Player Matchup

Anhur
Anhur
Bicca03
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Medusa
Medusa
FoxterHoli
Medusa
Level 2
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Tiamat
Tiamat
Priceyboy795480
Tiamat
Level 24
God Stats
5W - 5L
1,480 SR
Queue Stats
29W - 54L
1,335 Elo+
Solo
Neith
Neith
RedBar6739
Neith
Level 26
God Stats
20W - 12L
1,636 SR
Queue Stats
51W - 38L
1,527 Elo+
Solo
Ares
Ares
sadeco870
Ares
Level 2
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,144 Elo+
Party 1
Team Averages
Level 11
1,521 SR
1,370 Elo+

VS

Team Averages
Level 35
1,467 SR
1,505 Elo+
Erlang Shen
Erlang Shen
AhPhook
Erlang Shen
Level 28
God Stats
7W - 9L
1,329 SR
Queue Stats
81W - 73L
1,440 Elo+
Solo
Chang'e
Chang'e
Aimboot_10
Chang'e
Level 117
God Stats
5W - 4L
1,450 SR
Queue Stats
68W - 63L
1,468 Elo+
Party 2
Nemesis
Nemesis
MRSMITE18
Nemesis
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Party 2
Nike
Nike
PapaSmurf1353
Nike
Level 12
God Stats
5W - 2L
1,590 SR
Queue Stats
56W - 42L
1,556 Elo+
Solo
Anhur
Anhur
niceschwancbro
Anhur
Level 16
God Stats
4W - 3L
1,465 SR
Queue Stats
89W - 78L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bicca03
Anhur
5
0 / 7 / 0
3,958
396
1,164
7,893
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
FoxterHoli
Medusa
7
2 / 3 / 0
4,676
468
2,141
4,361
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 8 / 0
4,048
405
3,259
6,841
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
8
0 / 3 / 2
4,557
456
4,437
5,410
984
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
0 / 5 / 1
3,838
384
1,352
6,839
2,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AhPhook
Erlang Shen
10
4 / 1 / 6
6,183
618
4,207
6,319
2,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Aimboot_10
Chang'e
12
8 / 0 / 7
7,216
722
7,419
6,098
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MRSMITE18
Nemesis
11
6 / 0 / 3
6,748
675
2,855
6,305
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 0 / 3
7,085
709
4,420
5,976
2,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 3
5,714
571
2,867
4,953
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
26
26
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AhPhook
Erlang Shen
4
1
6
7
W
Chang'e
Aimboot_10
Chang'e
8
0
7
11.5
L
Anhur
Bicca03
Anhur
0
7
0
0
L
Medusa
FoxterHoli
Medusa
2
3
0
0.67
W
Nemesis
MRSMITE18
Nemesis
6
0
3
7.5
W
7
0
3
8.5
L
0
8
0
0
L
Neith
0
3
2
0.33
W
1
1
3
2.5
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
21,768
31,344
Taken
29,651
9,572
Mitigated
9,976
4,371
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AhPhook
Erlang Shen
4,207
2,004
0
1,388
6,319
2,331
0
746
5,573
0
17,683
W
Chang'e
Aimboot_10
Chang'e
7,419
815
451
2,974
6,098
1,896
669
1,541
4,277
37,239
0
L
Anhur
Bicca03
Anhur
1,164
970
0
1,341
7,893
1,814
0
1,676
6,045
0
13,195
L
Medusa
FoxterHoli
Medusa
2,141
1,045
0
0
4,361
1,044
180
142
4,219
0
9,935
W
Nemesis
MRSMITE18
Nemesis
2,855
1,094
0
472
6,305
2,109
0
1,290
4,871
0
41,507
W
4,420
503
0
2,180
5,976
2,325
591
489
5,471
0
41,309
L
3,259
661
0
543
6,841
2,983
0
3,409
3,136
14,291
0
L
Neith
4,437
1,895
294
1,693
5,410
984
386
0
5,410
0
24,045
W
2,867
1,182
0
1,363
4,953
1,315
370
105
4,848
0
28,002
L
Ares
1,352
221
0
500
6,839
2,747
0
1,656
5,115
4,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
32,946
112
Minions Killed
349
0
Camps Cleared
0
847,255
Distance Traveled
963,351
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,183
618
25
3
0
201,273
2
W
Chang'e
7,216
722
70
7
0
190,735
0
L
Anhur
3,958
396
23
2
0
172,466
0
L
Medusa
4,676
468
17
2
0
161,324
0
W
Nemesis
6,748
675
95
10
0
200,142
0
W
Nike
7,085
709
99
10
0
199,686
1
L
Tiamat
4,048
405
21
2
0
167,092
1
L
Neith
4,557
456
44
4
0
168,555
1
W
Anhur
5,714
571
60
6
0
171,515
2
L
Ares
3,838
384
7
1
0
177,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role