Player Matchup

Kuzenbo
Kuzenbo
DinGuZzo
Kuzenbo
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
24W - 34L
1,572 Elo+
Solo
Nemesis
Nemesis
Izberg
Nemesis
Level 26
God Stats
2W - 0L
1,762 SR
Queue Stats
61W - 47L
1,548 Elo+
Party 1
Anubis
Anubis
LittleМisfortune
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 87L
1,641 Elo+
Solo
Neith
Neith
Monkisback34
Neith
Level 13
God Stats
6W - 0L
1,687 SR
Queue Stats
291W - 169L
1,748 Elo+
Solo
Sun Wukong
Sun Wukong
supersvensk
Sun Wukong
Level 27
God Stats
30W - 12L
1,722 SR
Queue Stats
61W - 46L
1,552 Elo+
Party 1
Team Averages
Level 23
1,589 SR
1,612 Elo+

VS

Team Averages
Level 16
1,612 SR
1,674 Elo+
Anubis
Anubis
CoffeeTimee
Anubis
Level 18
God Stats
22W - 19L
1,596 SR
Queue Stats
50W - 53L
1,522 Elo+
Solo
Da Ji
Da Ji
DJNep
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Sol
Sol
Eba4Gumengo
Sol
Level 6
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 2L
1,807 Elo+
Solo
Cu Chulainn
Cu Chulainn
JuIiusSeizure
Cu Chulainn
Level 28
God Stats
18W - 11L
1,773 SR
Queue Stats
152W - 114L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
rübennasenhausen
Erlang Shen
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
82W - 58L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DinGuZzo
Kuzenbo
20
6 / 3 / 35
18,517
529
24,978
36,156
67,148
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Izberg
Nemesis
20
4 / 9 / 10
18,083
517
9,397
29,987
19,448
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
19 / 4 / 8
21,603
617
39,757
32,025
22,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 7 / 11
20,254
579
51,404
38,008
20,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
supersvensk
Sun Wukong
20
11 / 7 / 16
19,458
556
38,386
43,500
54,634
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 17 / 9
16,010
457
21,302
30,526
12,987
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
DJNep
Da Ji
20
6 / 16 / 2
15,875
454
10,170
33,568
13,216
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 13 / 6
15,749
450
30,672
37,923
13,190
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
JuIiusSeizure
Cu Chulainn
20
9 / 4 / 14
19,736
564
42,952
51,804
68,747
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
rübennasenhausen
Erlang Shen
20
7 / 12 / 14
19,920
569
32,636
45,014
34,040
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
75
61
Kills
30
30
Deaths
62
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
17
9
0.56
L
Da Ji
DJNep
Da Ji
6
16
2
0.44
W
Kuzenbo
DinGuZzo
Kuzenbo
6
3
35
7.83
L
3
13
6
0.46
W
Nemesis
Izberg
Nemesis
4
9
10
1
L
Cu Chulainn
JuIiusSeizure
Cu Chulainn
9
4
14
4
W
19
4
8
5.75
W
21
7
11
3.79
L
Erlang Shen
rübennasenhausen
Erlang Shen
7
12
14
1.17
W
Sun Wukong
supersvensk
Sun Wukong
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,922
Damage
137,732
179,676
Taken
198,835
183,440
Mitigated
142,180
67,976
Healing
52,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
21,302
951
0
7,963
30,526
12,987
671
9,612
20,914
79,080
0
L
Da Ji
DJNep
Da Ji
10,170
1,866
0
5,269
33,568
13,216
0
9,547
24,021
0
86,702
W
Kuzenbo
DinGuZzo
Kuzenbo
24,978
5,713
0
5,906
36,156
67,148
1,502
12,576
21,582
67,688
0
L
30,672
9,103
0
13,166
37,923
13,190
3,518
17,103
20,820
149,466
6,043
W
Nemesis
Izberg
Nemesis
9,397
4,024
0
2,855
29,987
19,448
2,286
6,384
22,693
0
128,196
L
Cu Chulainn
JuIiusSeizure
Cu Chulainn
42,952
5,669
0
16,421
51,804
68,747
68
18,388
33,416
0
134,317
W
39,757
1,569
0
25,472
32,025
22,079
6,371
8,601
23,032
188,678
0
W
51,404
35,936
0
16,133
38,008
20,131
3,330
11,162
25,540
0
191,983
L
Erlang Shen
rübennasenhausen
Erlang Shen
32,636
13,762
0
9,911
45,014
34,040
881
13,534
31,480
14,099
110,594
W
Sun Wukong
supersvensk
Sun Wukong
38,386
7,592
0
17,610
43,500
54,634
1,390
14,418
27,370
0
130,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,915
Gold Earned
87,290
878
Minions Killed
751
0
Camps Cleared
0
2,965,318
Distance Traveled
2,952,747
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,010
457
125
4
0
466,822
4
L
Da Ji
15,875
454
103
3
0
567,952
3
W
Kuzenbo
18,517
529
55
2
0
652,340
7
L
Sol
15,749
450
194
6
0
521,873
0
W
Nemesis
18,083
517
170
5
0
625,486
1
L
Cu Chulainn
19,736
564
184
5
0
749,304
4
W
Anubis
21,603
617
249
7
0
517,582
5
W
Neith
20,254
579
222
6
0
572,368
2
L
Erlang Shen
19,920
569
145
4
0
646,796
3
W
Sun Wukong
19,458
556
182
5
0
597,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role