Player Matchup

Khepri
Khepri
Nev3
Khepri
Level 49
God Stats
2W - 1L
1,288 SR
Queue Stats
21W - 34L
1,372 Elo+
Party 2
He Bo
He Bo
iFreak747
He Bo
Level 65
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 10L
1,185 Elo+
Party 2
Rama
Rama
iMoBBy
Rama
Level 129
God Stats
1W - 3L
1,276 SR
Queue Stats
3W - 13L
1,165 Elo+
Party 2
Team Averages
Level 81
1,255 SR
1,241 Elo+

VS

Team Averages
Level 111
1,435 SR
1,492 Elo+
Cthulhu
Cthulhu
MatusGarmer
Cthulhu
Level 56
God Stats
6W - 3L
1,571 SR
Queue Stats
25W - 27L
1,454 Elo+
Solo
Zeus
Zeus
dootlebop
Zeus
Level 118
God Stats
5W - 1L
1,283 SR
Queue Stats
91W - 89L
1,525 Elo+
Party 1
Vamana
Vamana
iNilrem
Vamana
Level 160
God Stats
1W - 0L
1,453 SR
Queue Stats
81W - 82L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nev3
Khepri
12
0 / 5 / 5
9,895
660
2,825
16,177
19,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
iFreak747
He Bo
13
3 / 8 / 3
9,918
661
5,921
10,473
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
iMoBBy
Rama
14
5 / 5 / 2
10,950
730
6,395
15,259
5,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MatusGarmer
Cthulhu
13
2 / 4 / 14
11,006
734
6,625
13,187
12,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
14
9 / 2 / 7
11,762
784
23,785
5,961
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
iNilrem
Vamana
14
7 / 2 / 10
11,118
741
8,228
12,763
9,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
18
18
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MatusGarmer
Cthulhu
2
4
14
2.25
L
Khepri
Nev3
Khepri
0
5
5
0.5
W
Zeus
9
2
7
6.25
L
He Bo
iFreak747
He Bo
3
8
3
0.56
L
Rama
iMoBBy
Rama
5
5
2
1.2
W
Vamana
iNilrem
Vamana
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,141
Damage
38,638
41,909
Taken
31,911
30,904
Mitigated
24,247
5,034
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MatusGarmer
Cthulhu
6,625
466
712
1,683
13,187
12,659
138
3,639
8,890
34,588
0
L
Khepri
Nev3
Khepri
2,825
72
0
719
16,177
19,164
0
11,017
4,652
12,754
0
W
Zeus
23,785
1,245
0
250
5,961
2,134
1,139
2,346
3,453
62,941
0
L
He Bo
iFreak747
He Bo
5,921
109
0
348
10,473
5,807
0
7,227
2,790
30,610
0
L
Rama
iMoBBy
Rama
6,395
5,206
243
3,724
15,259
5,933
0
10,696
3,971
0
51,022
W
Vamana
iNilrem
Vamana
8,228
3,548
0
3,165
12,763
9,454
151
2,239
10,330
0
32,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
33,886
144
Minions Killed
160
0
Camps Cleared
0
803,160
Distance Traveled
814,900
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,006
734
37
2
0
268,442
3
L
Khepri
9,895
660
8
1
0
272,185
4
W
Zeus
11,762
784
71
5
0
241,996
2
L
He Bo
9,918
661
45
3
0
269,765
4
L
Rama
10,950
730
91
6
0
261,210
3
W
Vamana
11,118
741
52
3
0
304,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role