Player Matchup

Tyr
Tyr
ENTERIT
Tyr
Level 134
God Stats
26W - 36L
1,234 SR
Queue Stats
488W - 497L
1,515 Elo+
Party 2
Ares
Ares
G33kishG0d
Ares
Level 32
God Stats
12W - 18L
1,588 SR
Queue Stats
138W - 151L
1,525 Elo+
Party 3
The Morrigan
The Morrigan
HunterOfRear
The Morrigan
Level 44
God Stats
1W - 1L
1,573 SR
Queue Stats
54W - 33L
1,620 Elo+
Solo
Jing Wei
Jing Wei
shadowgirl01
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 242L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
xc-Black_Rose-xc
Kuzenbo
Level 123
God Stats
0W - 3L
1,213 SR
Queue Stats
714W - 753L
1,421 Elo+
Party 2
Team Averages
Level 75
1,422 SR
1,500 Elo+

VS

Team Averages
Level 79
1,495 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
BossmanBailey58
Cu Chulainn
Level 127
God Stats
13W - 12L
1,463 SR
Queue Stats
149W - 153L
1,478 Elo+
Solo
Discordia
Discordia
DeathHasN0 Name
Discordia
Level 107
God Stats
8W - 15L
1,500 SR
Queue Stats
414W - 459L
1,439 Elo+
Party 1
Ganesha
Ganesha
FunkLordWiLL
Ganesha
Level 17
God Stats
68W - 59L
1,387 SR
Queue Stats
655W - 716L
1,351 Elo+
Party 1
Hera
Hera
Munzt3r_Suave
Hera
Level 62
God Stats
42W - 36L
1,596 SR
Queue Stats
1,103W - 1,110L
1,480 Elo+
Solo
Chiron
Chiron
lxDarkhanxl
Chiron
Level 81
God Stats
8W - 7L
1,530 SR
Queue Stats
12W - 9L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
2 / 2 / 6
12,985
866
8,537
15,270
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 7 / 6
12,787
852
8,696
41,677
58,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
HunterOfRear
The Morrigan
17
5 / 1 / 1
13,062
871
5,748
3,451
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
shadowgirl01
Jing Wei
19
0 / 8 / 7
12,701
847
7,099
31,642
24,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 5 / 6
13,437
896
8,247
18,070
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BossmanBailey58
Cu Chulainn
20
7 / 1 / 13
13,958
931
19,905
15,054
16,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DeathHasN0 Name
Discordia
20
1 / 1 / 17
13,392
893
22,841
2,916
1,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
FunkLordWiLL
Ganesha
20
0 / 2 / 19
14,618
975
7,615
11,273
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 1 / 12
13,428
895
31,671
8,472
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
20
11 / 4 / 7
14,287
952
21,160
11,473
5,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
9
Kills
23
23
Deaths
9
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BossmanBailey58
Cu Chulainn
7
1
13
13.5
W
Discordia
DeathHasN0 Name
Discordia
1
1
17
9.5
L
Tyr
2
2
6
2.5
W
Ganesha
FunkLordWiLL
Ganesha
0
2
19
4.75
L
1
7
6
0.57
L
The Morrigan
HunterOfRear
The Morrigan
5
1
1
5.5
W
4
1
12
10
W
Chiron
11
4
7
3.63
L
Jing Wei
shadowgirl01
Jing Wei
0
8
7
0.44
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
103,192
110,110
Taken
49,188
119,008
Mitigated
39,926
4,988
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BossmanBailey58
Cu Chulainn
19,905
6,298
0
0
15,054
16,564
0
6,328
8,726
0
45,617
W
Discordia
DeathHasN0 Name
Discordia
22,841
272
342
149
2,916
1,137
0
1,290
1,626
53,727
0
L
Tyr
8,537
1,343
0
1,028
15,270
14,144
0
8,292
6,978
0
16,143
W
Ganesha
FunkLordWiLL
Ganesha
7,615
829
0
1,111
11,273
11,987
0
5,335
4,399
20,505
0
L
8,696
474
991
1,184
41,677
58,816
0
27,406
14,271
34,981
0
L
The Morrigan
HunterOfRear
The Morrigan
5,748
1,142
0
238
3,451
1,349
0
1,733
1,718
22,890
0
W
31,671
8,525
295
1,297
8,472
4,350
0
4,103
4,369
63,955
0
W
Chiron
21,160
14,835
1,239
1,418
11,473
5,888
0
6,280
5,193
0
40,647
L
Jing Wei
shadowgirl01
Jing Wei
7,099
5,419
0
444
31,642
24,338
0
15,862
15,780
0
48,534
L
8,247
2,907
0
1,103
18,070
20,361
0
8,834
9,236
21,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,972
Gold Earned
69,683
224
Minions Killed
283
4
Camps Cleared
7
1,135,470
Distance Traveled
1,494,838
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,958
931
55
4
1
293,798
0
W
Discordia
13,392
893
76
5
2
307,868
2
L
Tyr
12,985
866
18
1
0
220,005
0
W
Ganesha
14,618
975
2
0
0
311,950
0
L
Ares
12,787
852
29
2
2
276,892
1
L
The Morrigan
13,062
871
51
3
1
118,299
0
W
Hera
13,428
895
93
6
1
304,651
0
W
Chiron
14,287
952
57
4
3
276,571
0
L
Jing Wei
12,701
847
94
6
0
258,033
3
L
Kuzenbo
13,437
896
32
2
1
262,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role