Player Matchup

Artemis
Artemis
Gold IV
G_S_N_I_G_G_S
Artemis
Gold IV
Level 84
God Stats
8W - 12L
1,525 SR
Queue Stats
123W - 152L
1,316 MMR
Party 1
Athena
Athena
Silver II
L-A-R-K-O-
Athena
Silver II
Level 134
God Stats
16W - 20L
1,477 SR
Queue Stats
258W - 376L
1,063 MMR
Party 1
Eset
Eset
Gold IV
Tookie-_-Knows
Eset
Gold IV
Level 139
God Stats
61W - 60L
1,626 SR
Queue Stats
417W - 462L
1,504 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,543 SR
1,294 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,610 SR
1,444 MMR
Danzaburou
Danzaburou
Silver III
Xabs1nth3m1nd3dX
Danzaburou
Silver III
Level 127
God Stats
1W - 2L
1,802 SR
Queue Stats
36W - 41L
1,414 MMR
Party 2
Cerberus
Cerberus
Silver II
itzHiccup
Cerberus
Silver II
Level 140
God Stats
10W - 16L
1,512 SR
Queue Stats
40W - 44L
1,508 MMR
Party 2
Ah Puch
Ah Puch
Silver V
xLanfear7795
Ah Puch
Silver V
Level 67
God Stats
6W - 9L
1,516 SR
Queue Stats
14W - 18L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 5 / 5
12,046
602
19,734
17,430
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Athena
L-A-R-K-O-
Athena
14
1 / 4 / 7
12,768
638
6,138
20,584
20,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 9 / 4
11,618
581
14,100
16,152
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MedusaCu ChulainnAphroditeBacchusGilgamesh

VS

Bans
CthulhuHadesKumbhakarnaZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Xabs1nth3m1nd3dX
Danzaburou
16
3 / 5 / 10
12,991
650
11,645
15,353
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
itzHiccup
Cerberus
17
8 / 0 / 7
13,349
667
10,749
17,620
18,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
xLanfear7795
Ah Puch
17
7 / 3 / 5
13,525
676
19,167
18,245
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
8
Kills
18
18
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
5
5
1.1
L
Athena
L-A-R-K-O-
Athena
1
4
7
1.13
L
4
9
4
0.67
W
Danzaburou
Xabs1nth3m1nd3dX
Danzaburou
3
5
10
1.6
W
Cerberus
itzHiccup
Cerberus
8
0
7
11.5
W
Ah Puch
xLanfear7795
Ah Puch
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
41,561
54,166
Taken
51,218
30,741
Mitigated
31,640
8,542
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
19,734
7,315
0
2,990
17,430
5,352
315
11,308
6,122
0
74,665
L
Athena
L-A-R-K-O-
Athena
6,138
1,050
0
2,101
20,584
20,338
0
8,151
12,433
25,873
0
L
14,100
400
255
3,196
16,152
5,051
106
10,490
5,662
41,955
0
W
Danzaburou
Xabs1nth3m1nd3dX
Danzaburou
11,645
7,141
0
5,456
15,353
6,346
2,139
5,376
9,597
0
62,767
W
Cerberus
itzHiccup
Cerberus
10,749
302
0
4,319
17,620
18,114
255
5,590
11,748
68,414
0
W
Ah Puch
xLanfear7795
Ah Puch
19,167
451
561
8,672
18,245
7,180
77
8,246
9,495
78,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
39,865
199
Minions Killed
291
0
Camps Cleared
0
992,721
Distance Traveled
991,579
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,046
602
131
7
0
353,530
1
L
Athena
12,768
638
25
1
0
367,388
2
L
Eset
11,618
581
43
2
0
271,803
3
W
Danzaburou
12,991
650
89
4
0
328,316
2
W
Cerberus
13,349
667
102
5
0
338,650
5
W
Ah Puch
13,525
676
100
5
0
324,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role