Player Matchup

Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JoshPep
Fenrir
Level 106
God Stats
2W - 0L
1,690 SR
Queue Stats
123W - 104L
1,528 Elo+
Party 1
Neith
Neith
joshgammond7
Neith
Level 95
God Stats
15W - 10L
1,597 SR
Queue Stats
125W - 75L
1,571 Elo+
Party 1
Team Averages
Level 90
1,596 SR
1,533 Elo+

VS

Team Averages
Level 38
1,445 SR
1,436 Elo+
Anubis
Anubis
i_X7MODY
Anubis
Level 28
God Stats
19W - 21L
1,336 SR
Queue Stats
40W - 48L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
radford123
Gilgamesh
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
175W - 200L
1,430 Elo+
Solo
Medusa
Medusa
zombie nerd
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 6
7,455
746
2,915
5,362
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
JoshPep
Fenrir
10
5 / 1 / 3
7,699
770
6,237
5,672
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 5
7,387
739
5,581
3,936
1,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
i_X7MODY
Anubis
9
1 / 3 / 0
6,349
635
1,519
4,644
1,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
radford123
Gilgamesh
11
1 / 0 / 1
6,791
679
3,308
7,714
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Medusa
7
0 / 6 / 1
5,856
586
3,459
6,575
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
6
4
W
Fenrir
JoshPep
Fenrir
5
1
3
6.5
L
Anubis
i_X7MODY
Anubis
1
3
0
0.33
W
3
0
5
5.5
L
Gilgamesh
radford123
Gilgamesh
1
0
1
1.5
L
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,733
Damage
8,286
14,970
Taken
18,933
8,942
Mitigated
6,351
5,636
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,915
173
0
1,438
5,362
4,589
432
982
4,380
20,845
0
W
Fenrir
JoshPep
Fenrir
6,237
783
0
1,347
5,672
3,144
0
427
5,245
0
19,778
L
Anubis
i_X7MODY
Anubis
1,519
108
505
999
4,644
1,635
0
423
4,161
21,258
0
W
5,581
3,616
0
2,851
3,936
1,209
845
267
3,669
0
29,702
L
Gilgamesh
radford123
Gilgamesh
3,308
409
0
657
7,714
2,910
0
1,546
6,048
0
24,077
L
Medusa
3,459
1,136
147
332
6,575
1,806
60
1,008
5,387
0
10,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
18,996
108
Minions Killed
111
0
Camps Cleared
0
500,603
Distance Traveled
521,688
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,455
746
36
4
0
166,023
3
W
Fenrir
7,699
770
20
2
0
191,029
0
L
Anubis
6,349
635
36
4
0
163,473
0
W
Neith
7,387
739
52
5
0
143,551
0
L
Gilgamesh
6,791
679
50
5
0
204,855
1
L
Medusa
5,856
586
25
3
0
153,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role