Player Matchup

Thanatos
Thanatos
Gandropodo
Thanatos
Level 49
God Stats
5W - 5L
1,498 SR
Queue Stats
28W - 29L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
boatbandit77
Danzaburou
Level 85
God Stats
207W - 220L
1,433 SR
Queue Stats
633W - 734L
1,330 Elo+
Solo
Tiamat
Tiamat
kashten2001
Tiamat
Level 67
God Stats
4W - 5L
1,380 SR
Queue Stats
49W - 54L
1,299 Elo+
Party 1
Hades
Hades
meliodas_zama
Hades
Level 59
God Stats
2W - 1L
1,754 SR
Queue Stats
16W - 21L
1,375 Elo+
Party 2
Bacchus
Bacchus
pxri01
Bacchus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 61L
1,293 Elo+
Party 1
Team Averages
Level 58
1,513 SR
1,341 Elo+

VS

Team Averages
Level 52
1,507 SR
1,367 Elo+
Olorun
Olorun
DaRdaX-luchojia
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 120L
1,292 Elo+
Solo
Susano
Susano
Tbands215
Susano
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
770W - 911L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
jwcjoebestt
Sun Wukong
Level 37
God Stats
2W - 2L
1,319 SR
Queue Stats
59W - 70L
1,332 Elo+
Solo
Cupid
Cupid
lostiin
Cupid
Level 27
God Stats
3W - 3L
1,715 SR
Queue Stats
63W - 66L
1,364 Elo+
Party 3
Chang'e
Chang'e
xxXAce619Xxx
Chang'e
Level 44
God Stats
8W - 9L
1,500 SR
Queue Stats
460W - 462L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gandropodo
Thanatos
19
6 / 5 / 12
13,356
514
15,849
23,875
9,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
boatbandit77
Danzaburou
20
22 / 3 / 10
15,973
614
27,859
18,693
7,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
11 / 0 / 15
15,449
594
27,443
13,012
9,460
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 3 / 4
14,739
567
14,284
19,404
11,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
pxri01
Bacchus
17
4 / 0 / 15
13,025
501
13,509
16,542
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 4
12,281
472
12,067
25,610
10,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Tbands215
Susano
14
2 / 8 / 1
9,677
372
5,099
19,385
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
jwcjoebestt
Sun Wukong
16
3 / 11 / 4
10,763
414
10,739
31,451
29,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
lostiin
Cupid
15
2 / 9 / 3
10,160
391
10,295
18,996
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xxXAce619Xxx
Chang'e
14
0 / 11 / 5
8,956
344
14,222
22,152
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
49
Kills
10
11
Deaths
49
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Thanatos
Gandropodo
Thanatos
6
5
12
2.4
L
Susano
Tbands215
Susano
2
8
1
0.31
W
Danzaburou
boatbandit77
Danzaburou
22
3
10
9
L
Sun Wukong
jwcjoebestt
Sun Wukong
3
11
4
0.45
W
Tiamat
11
0
15
18.5
L
Cupid
lostiin
Cupid
2
9
3
0.39
W
6
3
4
2.67
W
Bacchus
pxri01
Bacchus
4
0
15
11.5
L
Chang'e
xxXAce619Xxx
Chang'e
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,944
Damage
52,422
91,526
Taken
117,594
58,144
Mitigated
57,383
49,393
Healing
28,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,067
5,019
763
7,957
25,610
10,187
972
11,106
14,098
80,087
0
W
Thanatos
Gandropodo
Thanatos
15,849
4,491
0
17,559
23,875
9,949
0
5,381
17,403
0
105,152
L
Susano
Tbands215
Susano
5,099
910
1,122
3,858
19,385
6,619
0
7,213
12,080
0
45,529
W
Danzaburou
boatbandit77
Danzaburou
27,859
16,351
99
8,560
18,693
7,934
6,610
5,739
12,604
0
120,127
L
Sun Wukong
jwcjoebestt
Sun Wukong
10,739
2,610
0
1,493
31,451
29,893
0
14,999
16,180
0
43,870
W
Tiamat
27,443
1,783
606
6,635
13,012
9,460
1,373
4,380
8,440
125,378
0
L
Cupid
lostiin
Cupid
10,295
5,933
1,840
3,933
18,996
5,361
533
10,234
8,650
0
45,580
W
14,284
1,812
545
9,458
19,404
11,400
4,853
3,903
15,385
95,346
0
W
Bacchus
pxri01
Bacchus
13,509
792
1,422
4,509
16,542
19,401
332
5,601
10,488
46,453
0
L
Chang'e
xxXAce619Xxx
Chang'e
14,222
782
3,036
4,156
22,152
5,323
126
10,658
11,350
40,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,542
Gold Earned
51,837
767
Minions Killed
414
0
Camps Cleared
0
2,494,701
Distance Traveled
2,211,509
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,281
472
131
5
0
405,669
5
W
Thanatos
13,356
514
141
5
0
525,540
0
L
Susano
9,677
372
79
3
0
443,731
0
W
Danzaburou
15,973
614
156
6
0
464,087
7
L
Sun Wukong
10,763
414
66
3
0
459,875
1
W
Tiamat
15,449
594
218
8
0
524,774
1
L
Cupid
10,160
391
87
3
0
430,636
0
W
Hades
14,739
567
194
7
0
455,666
8
W
Bacchus
13,025
501
58
2
0
524,634
5
L
Chang'e
8,956
344
51
2
0
471,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role