Player Matchup

Bellona
Bellona
Burkavac
Bellona
Level 9
God Stats
1W - 1L
1,303 SR
Queue Stats
25W - 33L
1,389 Elo+
Solo
Susano
Susano
Harkensong
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Meisc
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,364 Elo+
Solo
Neith
Neith
Sephiroth30
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,026 Elo+
Solo
Hades
Hades
moneymoore-money
Hades
Level 23
God Stats
8W - 5L
1,507 SR
Queue Stats
8W - 7L
1,455 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,347 Elo+

VS

Team Averages
Level 21
1,479 SR
1,442 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JackOldDaniels
Arachne
Level 26
God Stats
67W - 42L
1,671 SR
Queue Stats
465W - 424L
1,471 Elo+
Solo
Artemis
Artemis
Javi_BR383
Artemis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,366 Elo+
Party 1
Thor
Thor
skifffalll007
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo
Athena
Athena
tinte-prendado
Athena
Level 23
God Stats
0W - 3L
1,225 SR
Queue Stats
7W - 12L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burkavac
Bellona
16
6 / 3 / 1
9,978
587
10,825
13,257
12,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Harkensong
Susano
13
4 / 3 / 5
8,264
486
2,481
10,347
3,353
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
16
6 / 2 / 3
10,696
629
8,300
5,093
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 1 / 7
10,830
637
21,039
11,565
4,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 5 / 8
8,607
506
5,210
12,403
5,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 6 / 0
8,326
490
8,615
13,061
9,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 1
10,611
624
8,781
12,426
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Javi_BR383
Artemis
12
1 / 9 / 3
7,340
432
7,351
14,223
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 1
6,360
374
2,271
11,537
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 1
6,691
394
2,311
16,513
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
34
Kills
10
14
Deaths
34
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
0
0.33
W
Bellona
Burkavac
Bellona
6
3
1
2.17
W
Susano
Harkensong
Susano
4
3
5
2.17
L
7
3
1
2.5
L
Artemis
Javi_BR383
Artemis
1
9
3
0.28
W
Ra
6
2
3
3.75
W
13
1
7
16.5
W
5
5
8
1.8
L
0
9
1
0.06
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
29,329
52,665
Taken
67,760
27,531
Mitigated
30,915
14,766
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,615
937
0
1,826
13,061
9,246
0
0
13,061
0
49,877
W
Bellona
Burkavac
Bellona
10,825
4,327
0
1,138
13,257
12,255
1,922
0
13,257
0
63,207
W
Susano
Harkensong
Susano
2,481
311
0
3,280
10,347
3,353
1,059
206
10,141
0
26,997
L
8,781
5,568
0
4,676
12,426
6,147
0
3,587
8,652
0
75,637
L
Artemis
Javi_BR383
Artemis
7,351
2,771
600
3,381
14,223
3,374
1,323
1,086
13,137
0
38,413
W
Ra
8,300
558
713
987
5,093
1,974
1,850
63
5,030
57,678
0
W
21,039
8,644
0
5,198
11,565
4,273
3,406
1,522
10,043
0
70,873
W
5,210
533
84
3,366
12,403
5,676
1,428
520
11,883
28,083
0
L
2,271
592
0
40
11,537
3,716
318
6,159
4,974
0
23,169
L
2,311
803
723
1,517
16,513
8,432
299
2,035
14,426
20,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
39,328
456
Minions Killed
361
0
Camps Cleared
0
1,395,236
Distance Traveled
1,505,973
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,326
490
93
5
0
318,210
4
W
Bellona
9,978
587
126
7
0
309,727
2
W
Susano
8,264
486
36
2
0
250,758
1
L
Arachne
10,611
624
146
9
0
339,128
0
L
Artemis
7,340
432
67
4
0
262,308
2
W
Ra
10,696
629
128
8
0
302,894
0
W
Neith
10,830
637
111
7
0
281,152
1
W
Hades
8,607
506
55
3
0
250,705
0
L
Thor
6,360
374
24
1
0
260,054
1
L
Athena
6,691
394
31
2
0
326,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role