Player Matchup

Sobek
Sobek
Abdeyayogoldush
Sobek
Level 21
God Stats
7W - 8L
1,541 SR
Queue Stats
89W - 64L
1,576 Elo+
Party 2
Nike
Nike
BorcanulcuNuci
Nike
Level 5
God Stats
1W - 0L
1,765 SR
Queue Stats
5W - 2L
1,830 Elo+
Solo
Apollo
Apollo
CaptainGambler
Apollo
Level 14
God Stats
10W - 14L
1,292 SR
Queue Stats
29W - 31L
1,537 Elo+
Solo
Thoth
Thoth
Naysiy
Thoth
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,378 Elo+
Party 2
Fenrir
Fenrir
Иннеад
Fenrir
Level 35
God Stats
3W - 4L
1,296 SR
Queue Stats
172W - 158L
1,492 Elo+
Party 2
Team Averages
Level 18
1,479 SR
1,563 Elo+

VS

Team Averages
Level 12
1,593 SR
1,510 Elo+
Ymir
Ymir
Abobaa
Ymir
Level 17
God Stats
1W - 3L
1,493 SR
Queue Stats
50W - 53L
1,517 Elo+
Solo
Scylla
Scylla
NemecZaeba
Scylla
Level 5
God Stats
2W - 2L
1,820 SR
Queue Stats
17W - 20L
1,722 Elo+
Solo
Jing Wei
Jing Wei
Slowraider
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 1
Hades
Hades
SnowFlakex9
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 1
Merlin
Merlin
martinking66
Merlin
Level 17
God Stats
3W - 2L
1,653 SR
Queue Stats
27W - 24L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 18
10,715
974
7,802
17,027
21,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 22
12,350
1,123
10,294
14,236
17,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 0 / 12
12,097
1,100
13,536
9,386
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Naysiy
Thoth
18
5 / 2 / 19
11,858
1,078
19,484
6,695
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
7 / 2 / 19
11,418
1,038
12,827
11,610
5,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abobaa
Ymir
16
2 / 5 / 5
10,209
928
9,908
20,399
21,507
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
NemecZaeba
Scylla
16
2 / 2 / 4
10,206
928
9,839
7,947
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Slowraider
Jing Wei
16
1 / 8 / 6
9,890
899
13,407
14,351
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 12 / 5
9,949
904
8,869
18,635
8,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
2 / 4 / 4
10,092
917
11,960
8,250
2,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
31
Kills
8
8
Deaths
31
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
L
Ymir
Abobaa
Ymir
2
5
5
0.9
W
6
1
22
17
W
10
0
12
16
W
Thoth
Naysiy
Thoth
5
2
19
7.25
L
Scylla
NemecZaeba
Scylla
2
2
4
2
L
Jing Wei
Slowraider
Jing Wei
1
8
6
0.5
L
1
12
5
0.29
L
Merlin
2
4
4
1
W
Fenrir
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,943
Damage
53,983
58,954
Taken
69,582
50,557
Mitigated
40,217
7,834
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,802
1,470
0
1,229
17,027
21,240
0
10,123
6,904
13,644
0
L
Ymir
Abobaa
Ymir
9,908
1,576
0
1,183
20,399
21,507
0
8,551
11,848
25,179
0
W
10,294
1,868
1,046
454
14,236
17,915
0
9,133
5,103
0
34,968
W
13,536
8,443
0
2,269
9,386
3,442
0
7,002
2,384
0
27,775
W
Thoth
Naysiy
Thoth
19,484
844
0
270
6,695
2,064
0
5,383
1,312
45,244
0
L
Scylla
NemecZaeba
Scylla
9,839
723
0
0
7,947
2,306
0
4,227
3,720
31,788
0
L
Jing Wei
Slowraider
Jing Wei
13,407
10,749
0
609
14,351
5,072
0
5,639
8,712
0
29,890
L
8,869
1,991
238
1,060
18,635
8,581
0
6,547
12,088
19,627
0
L
Merlin
11,960
140
867
936
8,250
2,751
0
2,322
5,928
28,754
0
W
Fenrir
12,827
3,650
0
2,566
11,610
5,896
0
8,935
2,675
0
18,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
50,346
193
Minions Killed
188
6
Camps Cleared
6
1,134,131
Distance Traveled
1,020,714
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,715
974
9
1
1
223,847
2
L
Ymir
10,209
928
28
3
0
211,024
1
W
Nike
12,350
1,123
57
5
1
243,276
0
W
Apollo
12,097
1,100
58
5
2
208,719
0
W
Thoth
11,858
1,078
64
6
1
210,909
3
L
Scylla
10,206
928
65
6
4
226,502
0
L
Jing Wei
9,890
899
40
4
1
202,305
0
L
Hades
9,949
904
25
2
1
171,317
0
L
Merlin
10,092
917
30
3
0
209,566
3
W
Fenrir
11,418
1,038
5
0
1
247,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role