Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Duffshooter
Apollo
Level 145
God Stats
2W - 0L
1,498 SR
Queue Stats
30W - 24L
1,517 Elo+
Party 2
Khepri
Khepri
Marmelaad
Khepri
Level 103
God Stats
2W - 1L
1,515 SR
Queue Stats
99W - 97L
1,509 Elo+
Solo
Chaac
Chaac
Revolt_Andrew
Chaac
Level 147
God Stats
1W - 1L
1,588 SR
Queue Stats
108W - 89L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
X_Luis_X_Luis
Baron Samedi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,659 Elo+
Party 2
Team Averages
Level 122
1,520 SR
1,545 Elo+

VS

Team Averages
Level 118
1,546 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Predator1307
Geb
Level 89
God Stats
0W - 1L
1,540 SR
Queue Stats
13W - 16L
1,505 Elo+
Party 1
Terra
Terra
Yulikiiko
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
e1com
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
xArniBanani
Hercules
Level 108
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 5 / 21
9,812
892
10,403
14,660
13,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
18
8 / 2 / 23
10,819
984
20,569
15,175
8,996
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Marmelaad
Khepri
16
3 / 3 / 27
9,560
869
9,207
15,180
20,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 23
10,081
916
24,367
19,585
23,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
X_Luis_X_Luis
Baron Samedi
18
11 / 2 / 21
11,064
1,006
26,823
10,624
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
8 / 5 / 7
9,530
866
17,959
23,931
22,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 11
9,085
826
8,304
21,589
16,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
Yulikiiko
Terra
15
0 / 6 / 10
8,189
744
7,114
18,744
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
e1com
Ymir
15
3 / 7 / 10
8,937
812
12,232
20,065
13,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
xArniBanani
Hercules
15
3 / 6 / 9
8,969
815
14,921
20,098
17,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
62
33
Kills
15
15
Deaths
33
115
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
5
21
2.9
L
Sobek
 
Sobek
8
5
7
2.3
W
Apollo
8
2
23
9.75
W
Khepri
Marmelaad
Khepri
3
3
27
5.5
L
1
9
11
0.72
W
7
3
23
6.17
W
Baron Samedi
X_Luis_X_Luis
Baron Samedi
11
2
21
10.75
L
Terra
Yulikiiko
Terra
0
6
10
0.83
L
Ymir
e1com
Ymir
3
7
10
1.14
L
Hercules
xArniBanani
Hercules
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,369
Damage
60,530
75,224
Taken
104,427
73,957
Mitigated
81,686
40,083
Healing
44,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,403
4,296
2,791
3,759
14,660
13,116
421
9,095
5,381
0
13,851
L
Sobek
 
Sobek
17,959
585
2,818
8,729
23,931
22,817
713
9,073
14,410
31,654
0
W
Apollo
20,569
10,862
822
1,536
15,175
8,996
3,390
10,613
4,360
0
45,255
W
Khepri
Marmelaad
Khepri
9,207
792
2,298
832
15,180
20,230
686
8,198
6,791
13,536
0
L
8,304
676
1,740
996
21,589
16,167
384
9,622
11,727
16,133
0
W
24,367
3,491
2,767
6,729
19,585
23,517
792
10,136
9,239
11,237
27,625
W
Baron Samedi
X_Luis_X_Luis
Baron Samedi
26,823
2,158
13,507
5,042
10,624
8,098
664
7,567
3,027
40,429
0
L
Terra
Yulikiiko
Terra
7,114
52
13,354
6,366
18,744
11,539
263
8,340
10,231
15,128
0
L
Ymir
e1com
Ymir
12,232
2,086
2,017
2,006
20,065
13,277
444
7,157
12,790
24,596
0
L
Hercules
xArniBanani
Hercules
14,921
3,227
2,008
4,960
20,098
17,886
0
8,728
11,052
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,336
Gold Earned
44,710
132
Minions Killed
84
0
Camps Cleared
0
1,012,094
Distance Traveled
961,476
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,812
892
10
1
0
199,790
0
L
Sobek
9,530
866
21
2
0
196,802
0
W
Apollo
10,819
984
69
6
0
194,190
0
W
Khepri
9,560
869
3
0
0
209,286
0
L
Geb
9,085
826
12
1
0
168,512
3
W
Chaac
10,081
916
24
2
0
214,000
0
W
Baron Samedi
11,064
1,006
26
2
0
194,828
0
L
Terra
8,189
744
17
2
0
229,972
1
L
Ymir
8,937
812
23
2
0
159,325
3
L
Hercules
8,969
815
11
1
0
206,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role