Player Matchup

Arachne
Arachne
AtlasAlex
Arachne
Level 29
God Stats
20W - 11L
1,907 SR
Queue Stats
224W - 235L
1,555 Elo+
Solo
Anhur
Anhur
Monanuk
Anhur
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
16W - 14L
1,555 Elo+
Solo
Bellona
Bellona
RiBee
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,880 Elo+
Solo
Zeus
Zeus
Superfilete
Zeus
Level 29
God Stats
17W - 8L
1,763 SR
Queue Stats
182W - 157L
1,664 Elo+
Solo
Terra
Terra
jack8907
Terra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 122L
1,326 Elo+
Solo
Team Averages
Level 21
1,686 SR
1,596 Elo+

VS

Team Averages
Level 15
1,586 SR
1,610 Elo+
Ymir
Ymir
B4HRAMI
Ymir
Level 18
God Stats
1W - 2L
1,339 SR
Queue Stats
18W - 19L
1,588 Elo+
Solo
Ares
Ares
CheekCl4pp3r
Ares
Level 8
God Stats
6W - 2L
1,932 SR
Queue Stats
161W - 145L
1,653 Elo+
Solo
Loki
Loki
newplayer283
Loki
Level 27
God Stats
9W - 3L
1,613 SR
Queue Stats
183W - 129L
1,649 Elo+
Solo
Neith
Neith
vSozial
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
自己菜别逼逼别人心态不好就别玩
Ra
Level 20
God Stats
5W - 3L
1,545 SR
Queue Stats
30W - 18L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AtlasAlex
Arachne
8
1 / 2 / 1
4,947
550
2,143
5,485
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Monanuk
Anhur
1
0 / 0 / 0
1,761
196
0
0
0
Bellona
RiBee
Bellona
8
1 / 4 / 0
4,570
508
2,007
6,536
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 1
6,199
689
3,264
3,840
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
jack8907
Terra
8
0 / 4 / 0
4,640
516
2,670
6,347
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B4HRAMI
Ymir
10
4 / 0 / 0
6,289
699
3,812
6,342
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 4
6,706
745
1,362
5,071
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 2
6,644
738
5,821
4,514
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
vSozial
Neith
5
0 / 5 / 0
3,894
433
390
3,491
1,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
5,981
665
1,912
2,359
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
12
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
AtlasAlex
Arachne
1
2
1
0.75
W
Ymir
B4HRAMI
Ymir
4
0
0
4
W
3
0
4
5
L
Anhur
Monanuk
Anhur
0
0
0
0
L
Bellona
RiBee
Bellona
1
4
0
0.25
L
4
2
1
2.25
L
Terra
jack8907
Terra
0
4
0
0
W
4
1
2
5
W
Neith
vSozial
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,084
Damage
13,297
22,208
Taken
21,777
10,153
Mitigated
8,301
4,120
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AtlasAlex
Arachne
2,143
1,428
0
2,074
5,485
2,046
0
766
4,719
0
23,409
W
Ymir
B4HRAMI
Ymir
3,812
1,955
0
990
6,342
2,883
0
2,670
3,672
22,533
0
W
1,362
0
0
963
5,071
1,983
0
360
4,711
35,824
0
L
Anhur
Monanuk
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
RiBee
Bellona
2,007
402
0
242
6,536
4,207
190
1,117
5,385
0
14,665
L
3,264
490
0
1,171
3,840
1,056
0
1,549
2,241
37,941
0
L
Terra
jack8907
Terra
2,670
876
0
633
6,347
2,844
0
3,530
2,777
13,427
0
W
5,821
1,557
0
1,647
4,514
1,667
0
0
4,514
0
35,435
W
Neith
vSozial
Neith
390
223
0
102
3,491
1,063
186
2,267
1,224
0
4,757
W
1,912
238
307
943
2,359
705
0
637
1,722
36,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,117
Gold Earned
29,514
197
Minions Killed
290
0
Camps Cleared
0
744,604
Distance Traveled
866,105
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,947
550
53
6
0
192,249
2
W
Ymir
6,289
699
37
4
0
183,111
3
W
Ares
6,706
745
91
10
0
173,370
1
L
Anhur
1,761
196
0
0
0
0
0
L
Bellona
4,570
508
31
3
0
192,319
2
L
Zeus
6,199
689
87
10
0
167,753
4
L
Terra
4,640
516
26
3
0
192,283
1
W
Loki
6,644
738
78
9
0
196,959
4
W
Neith
3,894
433
8
1
0
102,921
1
W
Ra
5,981
665
76
8
0
209,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role