Player Matchup

Neith
Neith
GunterMarMar
Neith
Level 28
God Stats
51W - 40L
1,492 SR
Queue Stats
68W - 67L
1,350 Elo+
Solo
Chang'e
Chang'e
NexxtGoBrazzyy
Chang'e
Level 24
God Stats
21W - 11L
1,459 SR
Queue Stats
53W - 62L
1,336 Elo+
Party 2
Chaac
Chaac
PT-Local-SD
Chaac
Level 28
God Stats
11W - 3L
1,610 SR
Queue Stats
85W - 118L
1,356 Elo+
Party 2
Anhur
Anhur
xCAMERONGILLEYx
Anhur
Level 15
God Stats
23W - 21L
1,562 SR
Queue Stats
35W - 51L
1,422 Elo+
Party 2
Arachne
Arachne
xXJiggleJiggleXx
Arachne
Level 62
God Stats
22W - 10L
1,420 SR
Queue Stats
208W - 280L
1,313 Elo+
Party 2
Team Averages
Level 31
1,509 SR
1,355 Elo+

VS

Team Averages
Level 21
1,352 SR
1,264 Elo+
Neith
Neith
AMAlogy
Neith
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Pele
Pele
Enma XV
Pele
Level 30
God Stats
15W - 16L
1,320 SR
Queue Stats
182W - 235L
1,267 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gamapc0723
Cu Chulainn
Level 27
God Stats
31W - 25L
1,486 SR
Queue Stats
194W - 221L
1,380 Elo+
Solo
Kukulkan
Kukulkan
ikotchi
Kukulkan
Level 14
God Stats
8W - 12L
1,268 SR
Queue Stats
121W - 181L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 28
God Stats
27W - 31L
1,427 SR
Queue Stats
140W - 201L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 3
11,251
511
7,319
11,442
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
15 / 4 / 10
11,974
544
16,176
15,235
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 15
12,349
561
19,922
22,312
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 4 / 5
9,809
446
8,636
10,595
3,817
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 5 / 4
12,806
582
24,367
25,022
13,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMAlogy
Neith
13
0 / 13 / 1
8,219
374
6,644
14,986
4,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Enma XV
Pele
16
4 / 10 / 4
11,114
505
12,660
18,351
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Gamapc0723
Cu Chulainn
17
6 / 6 / 5
11,001
500
17,863
30,867
26,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
ikotchi
Kukulkan
17
4 / 4 / 1
11,185
508
11,215
9,941
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
ll MOSA ll
Cthulhu
12
1 / 12 / 3
7,878
358
8,206
19,647
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
44
Kills
15
15
Deaths
45
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AMAlogy
Neith
0
13
1
0.04
L
Pele
Enma XV
Pele
4
10
4
0.6
L
Cu Chulainn
Gamapc0723
Cu Chulainn
6
6
5
1.42
W
2
0
3
3.5
W
15
4
10
5
W
9
2
15
8.25
L
Kukulkan
ikotchi
Kukulkan
4
4
1
1.13
L
Cthulhu
ll MOSA ll
Cthulhu
1
12
3
0.21
W
3
4
5
1.38
W
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,420
Damage
56,588
84,606
Taken
93,792
51,874
Mitigated
54,853
36,822
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AMAlogy
Neith
6,644
4,374
0
1,777
14,986
4,784
630
2,935
11,866
0
40,299
L
Pele
Enma XV
Pele
12,660
3,734
0
1,762
18,351
7,356
0
1,233
17,086
0
67,933
L
Cu Chulainn
Gamapc0723
Cu Chulainn
17,863
3,962
0
8,449
30,867
26,041
216
3,312
27,390
0
52,383
W
7,319
2,754
277
3,006
11,442
4,327
2,105
3,215
7,985
0
94,670
W
16,176
2,282
3,667
5,633
15,235
5,715
585
3,293
11,552
47,445
0
W
19,922
4,852
717
8,062
22,312
24,940
398
5,642
15,941
0
77,769
L
Kukulkan
ikotchi
Kukulkan
11,215
2,359
0
0
9,941
4,028
380
473
9,450
58,437
0
L
Cthulhu
ll MOSA ll
Cthulhu
8,206
644
112
2,910
19,647
12,644
0
7,273
11,824
23,689
0
W
8,636
4,631
243
1,153
10,595
3,817
2,348
1,989
8,266
0
39,168
W
24,367
19,139
99
13,965
25,022
13,075
0
4,175
20,241
0
89,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,189
Gold Earned
49,397
507
Minions Killed
392
0
Camps Cleared
0
1,907,810
Distance Traveled
1,879,056
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,219
374
70
3
0
355,626
2
L
Pele
11,114
505
111
5
0
359,137
0
L
Cu Chulainn
11,001
500
69
3
0
408,819
0
W
Neith
11,251
511
154
7
0
383,597
3
W
Chang'e
11,974
544
84
4
0
334,323
0
W
Chaac
12,349
561
83
4
0
416,996
1
L
Kukulkan
11,185
508
114
5
0
362,031
1
L
Cthulhu
7,878
358
28
1
0
393,443
0
W
Anhur
9,809
446
62
3
0
383,883
1
W
Arachne
12,806
582
124
6
0
389,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role