Player Matchup

Heimdallr
Heimdallr
AlbusRa
Heimdallr
Level 26
God Stats
19W - 14L
1,328 SR
Queue Stats
72W - 70L
1,385 Elo+
Solo
Janus
Janus
Gaivodka
Janus
Level 30
God Stats
2W - 2L
1,445 SR
Queue Stats
112W - 120L
1,388 Elo+
Solo
Thor
Thor
Gombo036
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,423 Elo+
Solo
Chaac
Chaac
Luncerbunker
Chaac
Level 23
God Stats
1W - 4L
1,144 SR
Queue Stats
3W - 8L
1,169 Elo+
Solo
Ymir
Ymir
PlayofFool
Ymir
Level 28
God Stats
12W - 7L
1,548 SR
Queue Stats
153W - 163L
1,538 Elo+
Solo
Team Averages
Level 22
1,393 SR
1,381 Elo+

VS

Team Averages
Level 20
1,582 SR
1,427 Elo+
Chaac
Chaac
DevilHaZe
Chaac
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 169L
1,439 Elo+
Solo
Hou Yi
Hou Yi
RaMeroV1
Hou Yi
Level 9
God Stats
1W - 2L
1,533 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 1
Thor
Thor
Ser9ius
Thor
Level 29
God Stats
4W - 3L
1,656 SR
Queue Stats
103W - 101L
1,443 Elo+
Solo
Yemoja
Yemoja
Sir_Chimera
Yemoja
Level 18
God Stats
2W - 3L
1,719 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 1
Zeus
Zeus
Yasumori98
Zeus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlbusRa
Heimdallr
20
9 / 6 / 11
14,540
539
18,368
21,494
9,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Gaivodka
Janus
18
5 / 12 / 11
13,130
486
19,531
18,365
14,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
18
2 / 8 / 9
12,777
473
2,223
24,676
11,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 4 / 8
15,061
558
31,841
29,011
35,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 5 / 13
11,826
438
16,919
29,207
30,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DevilHaZe
Chaac
19
1 / 5 / 12
12,330
457
13,490
26,367
20,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
RaMeroV1
Hou Yi
19
6 / 9 / 6
12,502
463
11,156
22,241
12,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Ser9ius
Thor
18
5 / 4 / 10
12,280
455
11,872
23,145
15,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
1 / 6 / 16
11,785
436
6,495
20,142
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
19 / 9 / 3
15,034
557
42,057
20,409
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
79
33
Kills
32
35
Deaths
33
52
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlbusRa
Heimdallr
9
6
11
2.42
L
Chaac
DevilHaZe
Chaac
1
5
12
1.4
W
Janus
Gaivodka
Janus
5
12
11
0.88
W
Thor
2
8
9
0.81
W
14
4
8
4.5
W
3
5
13
1.9
L
Hou Yi
RaMeroV1
Hou Yi
6
9
6
1
L
Thor
Ser9ius
Thor
5
4
10
2.5
L
Yemoja
1
6
16
1.5
L
19
9
3
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,882
Damage
85,070
122,753
Taken
112,304
101,520
Mitigated
73,338
33,039
Healing
32,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlbusRa
Heimdallr
18,368
8,671
0
5,685
21,494
9,610
4,321
9,508
11,986
0
93,045
L
Chaac
DevilHaZe
Chaac
13,490
2,347
0
10,079
26,367
20,463
302
7,317
17,635
0
81,045
W
Janus
Gaivodka
Janus
19,531
2,420
0
27
18,365
14,757
2,046
10,669
7,696
67,897
0
W
Thor
2,223
413
0
5,563
24,676
11,227
472
6,894
17,782
0
80,619
W
31,841
7,432
1,922
15,112
29,011
35,400
2,399
9,320
19,691
0
84,159
W
16,919
3,108
0
4,730
29,207
30,526
100
12,161
17,046
39,336
0
L
Hou Yi
RaMeroV1
Hou Yi
11,156
5,486
0
1,097
22,241
12,174
3,711
6,763
15,142
0
64,977
L
Thor
Ser9ius
Thor
11,872
2,641
0
4,261
23,145
15,646
611
8,777
14,242
0
72,640
L
Yemoja
6,495
2,727
7,574
4,768
20,142
16,724
903
6,350
13,564
19,672
0
L
42,057
8,203
111
4,565
20,409
8,331
538
7,243
12,920
96,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,334
Gold Earned
63,931
517
Minions Killed
481
0
Camps Cleared
0
2,250,397
Distance Traveled
2,459,962
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,540
539
142
5
0
431,111
3
L
Chaac
12,330
457
142
5
0
522,836
3
W
Janus
13,130
486
97
4
0
420,121
2
W
Thor
12,777
473
108
4
0
431,072
0
W
Chaac
15,061
558
126
5
0
477,841
0
W
Ymir
11,826
438
44
2
0
490,252
6
L
Hou Yi
12,502
463
82
3
0
443,131
6
L
Thor
12,280
455
106
4
0
569,157
0
L
Yemoja
11,785
436
27
1
0
503,057
3
L
Zeus
15,034
557
124
5
0
421,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role