Player Matchup

Thanatos
Thanatos
Platinum I
Elliot1231234
Thanatos
Platinum I
Level 126
God Stats
18W - 25L
1,470 SR
Queue Stats
259W - 249L
1,971 MMR
Party 3
Sol
Sol
Platinum I
Taõs
Sol
Platinum I
Level 153
God Stats
74W - 40L
1,735 SR
Queue Stats
195W - 175L
1,909 MMR
Solo
Ganesha
Ganesha
Platinum I
Vayeng
Ganesha
Platinum I
Level 160
God Stats
6W - 7L
1,550 SR
Queue Stats
176W - 145L
1,911 MMR
Party 1
Poseidon
Poseidon
Diamond V
warnadokasper
Poseidon
Diamond V
Level 158
God Stats
3W - 1L
1,802 SR
Queue Stats
118W - 91L
2,009 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
xOctxnee
Cu Chulainn
Platinum II
Level 148
God Stats
11W - 9L
1,690 SR
Queue Stats
270W - 260L
1,925 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,649 SR
1,945 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,567 SR
1,956 MMR
Heimdallr
Heimdallr
Platinum III
Maгx
Heimdallr
Platinum III
Level 147
God Stats
0W - 1L
1,341 SR
Queue Stats
392W - 393L
1,882 MMR
Party 2
Janus
Janus
Diamond V
PinkLamborghini
Janus
Diamond V
Level 66
God Stats
21W - 17L
1,657 SR
Queue Stats
161W - 155L
2,061 MMR
Party 4
Guan Yu
Guan Yu
Diamond V
SelfishSupport
Guan Yu
Diamond V
Level 128
God Stats
1W - 3L
1,374 SR
Queue Stats
91W - 76L
2,098 MMR
Party 2
Nemesis
Nemesis
Platinum IV
TeamMate2
Nemesis
Platinum IV
Level 160
God Stats
4W - 2L
1,781 SR
Queue Stats
330W - 336L
1,833 MMR
Party 4
Sun Wukong
Sun Wukong
Gold I
pummi982
Sun Wukong
Gold I
Level 134
God Stats
0W - 1L
1,682 SR
Queue Stats
27W - 25L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elliot1231234
Thanatos
20
9 / 6 / 7
16,032
594
17,065
25,395
13,169
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Taõs
Sol
20
6 / 3 / 7
15,526
575
22,585
20,137
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Vayeng
Ganesha
20
0 / 4 / 17
14,998
555
7,378
25,050
30,718
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
warnadokasper
Poseidon
20
4 / 4 / 6
16,811
623
17,402
19,105
8,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
xOctxnee
Cu Chulainn
20
6 / 4 / 7
17,316
641
26,920
27,317
32,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
TiamatSetApolloTsukuyomiAthena

VS

Bans
GilgameshAnhurKhepriChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Maгx
Heimdallr
20
5 / 5 / 6
15,416
571
18,469
24,965
11,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 11
15,418
571
20,278
18,787
7,614
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 5
13,504
500
8,330
21,959
27,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
TeamMate2
Nemesis
19
0 / 6 / 15
12,521
464
10,871
27,105
14,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
pummi982
Sun Wukong
20
4 / 3 / 7
14,208
526
11,427
21,809
25,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
25
Kills
21
21
Deaths
25
44
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Elliot1231234
Thanatos
9
6
7
2.08
L
Heimdallr
Maгx
Heimdallr
5
5
6
1.6
L
4
5
11
1.9
L
8
6
5
1.75
W
Sol
Taõs
Sol
6
3
7
3.17
L
Nemesis
TeamMate2
Nemesis
0
6
15
1.25
W
Ganesha
Vayeng
Ganesha
0
4
17
2.13
L
Sun Wukong
pummi982
Sun Wukong
4
3
7
2.5
W
Poseidon
warnadokasper
Poseidon
4
4
6
1.75
W
Cu Chulainn
xOctxnee
Cu Chulainn
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,350
Damage
69,375
117,004
Taken
114,625
94,822
Mitigated
85,834
56,410
Healing
30,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Elliot1231234
Thanatos
17,065
6,861
0
15,983
25,395
13,169
2,495
4,692
20,617
0
120,723
L
Heimdallr
Maгx
Heimdallr
18,469
12,572
0
7,111
24,965
11,042
5,202
11,188
13,777
0
126,725
L
20,278
621
264
2,288
18,787
7,614
87
8,366
10,421
147,265
0
L
8,330
1,756
4,460
5,165
21,959
27,546
0
11,817
10,142
0
67,958
W
Sol
Taõs
Sol
22,585
8,903
1,898
12,924
20,137
9,963
10,788
5,709
14,244
150,012
7,857
L
Nemesis
TeamMate2
Nemesis
10,871
4,504
0
8,087
27,105
14,448
0
7,764
19,341
0
96,573
W
Ganesha
Vayeng
Ganesha
7,378
676
0
8,145
25,050
30,718
1,426
6,006
18,928
31,703
0
L
Sun Wukong
pummi982
Sun Wukong
11,427
838
0
2,682
21,809
25,184
630
7,720
14,089
0
86,258
W
Poseidon
warnadokasper
Poseidon
17,402
2,549
0
8,668
19,105
8,622
1,732
3,691
15,372
147,428
0
W
Cu Chulainn
xOctxnee
Cu Chulainn
26,920
4,710
0
8,792
27,317
32,350
490
4,243
23,040
0
126,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,683
Gold Earned
71,067
898
Minions Killed
865
0
Camps Cleared
0
2,645,984
Distance Traveled
2,755,196
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,032
594
161
6
0
540,538
3
L
Heimdallr
15,416
571
201
7
0
486,923
6
L
Janus
15,418
571
253
9
0
561,209
9
L
Guan Yu
13,504
500
102
4
0
551,895
5
W
Sol
15,526
575
240
9
0
505,907
3
L
Nemesis
12,521
464
136
5
0
555,632
10
W
Ganesha
14,998
555
10
0
0
522,540
9
L
Sun Wukong
14,208
526
173
6
0
599,537
9
W
Poseidon
16,811
623
255
9
0
542,098
13
W
Cu Chulainn
17,316
641
232
9
0
534,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role