Player Matchup

Fenrir
Fenrir
Drukas77
Fenrir
Level 25
God Stats
44W - 53L
1,495 SR
Queue Stats
274W - 311L
1,428 Elo+
Solo
Cthulhu
Cthulhu
MadSounds-PTZ
Cthulhu
Level 27
God Stats
4W - 1L
1,362 SR
Queue Stats
12W - 9L
1,525 Elo+
Solo
Chang'e
Chang'e
PANDAWALLS
Chang'e
Level 29
God Stats
39W - 47L
1,481 SR
Queue Stats
190W - 230L
1,468 Elo+
Solo
Pele
Pele
Wanasa99
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 178L
1,554 Elo+
Solo
Neith
Neith
iuuujhhhygbbvcfr
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,477 Elo+

VS

Team Averages
Level 18
1,485 SR
1,458 Elo+
Loki
Loki
Antimus13
Loki
Level 29
God Stats
4W - 1L
1,293 SR
Queue Stats
65W - 68L
1,453 Elo+
Solo
Cthulhu
Cthulhu
JokhaYt
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,460 Elo+
Solo
Bellona
Bellona
PixelDubbz
Bellona
Level 27
God Stats
29W - 18L
1,638 SR
Queue Stats
149W - 110L
1,539 Elo+
Solo
Zeus
Zeus
reyesmeep
Zeus
Level 8
God Stats
3W - 2L
1,495 SR
Queue Stats
45W - 38L
1,347 Elo+
Solo
The Morrigan
The Morrigan
roncnx94
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drukas77
Fenrir
20
9 / 14 / 12
14,852
1,061
24,982
37,241
25,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
19
6 / 1 / 8
15,130
1,081
12,399
21,362
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
PANDAWALLS
Chang'e
20
5 / 7 / 13
14,299
1,021
18,148
24,337
13,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
20
4 / 11 / 13
13,638
974
16,913
30,418
15,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 10 / 7
11,409
815
1,268
18,429
9,166
Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 7 / 22
14,323
1,023
11,161
20,644
8,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
JokhaYt
Cthulhu
20
2 / 0 / 27
14,464
1,033
17,588
11,077
15,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
PixelDubbz
Bellona
20
27 / 6 / 14
18,230
1,302
58,165
26,232
16,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
6 / 9 / 18
13,859
990
21,582
14,810
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
roncnx94
The Morrigan
20
2 / 2 / 19
12,675
905
13,773
8,316
3,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
143
24
Kills
43
43
Deaths
24
53
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Loki
6
7
22
2.43
L
Fenrir
Drukas77
Fenrir
9
14
12
1.07
W
Cthulhu
JokhaYt
Cthulhu
2
0
27
15.5
L
Cthulhu
6
1
8
10
L
Chang'e
PANDAWALLS
Chang'e
5
7
13
1.64
W
Bellona
PixelDubbz
Bellona
27
6
14
5.67
L
Pele
4
11
13
0.95
L
0
10
7
0.35
W
Zeus
6
9
18
1.67
W
The Morrigan
roncnx94
The Morrigan
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,710
Damage
122,269
131,787
Taken
81,079
91,441
Mitigated
49,529
18,597
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,161
3,018
243
1,999
20,644
8,309
0
8,412
11,852
0
43,195
L
Fenrir
Drukas77
Fenrir
24,982
5,687
0
1,048
37,241
25,983
0
14,906
22,325
0
41,781
W
Cthulhu
JokhaYt
Cthulhu
17,588
411
647
975
11,077
15,938
0
2,916
8,042
46,196
0
L
Cthulhu
12,399
539
1,670
1,496
21,362
28,155
0
7,387
13,967
49,021
0
L
Chang'e
PANDAWALLS
Chang'e
18,148
1,343
4,267
5,277
24,337
13,005
0
9,031
15,296
56,628
0
W
Bellona
PixelDubbz
Bellona
58,165
27,934
0
470
26,232
16,747
0
13,058
12,671
3,724
69,342
L
Pele
16,913
3,353
0
4,839
30,418
15,132
0
14,669
15,739
0
47,920
L
1,268
1,268
0
0
18,429
9,166
0
10,245
8,184
0
7,100
W
Zeus
21,582
5,166
0
0
14,810
5,104
0
2,287
12,483
44,040
0
W
The Morrigan
roncnx94
The Morrigan
13,773
1,827
409
101
8,316
3,431
0
2,742
5,484
29,368
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,328
Gold Earned
73,551
247
Minions Killed
237
4
Camps Cleared
10
1,193,537
Distance Traveled
1,282,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,323
1,023
76
5
1
252,429
1
L
Fenrir
14,852
1,061
23
2
0
287,645
0
W
Cthulhu
14,464
1,033
62
4
3
311,026
0
L
Cthulhu
15,130
1,081
72
5
3
236,780
1
L
Chang'e
14,299
1,021
91
7
1
234,756
0
W
Bellona
18,230
1,302
25
2
3
284,644
0
L
Pele
13,638
974
57
4
0
267,255
1
L
Neith
11,409
815
4
0
0
167,101
0
W
Zeus
13,859
990
51
4
1
175,706
3
W
The Morrigan
12,675
905
23
2
2
258,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role