Player Matchup

Neith
Neith
Alertaspoiler
Neith
Level 4
God Stats
0W - 2L
1,216 SR
Queue Stats
15W - 28L
1,500 Elo+
Party 2
Bacchus
Bacchus
Deluxeex95
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,386 Elo+
Solo
Chang'e
Chang'e
yogur_nervioso20
Chang'e
Level 61
God Stats
16W - 21L
1,473 SR
Queue Stats
157W - 242L
1,357 Elo+
Party 2
Team Averages
Level 28
1,396 SR
1,414 Elo+

VS

Team Averages
Level 60
1,433 SR
1,368 Elo+
Mercury
Mercury
Locochite
Mercury
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 65L
1,301 Elo+
Party 1
Scylla
Scylla
RumpleForSkin187
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 76L
1,369 Elo+
Party 1
King Arthur
King Arthur
Solibox
King Arthur
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
26W - 42L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
8,721
545
1,434
14,933
5,499
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Deluxeex95
Bacchus
12
1 / 8 / 3
9,260
579
8,422
18,933
20,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 7 / 0
10,634
665
10,874
16,724
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Locochite
Mercury
14
7 / 3 / 15
11,647
728
9,080
10,961
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 2 / 12
12,525
783
24,274
11,020
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Solibox
King Arthur
14
6 / 0 / 15
11,152
697
8,964
14,405
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
5
Kills
27
27
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
Bacchus
Deluxeex95
Bacchus
1
8
3
0.31
W
Mercury
Locochite
Mercury
7
3
15
4.83
W
14
2
12
10
W
King Arthur
Solibox
King Arthur
6
0
15
13.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
42,318
50,590
Taken
36,386
33,105
Mitigated
17,303
10,697
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,434
797
0
640
14,933
5,499
0
8,466
6,123
0
11,823
L
Bacchus
Deluxeex95
Bacchus
8,422
652
1,259
1,161
18,933
20,642
0
6,057
12,460
24,057
0
W
Mercury
Locochite
Mercury
9,080
4,104
0
3,410
10,961
4,306
1,186
6,758
4,203
0
42,668
W
24,274
2,442
188
4,851
11,020
4,304
1,741
4,307
6,713
64,838
0
W
King Arthur
Solibox
King Arthur
8,964
2,379
0
3,896
14,405
8,693
541
8,335
6,070
0
29,813
L
10,874
20
2,269
5,368
16,724
6,964
61
8,631
7,685
47,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
35,324
118
Minions Killed
163
0
Camps Cleared
0
662,315
Distance Traveled
869,060
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,721
545
21
1
0
136,216
0
L
Bacchus
9,260
579
25
2
0
273,487
0
W
Mercury
11,647
728
45
3
0
341,697
4
W
Scylla
12,525
783
87
5
0
254,907
0
W
King Arthur
11,152
697
31
2
0
272,456
2
L
Chang'e
10,634
665
72
5
0
252,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role