Player Matchup

Apollo
Apollo
Destruccter-X
Apollo
Level 27
God Stats
9W - 9L
1,655 SR
Queue Stats
97W - 98L
1,315 Elo+
Solo
Neith
Neith
Dragoqwe
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Wizzox_btw
Ra
Level 15
God Stats
10W - 6L
1,585 SR
Queue Stats
105W - 93L
1,299 Elo+
Solo
Khepri
Khepri
anishgce
Khepri
Level 24
God Stats
12W - 11L
1,418 SR
Queue Stats
328W - 380L
1,284 Elo+
Solo
Anubis
Anubis
ignacio1969
Anubis
Level 10
God Stats
7W - 3L
1,629 SR
Queue Stats
65W - 53L
1,211 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,322 Elo+

VS

Team Averages
Level 12
1,468 SR
1,241 Elo+
Danzaburou
Danzaburou
Hassan_Alnuaimy
Danzaburou
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
100W - 84L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Yaoge95
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 90L
1,256 Elo+
Party 1
Susano
Susano
ezwarrior96
Susano
Level 6
God Stats
5W - 12L
1,340 SR
Queue Stats
80W - 93L
1,208 Elo+
Party 1
Ares
Ares
jxpoh99
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 97L
1,208 Elo+
Party 1
Zeus
Zeus
seney222
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
14,188
546
25,324
25,505
12,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Dragoqwe
Neith
4
0 / 1 / 0
7,243
279
558
658
114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 5 / 9
12,373
476
14,211
17,675
9,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
anishgce
Khepri
19
6 / 2 / 16
13,443
517
7,384
16,045
26,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
20
20 / 8 / 7
14,137
544
34,463
24,784
17,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hassan_Alnuaimy
Danzaburou
20
13 / 7 / 1
15,058
579
31,986
32,262
13,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Yaoge95
Sun Wukong
19
6 / 3 / 3
12,225
470
12,961
21,871
21,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
1 / 10 / 3
10,513
404
5,895
24,848
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
jxpoh99
Ares
14
3 / 7 / 4
10,001
385
5,054
22,970
25,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
12
1 / 10 / 1
8,883
342
5,505
9,844
2,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
35
Kills
24
25
Deaths
37
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
9
9
1.06
W
Neith
Dragoqwe
Neith
0
1
0
0
L
Danzaburou
Hassan_Alnuaimy
Danzaburou
13
7
1
1.93
W
4
5
9
1.7
L
Sun Wukong
Yaoge95
Sun Wukong
6
3
3
2.5
W
Khepri
anishgce
Khepri
6
2
16
7
L
Susano
1
10
3
0.25
W
Anubis
20
8
7
2.94
L
Ares
jxpoh99
Ares
3
7
4
0.71
L
Zeus
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,940
Damage
61,401
84,667
Taken
111,795
65,736
Mitigated
70,768
28,871
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,324
16,930
1,092
7,453
25,505
12,430
7,885
796
24,709
0
101,089
W
Neith
Dragoqwe
Neith
558
412
0
43
658
114
0
57
601
0
2,125
L
Danzaburou
Hassan_Alnuaimy
Danzaburou
31,986
22,442
0
16,798
32,262
13,858
5,614
11,935
20,051
0
102,507
W
14,211
1,547
826
5,827
17,675
9,208
435
721
16,954
86,762
0
L
Sun Wukong
Yaoge95
Sun Wukong
12,961
2,117
0
2,471
21,871
21,376
669
11,536
9,867
0
80,606
W
Khepri
anishgce
Khepri
7,384
1,380
221
1,503
16,045
26,209
1,421
5,377
10,668
38,173
0
L
Susano
5,895
900
0
4,047
24,848
7,788
0
11,772
12,934
0
55,472
W
Anubis
34,463
3,311
1,837
10,069
24,784
17,775
1,904
3,608
21,176
85,737
0
L
Ares
jxpoh99
Ares
5,054
401
0
141
22,970
25,169
255
13,124
9,670
22,280
0
L
Zeus
5,505
2,377
0
0
9,844
2,577
315
6,617
3,215
38,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,384
Gold Earned
56,680
450
Minions Killed
467
0
Camps Cleared
0
1,780,550
Distance Traveled
1,886,205
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,188
546
159
6
0
432,885
1
W
Neith
7,243
279
4
0
0
39,112
0
L
Danzaburou
15,058
579
159
6
0
374,108
0
W
Ra
12,373
476
124
5
0
488,472
0
L
Sun Wukong
12,225
470
126
5
0
509,313
1
W
Khepri
13,443
517
57
2
0
434,992
1
L
Susano
10,513
404
85
3
0
413,265
0
W
Anubis
14,137
544
106
4
0
385,089
2
L
Ares
10,001
385
39
2
0
339,361
3
L
Zeus
8,883
342
58
2
0
250,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role