Player Matchup

Thanatos
Thanatos
Azuredemon877
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FogueteiroZ
Amaterasu
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 25L
1,326 Elo+
Solo
Discordia
Discordia
Kauan_Arauj02
Discordia
Level 29
God Stats
14W - 12L
1,519 SR
Queue Stats
111W - 99L
1,472 Elo+
Solo
Apollo
Apollo
MilanesaMan
Apollo
Level 3
God Stats
4W - 1L
1,725 SR
Queue Stats
8W - 3L
1,647 Elo+
Solo
Ymir
Ymir
sebvsVG
Ymir
Level 29
God Stats
8W - 11L
1,435 SR
Queue Stats
162W - 299L
1,245 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,438 Elo+

VS

Team Averages
Level 23
1,615 SR
1,560 Elo+
Merlin
Merlin
ArkiolD
Merlin
Level 29
God Stats
12W - 9L
1,592 SR
Queue Stats
80W - 49L
1,604 Elo+
Party 1
Hades
Hades
SirEmi
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 50L
1,633 Elo+
Party 1
Fenrir
Fenrir
VnCss
Fenrir
Level 17
God Stats
6W - 6L
1,633 SR
Queue Stats
38W - 36L
1,441 Elo+
Solo
Odin
Odin
iHelon
Odin
Level 13
God Stats
6W - 2L
1,851 SR
Queue Stats
34W - 29L
1,624 Elo+
Solo
Yemoja
Yemoja
lucasfaoliva
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azuredemon877
Thanatos
20
10 / 13 / 9
16,268
581
19,448
28,230
9,747
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
FogueteiroZ
Amaterasu
20
7 / 10 / 6
14,729
526
17,295
32,604
23,470
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Kauan_Arauj02
Discordia
20
3 / 9 / 9
14,134
505
19,778
17,432
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
17 / 9 / 4
17,772
635
24,023
29,952
10,071
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ymir
sebvsVG
Ymir
18
3 / 13 / 8
12,496
446
11,768
28,217
22,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArkiolD
Merlin
20
17 / 7 / 14
17,484
624
26,622
16,134
6,550
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
SirEmi
Hades
20
22 / 6 / 17
17,854
638
36,528
30,755
24,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
VnCss
Fenrir
20
10 / 9 / 8
14,426
515
18,831
27,391
15,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
iHelon
Odin
20
4 / 5 / 10
13,168
470
9,303
17,564
14,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
17
0 / 13 / 14
11,978
428
6,598
28,749
16,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
116
40
Kills
53
54
Deaths
40
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArkiolD
Merlin
17
7
14
3.43
L
Thanatos
Azuredemon877
Thanatos
10
13
9
1.12
L
Amaterasu
FogueteiroZ
Amaterasu
7
10
6
1
L
Discordia
Kauan_Arauj02
Discordia
3
9
9
0.83
L
Apollo
17
9
4
2.11
W
Hades
SirEmi
Hades
22
6
17
5.08
W
Fenrir
VnCss
Fenrir
10
9
8
1.56
W
Odin
iHelon
Odin
4
5
10
1.8
W
Yemoja
0
13
14
0.54
L
Ymir
sebvsVG
Ymir
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,312
Damage
97,882
136,435
Taken
120,593
71,091
Mitigated
77,098
41,357
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArkiolD
Merlin
26,622
2,435
0
1,490
16,134
6,550
2,731
4,104
11,710
122,562
0
L
Thanatos
Azuredemon877
Thanatos
19,448
6,313
0
16,010
28,230
9,747
0
15,905
12,325
0
87,264
L
Amaterasu
FogueteiroZ
Amaterasu
17,295
10,266
0
9,972
32,604
23,470
1,326
9,261
23,343
0
92,920
L
Discordia
Kauan_Arauj02
Discordia
19,778
1,151
0
3,883
17,432
5,031
141
9,189
8,243
96,900
0
L
Apollo
24,023
17,838
0
10,716
29,952
10,071
6,956
16,756
13,196
0
129,982
W
Hades
SirEmi
Hades
36,528
3,443
723
13,572
30,755
24,510
2,453
6,302
24,191
124,552
0
W
Fenrir
VnCss
Fenrir
18,831
6,294
0
5,901
27,391
15,000
1,592
5,052
22,077
0
85,564
W
Odin
iHelon
Odin
9,303
6,111
0
1,420
17,564
14,503
1,534
3,825
13,617
0
53,707
W
Yemoja
6,598
2,864
965
1,876
28,749
16,535
271
11,025
17,300
34,301
0
L
Ymir
sebvsVG
Ymir
11,768
3,026
0
776
28,217
22,772
560
18,637
9,580
39,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,399
Gold Earned
74,910
631
Minions Killed
586
0
Camps Cleared
0
2,390,633
Distance Traveled
2,304,370
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,484
624
208
7
0
503,865
0
L
Thanatos
16,268
581
129
5
0
524,165
0
L
Amaterasu
14,729
526
124
4
0
474,668
1
L
Discordia
14,134
505
153
5
0
484,537
2
L
Apollo
17,772
635
173
6
0
439,549
2
W
Hades
17,854
638
130
5
0
470,418
2
W
Fenrir
14,426
515
144
5
0
432,202
1
W
Odin
13,168
470
72
3
0
471,113
6
W
Yemoja
11,978
428
32
1
0
426,772
0
L
Ymir
12,496
446
52
2
0
467,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role