Player Matchup

Hades
Hades
Gold IV
Picanacueca
Hades
Gold IV
Level 156
God Stats
31W - 23L
1,614 SR
Queue Stats
141W - 140L
1,401 MMR
Solo
Guan Yu
Guan Yu
Gold III
ViRiLEKoM1LaPin
Guan Yu
Gold III
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 238L
1,404 MMR
Solo
Nemesis
Nemesis
Bronze III
WhyTay-
Nemesis
Bronze III
Level 117
God Stats
4W - 1L
1,746 SR
Queue Stats
8W - 5L
1,459 MMR
Solo
Nox
Nox
Gold V
yelouve7
Nox
Gold V
Level 149
God Stats
25W - 17L
1,609 SR
Queue Stats
1,119W - 1,140L
1,400 MMR
Solo
Apollo
Apollo
Silver III
zlKyroja-
Apollo
Silver III
Level 41
God Stats
10W - 8L
1,638 SR
Queue Stats
14W - 18L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,621 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,462 SR
1,422 MMR
Cu Chulainn
Cu Chulainn
Gold V
Anas_wannas
Cu Chulainn
Gold V
Level 119
God Stats
0W - 3L
1,300 SR
Queue Stats
319W - 318L
1,388 MMR
Solo
Hercules
Hercules
Silver II
GeoTonis13
Hercules
Silver II
Level 106
God Stats
2W - 2L
1,189 SR
Queue Stats
72W - 103L
1,410 MMR
Solo
Serqet
Serqet
Gold IV
Ozih_pl
Serqet
Gold IV
Level 147
God Stats
1W - 2L
1,922 SR
Queue Stats
33W - 36L
1,441 MMR
Solo
Kukulkan
Kukulkan
Gold IV
RyanMcUKz
Kukulkan
Gold IV
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,481 MMR
Solo
Cernunnos
Cernunnos
Bronze III
romain91405
Cernunnos
Bronze III
Level 37
God Stats
1W - 3L
1,398 SR
Queue Stats
108W - 114L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
13,894
515
14,585
16,291
11,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 2 / 8
12,374
458
8,491
18,118
20,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
WhyTay-
Nemesis
15
5 / 2 / 3
11,227
416
10,440
11,985
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 3 / 5
15,123
560
12,008
13,990
5,818
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
zlKyroja-
Apollo
20
4 / 4 / 2
14,205
526
13,811
22,435
8,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshTiamatCthulhuAthenaMedusa

VS

Bans
SetJanusKumbhakarnaSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anas_wannas
Cu Chulainn
20
1 / 5 / 2
12,881
477
12,127
20,716
15,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
GeoTonis13
Hercules
16
3 / 6 / 4
10,415
386
6,442
20,137
10,435
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Ozih_pl
Serqet
20
5 / 1 / 3
13,587
503
11,524
21,518
8,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
RyanMcUKz
Kukulkan
20
2 / 5 / 5
13,102
485
13,948
12,185
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
romain91405
Cernunnos
18
1 / 2 / 3
11,730
434
8,362
13,635
4,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
12
12
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Anas_wannas
Cu Chulainn
1
5
2
0.4
L
Hercules
GeoTonis13
Hercules
3
6
4
0.83
L
Serqet
Ozih_pl
Serqet
5
1
3
6.5
W
3
1
6
6
L
Kukulkan
RyanMcUKz
Kukulkan
2
5
5
0.9
W
1
2
8
2.5
W
Nemesis
WhyTay-
Nemesis
5
2
3
3.25
L
Cernunnos
romain91405
Cernunnos
1
2
3
1.25
W
6
3
5
2.83
W
Apollo
zlKyroja-
Apollo
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,335
Damage
52,403
82,819
Taken
88,191
52,783
Mitigated
43,852
31,107
Healing
25,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Anas_wannas
Cu Chulainn
12,127
3,143
0
2,820
20,716
15,508
725
8,437
12,279
7,326
93,583
L
Hercules
GeoTonis13
Hercules
6,442
1,138
328
4,438
20,137
10,435
0
6,836
13,301
0
26,564
L
Serqet
Ozih_pl
Serqet
11,524
1,447
0
9,715
21,518
8,853
316
5,264
16,254
0
119,386
W
14,585
1,306
648
8,166
16,291
11,902
1,111
1,323
14,420
98,715
0
L
Kukulkan
RyanMcUKz
Kukulkan
13,948
1,890
0
2,304
12,185
4,254
0
5,202
6,983
108,106
0
W
8,491
1,038
1,130
2,536
18,118
20,483
311
5,208
12,566
0
76,279
W
Nemesis
WhyTay-
Nemesis
10,440
3,387
0
3,750
11,985
5,934
0
2,101
9,399
0
56,067
L
Cernunnos
romain91405
Cernunnos
8,362
3,815
0
6,049
13,635
4,802
936
854
12,781
0
83,722
W
12,008
668
0
4,189
13,990
5,818
0
3,874
8,984
119,748
0
W
Apollo
zlKyroja-
Apollo
13,811
7,048
0
10,688
22,435
8,646
706
2,758
19,281
0
122,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,823
Gold Earned
61,715
786
Minions Killed
773
0
Camps Cleared
0
2,325,521
Distance Traveled
2,399,487
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,881
477
183
7
0
472,184
4
L
Hercules
10,415
386
51
2
0
489,373
11
L
Serqet
13,587
503
162
6
0
591,288
8
W
Hades
13,894
515
204
8
0
448,956
7
L
Kukulkan
13,102
485
224
8
0
482,113
5
W
Guan Yu
12,374
458
113
4
0
515,059
9
W
Nemesis
11,227
416
93
3
0
382,271
5
L
Cernunnos
11,730
434
153
6
0
364,529
7
W
Nox
15,123
560
206
8
0
501,391
6
W
Apollo
14,205
526
170
6
0
477,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role