Player Matchup

Arachne
Arachne
Gold II
AnotherNoobTeam
Arachne
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
CptCornhusk
Horus
Platinum V
Level 154
God Stats
194W - 173L
1,569 SR
Queue Stats
280W - 279L
1,571 MMR
Solo
Terra
Terra
Gold IV
HopeXIthSol
Terra
Gold IV
Level 106
God Stats
8W - 8L
1,449 SR
Queue Stats
31W - 31L
1,503 MMR
Solo
Apollo
Apollo
Gold V
Knowugh
Apollo
Gold V
Level 33
God Stats
6W - 2L
1,559 SR
Queue Stats
118W - 116L
1,555 MMR
Solo
Chronos
Chronos
Gold III
lilscarecrow
Chronos
Gold III
Level 146
God Stats
48W - 28L
1,624 SR
Queue Stats
60W - 45L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,540 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,525 SR
1,580 MMR
Camazotz
Camazotz
Gold II
Devictos
Camazotz
Gold II
Level 127
God Stats
7W - 5L
1,583 SR
Queue Stats
94W - 92L
1,630 MMR
Solo
Da Ji
Da Ji
Platinum IV
Kkaipo
Da Ji
Platinum IV
Level 97
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 9L
1,660 MMR
Solo
Chang'e
Chang'e
Silver V
KyuoKa
Chang'e
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
RoguePie
Xing Tian
Gold III
Level 129
God Stats
1W - 3L
1,762 SR
Queue Stats
445W - 424L
1,609 MMR
Solo
Raijin
Raijin
Gold I
mrgoreshTTV
Raijin
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,685
608
4,018
7,115
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 2 / 5
6,219
565
5,586
6,396
2,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,471
497
2,637
8,305
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Knowugh
Apollo
10
2 / 3 / 6
5,965
542
4,057
6,295
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
lilscarecrow
Chronos
11
2 / 0 / 1
6,739
613
2,101
3,133
985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
TsukuyomiAthenaGilgameshTiamat

VS

Bans
SolSetAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Devictos
Camazotz
7
1 / 6 / 1
5,054
459
4,624
9,199
1,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
Kkaipo
Da Ji
8
1 / 0 / 0
5,215
474
514
3,312
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
KyuoKa
Chang'e
12
2 / 0 / 0
6,635
603
7,125
6,651
3,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RoguePie
Xing Tian
8
1 / 5 / 2
5,384
489
2,191
8,557
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
6
1 / 2 / 0
4,797
436
1,089
1,926
620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
7
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
4
2
5
3.25
L
Camazotz
Devictos
Camazotz
1
6
1
0.25
W
0
2
0
0
L
Da Ji
Kkaipo
Da Ji
1
0
0
1
W
Apollo
Knowugh
Apollo
2
3
6
1.67
L
Chang'e
KyuoKa
Chang'e
2
0
0
2
L
Xing Tian
RoguePie
Xing Tian
1
5
2
0.4
W
Chronos
lilscarecrow
Chronos
2
0
1
2.5
L
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
15,543
31,244
Taken
29,645
10,244
Mitigated
10,000
6,005
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
3,006
0
1,246
7,115
2,228
0
1,151
5,904
0
42,115
W
5,586
2,274
125
1,432
6,396
2,238
262
1,195
5,111
0
15,345
L
Camazotz
Devictos
Camazotz
4,624
1,816
0
2,419
9,199
1,653
0
1,424
7,775
0
20,049
W
2,637
609
0
998
8,305
2,501
0
5,829
2,028
25,884
0
L
Da Ji
Kkaipo
Da Ji
514
85
0
685
3,312
887
0
238
3,074
0
16,904
W
Apollo
Knowugh
Apollo
4,057
2,411
0
1,546
6,295
2,292
572
1,218
5,077
0
32,659
L
Chang'e
KyuoKa
Chang'e
7,125
1,001
0
3,531
6,651
3,036
0
2,637
4,014
37,781
0
L
Xing Tian
RoguePie
Xing Tian
2,191
264
0
1,071
8,557
3,804
0
203
8,354
15,364
0
W
Chronos
lilscarecrow
Chronos
2,101
644
0
658
3,133
985
287
384
2,719
36,815
0
L
Raijin
1,089
311
0
164
1,926
620
0
236
1,690
9,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
27,085
297
Minions Killed
212
0
Camps Cleared
0
1,031,806
Distance Traveled
942,746
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,685
608
85
8
0
230,156
4
W
Horus
6,219
565
14
1
0
208,000
6
L
Camazotz
5,054
459
37
3
0
203,856
1
W
Terra
5,471
497
61
6
0
203,989
0
L
Da Ji
5,215
474
47
4
0
216,074
1
W
Apollo
5,965
542
51
5
0
184,695
2
L
Chang'e
6,635
603
83
8
0
187,038
0
L
Xing Tian
5,384
489
25
2
0
214,704
2
W
Chronos
6,739
613
86
8
0
204,966
1
L
Raijin
4,797
436
20
2
0
121,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role