Player Matchup

Tyr
Tyr
EricBO
Tyr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,814 Elo+
Solo
Ullr
Ullr
LetMeFarm112
Ullr
Level 26
God Stats
33W - 24L
1,674 SR
Queue Stats
95W - 57L
1,699 Elo+
Solo
Thor
Thor
Showschläger
Thor
Level 18
God Stats
3W - 2L
1,502 SR
Queue Stats
44W - 35L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
TappedLand
Cabrakan
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
45W - 34L
1,624 Elo+
Party 2
Janus
Janus
figuearbre
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,649 Elo+

VS

Team Averages
Level 27
1,522 SR
1,621 Elo+
Ullr
Ullr
INGIGERDA
Ullr
Level 18
God Stats
3W - 9L
1,747 SR
Queue Stats
36W - 42L
1,575 Elo+
Solo
Anubis
Anubis
Kobelstonepl
Anubis
Level 46
God Stats
1W - 3L
1,221 SR
Queue Stats
198W - 174L
1,621 Elo+
Party 1
Ymir
Ymir
Propet40
Ymir
Level 26
God Stats
12W - 5L
1,404 SR
Queue Stats
116W - 85L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
kanjiboyx
Baron Samedi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 69L
1,691 Elo+
Solo
Sun Wukong
Sun Wukong
lakilol
Sun Wukong
Level 16
God Stats
14W - 14L
1,740 SR
Queue Stats
44W - 48L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
EricBO
Tyr
20
4 / 2 / 9
16,780
621
25,266
26,029
32,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 8 / 4
15,411
571
18,224
22,295
9,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 11
15,769
584
9,867
21,480
8,342
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
TappedLand
Cabrakan
17
1 / 9 / 19
12,853
476
9,125
25,165
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
20
9 / 3 / 16
17,786
659
22,019
12,083
3,741
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
9 / 4 / 8
14,261
528
20,718
19,451
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
6 / 9 / 7
12,479
462
11,648
22,381
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
6 / 7 / 8
12,074
447
10,857
27,169
32,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
kanjiboyx
Baron Samedi
19
3 / 9 / 5
13,031
483
13,709
22,240
11,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
lakilol
Sun Wukong
18
1 / 3 / 4
11,501
426
3,790
17,799
14,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
32
Kills
25
25
Deaths
32
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tyr
EricBO
Tyr
4
2
9
4.25
L
Ullr
9
4
8
3.25
L
Anubis
6
9
7
1.06
W
8
8
4
1.25
L
Ymir
6
7
8
1.43
W
10
3
11
5.17
W
Cabrakan
TappedLand
Cabrakan
1
9
19
1.17
W
Janus
9
3
16
5.67
L
Baron Samedi
kanjiboyx
Baron Samedi
3
9
5
0.61
L
Sun Wukong
lakilol
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,501
Damage
60,722
107,052
Taken
109,040
83,240
Mitigated
77,080
29,827
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
EricBO
Tyr
25,266
1,980
0
14,361
26,029
32,734
2,059
8,034
17,846
0
151,549
L
Ullr
20,718
9,567
0
1,463
19,451
8,192
384
2,852
16,525
0
111,845
L
Anubis
11,648
781
0
7,471
22,381
10,434
0
3,611
18,710
79,736
0
W
18,224
7,041
0
1,602
22,295
9,258
5,727
7,525
14,747
0
123,257
L
Ymir
10,857
2,231
0
3,451
27,169
32,114
76
11,800
15,072
40,580
0
W
9,867
2,725
0
9,245
21,480
8,342
190
9,678
11,561
0
118,596
W
Cabrakan
TappedLand
Cabrakan
9,125
1,357
0
3,362
25,165
29,165
66
9,357
15,565
28,974
0
W
Janus
22,019
1,817
0
1,257
12,083
3,741
2,000
6,022
5,937
146,823
0
L
Baron Samedi
kanjiboyx
Baron Samedi
13,709
956
1,045
6,566
22,240
11,591
0
9,303
12,703
94,781
0
L
Sun Wukong
lakilol
Sun Wukong
3,790
681
0
5,032
17,799
14,749
0
2,913
14,886
0
59,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,599
Gold Earned
63,346
866
Minions Killed
618
0
Camps Cleared
0
2,683,511
Distance Traveled
2,335,778
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,780
621
251
9
0
594,938
5
L
Ullr
14,261
528
153
6
0
527,978
9
L
Anubis
12,479
462
111
4
0
433,225
6
W
Ullr
15,411
571
161
6
0
447,836
2
L
Ymir
12,074
447
54
2
0
455,590
8
W
Thor
15,769
584
156
6
0
562,013
2
W
Cabrakan
12,853
476
35
1
0
487,741
9
W
Janus
17,786
659
263
10
0
590,983
9
L
Baron Samedi
13,031
483
182
7
0
416,098
2
L
Sun Wukong
11,501
426
118
4
0
502,887
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role