Player Matchup

Cabrakan
Cabrakan
AlexandroO
Cabrakan
Level 58
God Stats
39W - 41L
1,580 SR
Queue Stats
207W - 209L
1,539 Elo+
Solo
Neith
Neith
OmegaAdam
Neith
Level 82
God Stats
3W - 2L
1,918 SR
Queue Stats
5W - 6L
1,607 Elo+
Solo
Fenrir
Fenrir
loulew
Fenrir
Level 46
God Stats
4W - 6L
1,379 SR
Queue Stats
249W - 265L
1,413 Elo+
Solo
Ymir
Ymir
raasukas
Ymir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 140L
1,507 Elo+
Solo
Anubis
Anubis
unqspin
Anubis
Level 122
God Stats
22W - 12L
1,533 SR
Queue Stats
101W - 99L
1,481 Elo+
Solo
Team Averages
Level 79
1,582 SR
1,509 Elo+

VS

Team Averages
Level 96
1,371 SR
1,410 Elo+
Baron Samedi
Baron Samedi
JarlMattew
Baron Samedi
Level 85
God Stats
1W - 2L
1,147 SR
Queue Stats
302W - 416L
1,338 Elo+
Party 1
Arachne
Arachne
LasagneOp
Arachne
Level 89
God Stats
2W - 6L
1,274 SR
Queue Stats
655W - 623L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Mika09
Zhong Kui
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 64L
1,393 Elo+
Solo
Hachiman
Hachiman
MiriRiam
Hachiman
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 120L
1,474 Elo+
Solo
Bacchus
Bacchus
SkadiFrostQueen
Bacchus
Level 79
God Stats
12W - 18L
1,435 SR
Queue Stats
293W - 414L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlexandroO
Cabrakan
14
4 / 5 / 8
9,601
457
11,741
16,820
10,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
OmegaAdam
Neith
18
12 / 3 / 6
11,344
540
12,657
12,912
4,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
loulew
Fenrir
17
9 / 3 / 4
10,851
517
11,090
12,537
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
2 / 2 / 7
9,265
441
4,932
13,980
9,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
unqspin
Anubis
17
11 / 4 / 8
11,350
540
20,003
17,760
9,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JarlMattew
Baron Samedi
14
3 / 11 / 4
9,447
450
11,306
15,502
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
LasagneOp
Arachne
19
7 / 4 / 3
11,971
570
12,897
18,567
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Mika09
Zhong Kui
17
5 / 7 / 3
11,087
528
20,323
21,826
20,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MiriRiam
Hachiman
12
2 / 8 / 1
8,081
385
6,980
10,979
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 2
7,588
361
4,445
15,148
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
38
Kills
17
17
Deaths
38
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlexandroO
Cabrakan
4
5
8
1.6
L
Baron Samedi
JarlMattew
Baron Samedi
3
11
4
0.45
L
Arachne
LasagneOp
Arachne
7
4
3
2.13
L
Zhong Kui
Mika09
Zhong Kui
5
7
3
0.93
L
Hachiman
MiriRiam
Hachiman
2
8
1
0.31
W
Neith
OmegaAdam
Neith
12
3
6
5
L
0
8
2
0.13
W
Fenrir
loulew
Fenrir
9
3
4
3.67
W
Ymir
2
2
7
2.75
W
Anubis
unqspin
Anubis
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,423
Damage
55,951
74,009
Taken
82,022
40,783
Mitigated
48,158
25,963
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlexandroO
Cabrakan
11,741
1,364
0
6,156
16,820
10,649
205
8,293
8,442
44,768
0
L
Baron Samedi
JarlMattew
Baron Samedi
11,306
777
460
2,525
15,502
5,250
280
7,922
7,580
42,796
0
L
Arachne
LasagneOp
Arachne
12,897
8,714
0
6,489
18,567
8,661
0
7,891
10,676
0
89,062
L
Zhong Kui
Mika09
Zhong Kui
20,323
1,588
0
10,611
21,826
20,963
523
10,919
10,907
68,100
0
L
Hachiman
MiriRiam
Hachiman
6,980
3,206
0
1,128
10,979
3,953
864
3,478
7,501
0
37,863
W
Neith
OmegaAdam
Neith
12,657
7,370
0
6,911
12,912
4,897
938
6,654
5,977
0
59,516
L
4,445
718
199
1,897
15,148
9,331
262
6,466
8,682
19,565
0
W
Fenrir
loulew
Fenrir
11,090
2,118
0
2,692
12,537
5,858
294
5,491
6,986
0
71,724
W
Ymir
4,932
1,128
342
341
13,980
9,907
891
4,366
9,503
53,825
0
W
Anubis
unqspin
Anubis
20,003
784
506
9,015
17,760
9,472
200
10,450
7,027
85,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
48,174
546
Minions Killed
465
0
Camps Cleared
0
1,838,278
Distance Traveled
1,664,945
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,601
457
85
4
0
356,634
1
L
Baron Samedi
9,447
450
80
4
0
335,932
0
L
Arachne
11,971
570
161
8
0
394,056
8
L
Zhong Kui
11,087
528
120
6
0
346,328
0
L
Hachiman
8,081
385
82
4
0
292,131
4
W
Neith
11,344
540
109
5
0
357,426
1
L
Bacchus
7,588
361
22
1
0
296,498
1
W
Fenrir
10,851
517
119
6
0
411,999
1
W
Ymir
9,265
441
90
4
0
372,412
1
W
Anubis
11,350
540
143
7
0
339,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role