Player Matchup

Apollo
Apollo
Silver I
Dequan23
Apollo
Silver I
Level 124
God Stats
15W - 12L
1,574 SR
Queue Stats
92W - 89L
1,343 MMR
Solo
Kukulkan
Kukulkan
Silver I
KingScotty95
Kukulkan
Silver I
Level 151
God Stats
6W - 10L
1,458 SR
Queue Stats
287W - 280L
1,237 MMR
Solo
Nemesis
Nemesis
Gold V
PaPaSauce52
Nemesis
Gold V
Level 158
God Stats
12W - 15L
1,486 SR
Queue Stats
228W - 231L
1,385 MMR
Solo
Tyr
Tyr
Gold V
dantekrank
Tyr
Gold V
Level 136
God Stats
9W - 10L
1,465 SR
Queue Stats
206W - 199L
1,380 MMR
Solo
Khepri
Khepri
Gold IV
ryboltX
Khepri
Gold IV
Level 159
God Stats
12W - 17L
1,497 SR
Queue Stats
537W - 549L
1,319 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,496 SR
1,333 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,446 SR
1,337 MMR
Zeus
Zeus
Bronze III
E_Ryzing_V
Zeus
Bronze III
Level 31
God Stats
3W - 8L
1,536 SR
Queue Stats
137W - 162L
1,400 MMR
Party 1
Thanatos
Thanatos
Bronze III
KoSoVa_UCK_75
Thanatos
Bronze III
Level 33
God Stats
2W - 7L
1,333 SR
Queue Stats
70W - 88L
1,400 MMR
Party 1
Osiris
Osiris
Gold IV
TITAN PELIGROSO
Osiris
Gold IV
Level 48
God Stats
1W - 3L
1,243 SR
Queue Stats
23W - 28L
1,434 MMR
Solo
Xing Tian
Xing Tian
Silver II
fenix571
Xing Tian
Silver II
Level 69
God Stats
0W - 2L
1,637 SR
Queue Stats
44W - 51L
1,372 MMR
Solo
Izanami
Izanami
Silver III
jonwil kazama
Izanami
Silver III
Level 115
God Stats
14W - 27L
1,480 SR
Queue Stats
118W - 132L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dequan23
Apollo
20
7 / 1 / 9
13,235
630
14,791
15,877
6,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
KingScotty95
Kukulkan
20
9 / 1 / 5
13,238
630
17,304
9,709
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
PaPaSauce52
Nemesis
19
10 / 1 / 13
12,342
588
12,673
16,840
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 0 / 5
12,799
609
12,102
16,064
20,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
ryboltX
Khepri
15
4 / 1 / 17
10,939
521
6,184
10,766
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetGilgameshKing ArthurTiamatCu Chulainn

VS

Bans
AthenaChironDanzaburouHadesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,730
416
7,694
13,091
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
KoSoVa_UCK_75
Thanatos
12
0 / 8 / 1
8,035
383
4,413
16,993
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 0
9,535
454
8,025
18,620
14,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
fenix571
Xing Tian
12
1 / 7 / 1
8,604
410
9,851
20,223
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
16
1 / 10 / 2
10,071
480
6,964
14,515
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
35
Kills
4
4
Deaths
36
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dequan23
Apollo
7
1
9
11.5
L
1
6
0
0.17
W
Kukulkan
KingScotty95
Kukulkan
9
1
5
11.5
L
Thanatos
KoSoVa_UCK_75
Thanatos
0
8
1
0.06
W
Nemesis
PaPaSauce52
Nemesis
10
1
13
16.5
L
1
5
0
0.2
W
5
0
5
7.5
L
Xing Tian
fenix571
Xing Tian
1
7
1
0.21
L
Izanami
1
10
2
0.2
W
Khepri
ryboltX
Khepri
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,054
Damage
36,947
69,256
Taken
83,442
49,895
Mitigated
45,965
29,093
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dequan23
Apollo
14,791
12,405
0
9,666
15,877
6,933
3,502
3,798
12,035
0
128,576
L
7,694
897
0
2,370
13,091
4,669
0
6,014
7,077
52,642
0
W
Kukulkan
KingScotty95
Kukulkan
17,304
1,382
0
2,204
9,709
4,914
3,561
3,643
5,946
113,967
0
L
Thanatos
KoSoVa_UCK_75
Thanatos
4,413
1,513
12
4,663
16,993
5,810
12
4,301
12,692
0
42,115
W
Nemesis
PaPaSauce52
Nemesis
12,673
6,274
0
6,107
16,840
8,513
696
4,557
12,130
0
87,059
L
8,025
2,623
0
3,517
18,620
14,802
30
3,506
15,114
125
60,516
W
12,102
1,004
0
9,274
16,064
20,429
43
1,616
14,366
0
82,787
L
Xing Tian
fenix571
Xing Tian
9,851
638
0
1,436
20,223
14,637
0
7,902
12,321
26,865
0
L
Izanami
6,964
4,892
0
2,117
14,515
6,047
3,246
1,765
12,750
0
78,978
W
Khepri
ryboltX
Khepri
6,184
834
0
1,842
10,766
9,106
492
4,294
6,277
28,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,553
Gold Earned
44,975
712
Minions Killed
490
0
Camps Cleared
0
2,016,088
Distance Traveled
1,709,236
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,235
630
189
9
0
368,180
1
L
Zeus
8,730
416
109
5
0
339,849
0
W
Kukulkan
13,238
630
201
10
0
382,205
8
L
Thanatos
8,035
383
73
3
0
348,504
0
W
Nemesis
12,342
588
112
5
0
404,023
1
L
Osiris
9,535
454
118
6
0
363,806
0
W
Tyr
12,799
609
175
8
0
459,104
3
L
Xing Tian
8,604
410
29
1
0
358,228
1
L
Izanami
10,071
480
161
8
0
298,849
1
W
Khepri
10,939
521
35
2
0
402,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role