Player Matchup

Ymir
Ymir
AidenFuryy
Ymir
Level 106
God Stats
2W - 4L
1,623 SR
Queue Stats
441W - 427L
1,569 Elo+
Party 2
Medusa
Medusa
Chokhonelidze
Medusa
Level 60
God Stats
28W - 36L
1,394 SR
Queue Stats
289W - 383L
1,316 Elo+
Solo
Loki
Loki
PoggerChomper
Loki
Level 68
God Stats
27W - 21L
1,466 SR
Queue Stats
414W - 484L
1,449 Elo+
Party 3
Osiris
Osiris
Sneope
Osiris
Level 149
God Stats
2W - 5L
1,585 SR
Queue Stats
198W - 181L
1,577 Elo+
Party 2
Thoth
Thoth
fartandballs
Thoth
Level 83
God Stats
4W - 11L
1,466 SR
Queue Stats
1,100W - 1,143L
1,527 Elo+
Party 3
Team Averages
Level 93
1,507 SR
1,488 Elo+

VS

Team Averages
Level 107
1,463 SR
1,476 Elo+
Bellona
Bellona
CelestialProphet
Bellona
Level 153
God Stats
2W - 3L
1,412 SR
Queue Stats
357W - 334L
1,530 Elo+
Solo
Kali
Kali
DRAKOSFATHER
Kali
Level 47
God Stats
5W - 3L
1,434 SR
Queue Stats
115W - 161L
1,279 Elo+
Solo
Ra
Ra
Esvelgr
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GromThePaunch
Cerberus
Level 87
God Stats
15W - 14L
1,540 SR
Queue Stats
125W - 105L
1,525 Elo+
Party 1
Sol
Sol
imZatch
Sol
Level 141
God Stats
3W - 6L
1,426 SR
Queue Stats
173W - 167L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
5,145
515
2,009
7,874
2,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 4 / 2
4,972
497
3,328
4,722
1,164
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 3 / 5
5,835
584
5,398
6,718
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Sneope
Osiris
8
1 / 2 / 0
4,715
472
1,624
6,345
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 6
5,728
573
4,152
4,007
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,270
627
5,029
6,276
3,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 4
5,790
579
2,047
5,877
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 2 / 2
6,228
623
1,798
4,933
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
GromThePaunch
Cerberus
9
3 / 2 / 6
6,160
616
5,286
5,927
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
10
5 / 2 / 2
6,240
624
5,621
5,765
1,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
14
15
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
3
1
1
3.5
L
2
4
2
0.75
W
2
3
4
1.33
W
1
2
2
1
W
Cerberus
GromThePaunch
Cerberus
3
2
6
3
L
4
3
5
2.17
L
Osiris
Sneope
Osiris
1
2
0
0.5
L
1
2
6
2
W
Sol
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
19,781
29,666
Taken
28,778
10,045
Mitigated
12,521
6,772
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,009
482
0
731
7,874
2,285
0
5,398
2,476
9,731
0
W
5,029
1,527
0
2,222
6,276
3,841
176
423
5,853
0
36,424
L
3,328
1,723
0
13
4,722
1,164
0
3,839
883
0
14,144
W
2,047
941
0
1,958
5,877
2,286
370
2,178
3,699
0
17,422
W
1,798
253
68
1,607
4,933
1,573
0
1,121
3,812
34,717
0
W
Cerberus
GromThePaunch
Cerberus
5,286
619
0
942
5,927
3,464
0
1,880
4,047
18,207
0
L
5,398
1,668
0
2,880
6,718
1,860
0
1,784
4,934
0
22,919
L
Osiris
Sneope
Osiris
1,624
812
0
2,468
6,345
3,446
0
0
6,345
0
20,080
L
4,152
152
0
680
4,007
1,290
0
1,684
2,323
32,119
0
W
Sol
5,621
1,800
0
2,598
5,765
1,357
40
559
5,206
35,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
30,688
184
Minions Killed
308
0
Camps Cleared
0
912,762
Distance Traveled
904,299
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,145
515
16
2
0
182,111
2
W
Bellona
6,270
627
83
8
0
192,978
3
L
Medusa
4,972
497
24
2
0
159,240
0
W
Kali
5,790
579
40
4
0
169,431
0
W
Ra
6,228
623
81
8
0
198,601
3
W
Cerberus
6,160
616
29
3
0
183,237
3
L
Loki
5,835
584
46
5
0
207,709
2
L
Osiris
4,715
472
34
3
0
169,891
0
L
Thoth
5,728
573
64
6
0
193,811
1
W
Sol
6,240
624
75
8
0
160,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role