Player Matchup

Rama
Rama
Caulksure
Rama
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 280L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Incaedium
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,451 Elo+
Party 3
Zhong Kui
Zhong Kui
ItzNuggZz
Zhong Kui
Level 124
God Stats
3W - 6L
1,693 SR
Queue Stats
201W - 199L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
Spiritbomber465
Baron Samedi
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 131L
1,472 Elo+
Party 2
Raijin
Raijin
SwimDry
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 55L
1,417 Elo+
Party 3
Team Averages
Level 109
1,539 SR
1,453 Elo+

VS

Team Averages
Level 125
1,628 SR
1,426 Elo+
Heimdallr
Heimdallr
AKA_DCreech
Heimdallr
Level 128
God Stats
2W - 0L
1,757 SR
Queue Stats
149W - 140L
1,196 Elo+
Party 1
Bellona
Bellona
CloudyHippoHead
Bellona
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 193L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
FUGLYnugget5177
Aphrodite
Level 106
God Stats
11W - 6L
1,659 SR
Queue Stats
319W - 340L
1,491 Elo+
Solo
Raijin
Raijin
Ichibaku
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
K-GLOCK
Sun Wukong
Level 129
God Stats
17W - 8L
1,725 SR
Queue Stats
331W - 342L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 9 / 22
15,071
655
27,351
29,462
12,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
Incaedium
Heimdallr
20
3 / 9 / 22
14,321
623
20,607
24,414
12,285
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
ItzNuggZz
Zhong Kui
20
13 / 6 / 17
15,757
685
27,936
28,489
23,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Spiritbomber465
Baron Samedi
20
1 / 6 / 25
15,006
652
21,135
27,165
24,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
SwimDry
Raijin
20
13 / 9 / 16
16,502
717
32,864
24,401
9,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKA_DCreech
Heimdallr
20
19 / 7 / 11
19,591
852
34,896
27,697
14,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 9 / 18
14,526
632
19,822
30,757
34,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
FUGLYnugget5177
Aphrodite
20
2 / 4 / 17
14,307
622
10,866
23,791
14,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Ichibaku
Raijin
20
9 / 12 / 16
15,488
673
30,975
27,492
11,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
K-GLOCK
Sun Wukong
20
5 / 6 / 22
14,923
649
19,390
45,762
47,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
123
37
Kills
39
39
Deaths
38
102
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AKA_DCreech
Heimdallr
19
7
11
3.5
L
Rama
7
9
22
2
W
4
9
18
1.44
W
Aphrodite
FUGLYnugget5177
Aphrodite
2
4
17
2.63
W
Raijin
Ichibaku
Raijin
9
12
16
1.42
L
Heimdallr
Incaedium
Heimdallr
3
9
22
1.56
L
Zhong Kui
ItzNuggZz
Zhong Kui
13
6
17
3.58
W
Sun Wukong
K-GLOCK
Sun Wukong
5
6
22
2.67
L
Baron Samedi
Spiritbomber465
Baron Samedi
1
6
25
2.25
L
Raijin
SwimDry
Raijin
13
9
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,893
Damage
115,949
133,931
Taken
155,499
82,367
Mitigated
122,882
55,417
Healing
72,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AKA_DCreech
Heimdallr
34,896
14,243
733
6,900
27,697
14,828
2,198
14,181
13,516
0
89,377
L
Rama
27,351
23,019
3,934
5,209
29,462
12,098
3,311
7,269
22,043
0
56,104
W
19,822
1,505
2,865
3,908
30,757
34,595
182
14,195
16,562
0
29,141
W
Aphrodite
FUGLYnugget5177
Aphrodite
10,866
819
17,869
13,697
23,791
14,616
740
13,494
10,297
24,081
0
W
Raijin
Ichibaku
Raijin
30,975
855
4,497
4,434
27,492
11,773
780
18,600
8,892
48,207
0
L
Heimdallr
Incaedium
Heimdallr
20,607
10,850
2,986
2,419
24,414
12,285
1,280
6,902
17,481
0
44,087
L
Zhong Kui
ItzNuggZz
Zhong Kui
27,936
1,682
3,804
10,316
28,489
23,889
1,103
8,309
19,855
40,637
0
W
Sun Wukong
K-GLOCK
Sun Wukong
19,390
1,498
2,144
15,494
45,762
47,070
1,306
21,465
24,297
6,510
39,901
L
Baron Samedi
Spiritbomber465
Baron Samedi
21,135
1,468
7,079
8,566
27,165
24,209
751
12,024
14,805
54,867
0
L
Raijin
SwimDry
Raijin
32,864
2,225
6,201
4,903
24,401
9,886
200
10,497
13,604
61,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,657
Gold Earned
78,835
230
Minions Killed
221
0
Camps Cleared
0
1,925,548
Distance Traveled
2,038,441
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
19,591
852
112
5
0
316,156
0
L
Rama
15,071
655
35
2
0
380,284
4
W
Bellona
14,526
632
18
1
0
531,186
0
W
Aphrodite
14,307
622
26
1
0
423,449
0
W
Raijin
15,488
673
30
1
0
301,686
6
L
Heimdallr
14,321
623
32
1
0
343,757
0
L
Zhong Kui
15,757
685
24
1
0
398,540
0
W
Sun Wukong
14,923
649
35
2
0
465,964
2
L
Baron Samedi
15,006
652
80
3
0
422,949
0
L
Raijin
16,502
717
59
3
0
380,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role