
Bronze III
monejoao
Thanatos
Bronze III
Level 69
God Stats
0W - 2L
1,597 SR
Queue Stats
2W - 13L
1,500 MMR
Party 1
Zeus
Zeus
Gold IV
thefeedbackbaby
Zeus
Gold IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,709
516
7,429
5,640
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 1
7,976
614
4,691
6,619
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
PraTest
Scylla
15
8 / 1 / 5
8,884
683
9,624
8,025
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
6 / 0 / 3
8,354
643
6,390
7,516
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 4
7,470
575
4,510
10,095
8,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiAnubisAthenaGilgameshTiamat

VS

Bans
DanzaburouJormungandrJanusTyrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gaivodka
Chaac
13
1 / 2 / 1
7,449
573
6,533
10,042
8,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 2
5,628
433
4,200
11,720
6,325
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
forshow8
Artemis
11
0 / 4 / 0
6,222
479
3,308
7,787
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
monejoao
Thanatos
10
3 / 3 / 1
6,958
535
2,825
9,718
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 6 / 0
6,257
481
4,194
7,472
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
4
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gaivodka
Chaac
1
2
1
0.75
W
1
1
6
4
W
4
1
1
4.5
W
Scylla
PraTest
Scylla
8
1
5
10.5
W
Nemesis
6
0
3
7.5
L
0
4
2
0.25
L
Artemis
forshow8
Artemis
0
4
0
0
L
Thanatos
monejoao
Thanatos
3
3
1
1.17
L
0
6
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
21,060
37,895
Taken
46,739
19,293
Mitigated
22,071
14,128
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gaivodka
Chaac
6,533
1,950
0
4,131
10,042
8,316
0
4,618
5,346
0
44,790
W
7,429
1,724
0
1,847
5,640
2,687
0
2,841
2,799
0
19,195
W
4,691
1,182
0
519
6,619
2,568
75
869
5,750
0
55,249
W
Scylla
PraTest
Scylla
9,624
1,444
0
4,168
8,025
2,791
104
3,764
4,261
50,227
0
W
Nemesis
6,390
3,735
0
1,113
7,516
2,652
0
595
6,921
0
65,591
L
4,200
927
0
2,671
11,720
6,325
0
2,357
9,308
18,910
0
L
Artemis
forshow8
Artemis
3,308
1,029
0
1,763
7,787
1,939
0
355
7,432
0
32,118
L
Thanatos
monejoao
Thanatos
2,825
426
0
6,196
9,718
3,107
0
2,548
7,080
0
24,559
L
4,194
710
0
921
7,472
2,384
0
3,819
3,439
34,466
0
W
4,510
800
451
6,030
10,095
8,595
0
325
9,770
40,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
32,514
426
Minions Killed
334
0
Camps Cleared
0
1,380,199
Distance Traveled
1,172,748
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,449
573
94
7
0
230,114
7
W
Mulan
6,709
516
24
2
0
282,762
6
W
Set
7,976
614
112
9
0
267,830
4
W
Scylla
8,884
683
104
8
0
257,813
4
W
Nemesis
8,354
643
108
8
0
279,863
2
L
Ymir
5,628
433
27
2
0
233,873
4
L
Artemis
6,222
479
77
6
0
230,457
7
L
Thanatos
6,958
535
55
4
0
255,325
1
L
Zeus
6,257
481
81
6
0
222,979
1
W
Artio
7,470
575
78
6
0
291,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role