Player Matchup

Merlin
Merlin
Dani9CBCV
Merlin
Level 25
God Stats
14W - 14L
1,605 SR
Queue Stats
191W - 179L
1,545 Elo+
Party 1
Cupid
Cupid
Fat Loki8578
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,465 Elo+
Solo
Sobek
Sobek
IvanCrackx
Sobek
Level 26
God Stats
15W - 12L
1,367 SR
Queue Stats
82W - 67L
1,503 Elo+
Party 1
Mercury
Mercury
Oskibiris
Mercury
Level 16
God Stats
26W - 16L
1,607 SR
Queue Stats
120W - 123L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
jaimej13
Cthulhu
Level 28
God Stats
25W - 27L
1,640 SR
Queue Stats
144W - 140L
1,540 Elo+
Party 1
Team Averages
Level 23
1,544 SR
1,529 Elo+

VS

Team Averages
Level 15
1,488 SR
1,480 Elo+
Ymir
Ymir
Adziee10
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Solo
Mercury
Mercury
Cengizza19
Mercury
Level 8
God Stats
13W - 11L
1,566 SR
Queue Stats
13W - 12L
1,541 Elo+
Solo
Hercules
Hercules
Cipher1251
Hercules
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 61L
1,418 Elo+
Solo
Hera
Hera
Koide9doc7268
Hera
Level 20
God Stats
3W - 4L
1,373 SR
Queue Stats
44W - 45L
1,580 Elo+
Solo
Anhur
Anhur
mujimuji333
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dani9CBCV
Merlin
10
2 / 2 / 0
5,431
543
2,206
4,534
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 1
5,506
551
3,427
4,853
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
9
1 / 2 / 1
5,056
506
2,281
7,293
3,469
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Oskibiris
Mercury
9
0 / 2 / 1
5,189
519
651
5,075
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
jaimej13
Cthulhu
10
3 / 2 / 0
5,771
577
4,490
5,058
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 1
5,889
589
1,845
6,495
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Cengizza19
Mercury
10
3 / 2 / 2
6,248
625
3,481
5,577
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Cipher1251
Hercules
8
1 / 0 / 1
4,705
471
3,232
6,815
3,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,115
612
2,990
3,605
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,380
438
1,804
4,387
1,168
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
1
1.25
W
Mercury
Cengizza19
Mercury
3
2
2
2
W
Hercules
Cipher1251
Hercules
1
0
1
1.5
L
Merlin
Dani9CBCV
Merlin
2
2
0
1
L
1
1
1
1.5
L
Sobek
1
2
1
0.75
W
3
0
1
3.5
L
Mercury
Oskibiris
Mercury
0
2
1
0.25
L
Cthulhu
jaimej13
Cthulhu
3
2
0
1.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,055
Damage
13,352
26,813
Taken
26,879
11,064
Mitigated
10,676
7,269
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,845
685
0
1,245
6,495
3,348
0
3,236
2,794
26,472
1,619
W
Mercury
Cengizza19
Mercury
3,481
1,700
0
0
5,577
1,784
0
940
4,637
0
31,485
W
Hercules
Cipher1251
Hercules
3,232
1,161
0
3,296
6,815
3,339
104
1,609
5,206
0
12,570
L
Merlin
Dani9CBCV
Merlin
2,206
76
0
500
4,534
1,489
481
889
3,561
27,441
0
L
3,427
1,977
34
2,554
4,853
1,245
878
658
4,171
0
31,100
L
Sobek
2,281
348
0
2,563
7,293
3,469
420
654
6,575
10,539
0
W
2,990
773
0
1,071
3,605
1,037
232
669
2,936
33,787
0
L
Mercury
Oskibiris
Mercury
651
195
0
125
5,075
1,700
803
738
4,295
0
23,399
L
Cthulhu
jaimej13
Cthulhu
4,490
586
0
1,493
5,058
3,161
698
1,588
3,470
27,286
0
W
1,804
1,487
0
1,163
4,387
1,168
0
1,998
2,329
0
8,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
27,337
241
Minions Killed
244
0
Camps Cleared
0
931,524
Distance Traveled
894,527
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,889
589
59
6
0
153,720
2
W
Mercury
6,248
625
66
7
0
216,604
0
W
Hercules
4,705
471
25
3
0
201,192
4
L
Merlin
5,431
543
55
6
0
184,181
0
L
Cupid
5,506
551
73
7
0
145,246
3
L
Sobek
5,056
506
15
2
0
206,467
3
W
Hera
6,115
612
71
7
0
178,855
2
L
Mercury
5,189
519
47
5
0
228,593
1
L
Cthulhu
5,771
577
51
5
0
167,037
0
W
Anhur
4,380
438
23
2
0
144,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role