Player Matchup

Heimdallr
Heimdallr
Bellatron6000
Heimdallr
Level 28
God Stats
2W - 2L
1,324 SR
Queue Stats
56W - 38L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
Bôôm
Ratatoskr
Level 23
God Stats
6W - 5L
1,536 SR
Queue Stats
145W - 118L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
ItzMel6677
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Ra
Ra
KeeKayDrums
Ra
Level 7
God Stats
9W - 10L
1,543 SR
Queue Stats
14W - 15L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Xlousive
Kukulkan
Level 24
God Stats
17W - 26L
1,435 SR
Queue Stats
47W - 68L
1,349 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,422 Elo+

VS

Team Averages
Level 16
1,618 SR
1,410 Elo+
Pele
Pele
ChrisBeMadXD
Pele
Level 20
God Stats
14W - 16L
1,757 SR
Queue Stats
369W - 398L
1,292 Elo+
Solo
Scylla
Scylla
Satoru_Gojo19
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,592 Elo+
Solo
He Bo
He Bo
bauticarp04
He Bo
Level 28
God Stats
9W - 8L
1,583 SR
Queue Stats
63W - 70L
1,363 Elo+
Solo
Nemesis
Nemesis
iiMadara-89ii
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 256L
1,332 Elo+
Solo
Chernobog
Chernobog
xVx TrapStar
Chernobog
Level 7
God Stats
1W - 5L
1,751 SR
Queue Stats
14W - 16L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bellatron6000
Heimdallr
16
7 / 4 / 4
11,359
494
11,615
16,233
6,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
Bôôm
Ratatoskr
20
22 / 3 / 6
14,632
636
22,767
16,185
10,158
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
ItzMel6677
Sun Wukong
17
7 / 1 / 7
12,197
530
8,097
14,104
12,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 7
11,354
494
4,797
10,794
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Xlousive
Kukulkan
17
6 / 7 / 9
11,421
497
10,972
15,456
5,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 2
10,762
468
11,597
22,553
9,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 3 / 8
13,084
569
19,858
10,929
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 9 / 1
11,570
503
9,171
13,968
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
14
1 / 9 / 1
9,195
400
3,050
14,628
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
xVx TrapStar
Chernobog
16
2 / 13 / 3
10,674
464
6,018
20,128
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
44
Kills
21
21
Deaths
45
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bellatron6000
Heimdallr
7
4
4
2.25
W
Ratatoskr
Bôôm
Ratatoskr
22
3
6
8.33
L
6
11
2
0.64
W
Sun Wukong
ItzMel6677
Sun Wukong
7
1
7
10.5
W
2
6
7
0.92
L
8
3
8
4
W
Kukulkan
Xlousive
Kukulkan
6
7
9
1.5
L
4
9
1
0.5
L
Nemesis
1
9
1
0.17
L
Chernobog
xVx TrapStar
Chernobog
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
49,694
72,772
Taken
82,206
37,918
Mitigated
30,662
6,884
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bellatron6000
Heimdallr
11,615
4,777
0
2,052
16,233
6,684
1,302
1,752
14,437
0
55,848
W
Ratatoskr
Bôôm
Ratatoskr
22,767
7,335
0
752
16,185
10,158
2,575
4,329
11,780
0
109,980
L
11,597
2,715
0
5,945
22,553
9,674
287
2,466
20,083
0
57,264
W
Sun Wukong
ItzMel6677
Sun Wukong
8,097
1,142
0
167
14,104
12,292
3,344
6,873
6,961
0
56,639
W
4,797
643
783
1,181
10,794
3,208
2,396
7,546
2,888
56,332
0
L
19,858
1,058
0
1,445
10,929
3,438
0
4,816
6,073
74,153
0
W
Kukulkan
Xlousive
Kukulkan
10,972
1,185
924
1,025
15,456
5,576
4,099
7,549
7,677
47,871
0
L
9,171
507
0
780
13,968
5,045
331
3,770
10,158
51,331
0
L
Nemesis
3,050
1,101
0
1,172
14,628
5,359
1,454
2,252
12,376
0
33,804
L
Chernobog
xVx TrapStar
Chernobog
6,018
4,429
0
4,128
20,128
7,146
2,213
2,381
17,747
0
75,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,963
Gold Earned
55,285
553
Minions Killed
457
0
Camps Cleared
0
2,202,022
Distance Traveled
2,184,532
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,359
494
76
3
0
419,042
4
W
Ratatoskr
14,632
636
146
6
0
489,653
4
L
Pele
10,762
468
86
4
0
426,424
0
W
Sun Wukong
12,197
530
119
5
0
505,060
2
W
Ra
11,354
494
129
6
0
387,395
2
L
Scylla
13,084
569
133
6
0
438,050
1
W
Kukulkan
11,421
497
83
4
0
400,872
6
L
He Bo
11,570
503
88
4
0
417,647
2
L
Nemesis
9,195
400
51
2
0
510,337
0
L
Chernobog
10,674
464
99
4
0
392,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role