Player Matchup

Yemoja
Yemoja
CVTwenty
Yemoja
Level 8
God Stats
6W - 2L
1,876 SR
Queue Stats
18W - 11L
1,678 Elo+
Party 1
Neith
Neith
Pillr
Neith
Level 21
God Stats
3W - 3L
1,515 SR
Queue Stats
42W - 34L
1,635 Elo+
Party 1
Zeus
Zeus
WatIsThisGarbage
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,598 Elo+
Party 1
Tiamat
Tiamat
feasterbunny1
Tiamat
Level 23
God Stats
12W - 9L
1,839 SR
Queue Stats
148W - 145L
1,687 Elo+
Solo
Nemesis
Nemesis
soannoyed
Nemesis
Level 24
God Stats
10W - 11L
1,572 SR
Queue Stats
202W - 191L
1,571 Elo+
Solo
Team Averages
Level 17
1,660 SR
1,634 Elo+

VS

Team Averages
Level 18
1,658 SR
1,643 Elo+
Anubis
Anubis
NiQar
Anubis
Level 33
God Stats
10W - 5L
1,692 SR
Queue Stats
165W - 178L
1,568 Elo+
Party 2
Anhur
Anhur
Quichicho
Anhur
Level 8
God Stats
3W - 3L
1,546 SR
Queue Stats
80W - 69L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
SteelyPancake
Sun Wukong
Level 28
God Stats
6W - 8L
1,808 SR
Queue Stats
116W - 134L
1,554 Elo+
Party 2
Thanatos
Thanatos
YoullNeedBeads
Thanatos
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 8L
1,717 Elo+
Solo
Ares
Ares
kingbilly01
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CVTwenty
Yemoja
7
0 / 4 / 0
5,114
426
3,721
8,015
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Pillr
Neith
9
0 / 3 / 1
4,982
415
2,107
5,475
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 3 / 1
6,276
523
3,149
4,969
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 0
6,253
521
4,113
7,227
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
soannoyed
Nemesis
11
1 / 3 / 0
6,043
504
3,396
7,886
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NiQar
Anubis
13
3 / 1 / 1
7,113
593
3,495
4,984
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Quichicho
Anhur
11
5 / 0 / 3
6,701
558
6,099
5,028
1,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SteelyPancake
Sun Wukong
12
0 / 0 / 1
6,516
543
3,511
8,423
3,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
13
6 / 2 / 1
7,200
600
5,565
8,510
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 5
6,703
559
4,254
6,492
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CVTwenty
Yemoja
0
4
0
0
W
Anubis
NiQar
Anubis
3
1
1
3.5
L
Neith
Pillr
Neith
0
3
1
0.17
W
Anhur
Quichicho
Anhur
5
0
3
6.5
W
Sun Wukong
SteelyPancake
Sun Wukong
0
0
1
0.5
L
3
3
1
1.17
W
Thanatos
6
2
1
3.25
L
0
3
0
0
W
2
1
5
4.5
L
Nemesis
soannoyed
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
22,924
33,572
Taken
33,437
11,615
Mitigated
14,212
8,085
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CVTwenty
Yemoja
3,721
638
128
1,967
8,015
3,739
0
2,389
5,626
13,014
0
W
Anubis
NiQar
Anubis
3,495
226
0
2,490
4,984
2,216
768
1,546
3,438
40,097
0
L
Neith
Pillr
Neith
2,107
815
0
1,721
5,475
1,177
0
1,265
4,210
0
22,785
W
Anhur
Quichicho
Anhur
6,099
3,620
0
1,571
5,028
1,677
752
2,658
2,370
0
39,479
W
Sun Wukong
SteelyPancake
Sun Wukong
3,511
855
0
3,150
8,423
3,621
851
3,340
5,083
0
38,201
L
3,149
463
0
705
4,969
810
0
1,386
3,583
29,139
0
W
Thanatos
5,565
1,318
0
9,475
8,510
2,942
0
1,122
7,388
0
37,006
L
4,113
601
0
2,720
7,227
3,545
12
1,667
5,560
37,172
0
W
4,254
419
0
2,485
6,492
3,756
0
2,317
4,175
13,107
0
L
Nemesis
soannoyed
Nemesis
3,396
1,189
0
844
7,886
2,344
0
1,042
6,844
0
37,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
34,233
265
Minions Killed
315
0
Camps Cleared
0
992,399
Distance Traveled
1,125,838
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,114
426
18
2
0
193,256
1
W
Anubis
7,113
593
71
6
0
210,820
1
L
Neith
4,982
415
42
4
0
197,402
4
W
Anhur
6,701
558
80
7
0
201,253
2
W
Sun Wukong
6,516
543
80
7
0
242,534
2
L
Zeus
6,276
523
49
4
0
190,351
2
W
Thanatos
7,200
600
74
6
0
243,949
5
L
Tiamat
6,253
521
81
7
0
194,333
3
W
Ares
6,703
559
10
1
0
227,282
0
L
Nemesis
6,043
504
75
6
0
217,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role